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author | LaG1924 <lag1924@gmail.com> | 2021-06-28 17:20:49 +0200 |
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committer | LaG1924 <lag1924@gmail.com> | 2021-06-28 17:20:49 +0200 |
commit | 04ad0ef50d7eb362fd13272fd1d610740b3ede5e (patch) | |
tree | 5aadd1a9c821604313ee3ddeb13f0097527019c6 /src/RendererSectionData.cpp | |
parent | More compact faces vertecies format (diff) | |
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Diffstat (limited to 'src/RendererSectionData.cpp')
-rw-r--r-- | src/RendererSectionData.cpp | 29 |
1 files changed, 23 insertions, 6 deletions
diff --git a/src/RendererSectionData.cpp b/src/RendererSectionData.cpp index eabfee2..78e2239 100644 --- a/src/RendererSectionData.cpp +++ b/src/RendererSectionData.cpp @@ -15,6 +15,15 @@ inline const BlockId& GetBlockId(int x, int y, int z, const std::array<BlockId, return blockIdData[y * 256 + z * 16 + x]; } +glm::vec2 TransformTextureCoord(glm::vec4 TextureAtlasCoords, glm::vec2 UvCoords, float frames) { + float x = TextureAtlasCoords.x; + float y = TextureAtlasCoords.y; + float w = TextureAtlasCoords.z; + float h = TextureAtlasCoords.w / frames; + glm::vec2 transformed = glm::vec2(x, 1 - y - h) + UvCoords * glm::vec2(w, h); + return transformed; +} + void AddFacesByBlockModel(RendererSectionData &data, const BlockFaces &model, const glm::mat4 &transform, bool visibility[FaceDirection::none], BlockLightness light, BlockLightness skyLight) { for (const auto &face : model.faces) { glm::vec2 lightness; @@ -37,16 +46,22 @@ void AddFacesByBlockModel(RendererSectionData &data, const BlockFaces &model, co continue; lightness = glm::vec2(light.face[faceDirection], skyLight.face[faceDirection]); } + glm::mat4 transformed = transform * model.transform * face.transform; data.positions.push_back(transformed * glm::vec4(0, 0, 0, 1)); data.positions.push_back(transformed * glm::vec4(0, 0, 1, 1)); data.positions.push_back(transformed * glm::vec4(1, 0, 1, 1)); data.positions.push_back(transformed * glm::vec4(1, 0, 0, 1)); - data.textures.push_back(face.texture); - data.textureLayers.push_back(face.layer); - data.textureFrames.push_back(face.frames); - data.lights.push_back(lightness); + + data.uvs.push_back(TransformTextureCoord(face.texture, glm::vec2(0, 0), face.frames)); + data.uvs.push_back(TransformTextureCoord(face.texture, glm::vec2(1, 0), face.frames)); + data.uvs.push_back(TransformTextureCoord(face.texture, glm::vec2(1, 1), face.frames)); + data.uvs.push_back(TransformTextureCoord(face.texture, glm::vec2(0, 1), face.frames)); + + data.uvLayers.push_back(face.layer); + data.animations.push_back(glm::vec2(face.texture.w / face.frames, face.frames)); data.colors.push_back(face.color); + data.lights.push_back(lightness); } } @@ -139,10 +154,12 @@ RendererSectionData ParseSection(const SectionsData §ions) { } } } - data.textures.shrink_to_fit(); - data.textureLayers.shrink_to_fit(); data.positions.shrink_to_fit(); + data.uvs.shrink_to_fit(); + data.uvLayers.shrink_to_fit(); + data.animations.shrink_to_fit(); data.colors.shrink_to_fit(); + data.lights.shrink_to_fit(); return data; } |