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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-08-03 17:03:59 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-08-03 17:03:59 +0200 |
commit | f7decf41d8d0062901cd39c42a3669a80537c7df (patch) | |
tree | d3032265df11eee6e3eaf8b4b081524bef5e72b2 /src/NetworkClient.cpp | |
parent | 2017-07-29 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/NetworkClient.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/NetworkClient.cpp b/src/NetworkClient.cpp index 0b759e6..235251f 100644 --- a/src/NetworkClient.cpp +++ b/src/NetworkClient.cpp @@ -6,8 +6,8 @@ NetworkClient::NetworkClient(std::string address, unsigned short port, std::stri PacketHandshake handshake; handshake.protocolVersion = 335; - handshake.serverAddress = "127.0.0.1"; - handshake.serverPort = 25565; + handshake.serverAddress = address; + handshake.serverPort = port; handshake.nextState = 2; network.SendPacket(handshake); state = Login; @@ -24,8 +24,7 @@ NetworkClient::NetworkClient(std::string address, unsigned short port, std::stri state = Play; isActive = true; - std::thread thread(&NetworkClient::NetworkLoop, this); - std::swap(networkThread, thread); + networkThread = std::thread(&NetworkClient::NetworkLoop, this); } NetworkClient::~NetworkClient() { @@ -35,7 +34,7 @@ NetworkClient::~NetworkClient() { std::shared_ptr<Packet> NetworkClient::ReceivePacket() { if (toReceive.empty()) - return std::shared_ptr<Packet>(nullptr); + return std::shared_ptr < Packet > (nullptr); toReceiveMutex.lock(); auto ret = toReceive.front(); toReceive.pop(); @@ -57,7 +56,7 @@ void NetworkClient::NetworkLoop() { while (isActive) { toSendMutex.lock(); while (!toSend.empty()) { - if (toSend.front()!=nullptr) + if (toSend.front() != nullptr) network.SendPacket(*toSend.front()); toSend.pop(); } @@ -78,7 +77,7 @@ void NetworkClient::NetworkLoop() { using namespace std::chrono_literals; if (std::chrono::steady_clock::now() - timeOfLastKeepAlivePacket > 20s) { auto disconnectPacket = std::make_shared<PacketDisconnectPlay>(); - disconnectPacket->Reason = "Timeout"; + disconnectPacket->Reason = "Timeout: server not respond"; toReceiveMutex.lock(); toReceive.push(disconnectPacket); toReceiveMutex.unlock(); |