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author | LaG1924 <lag1924@gmail.com> | 2021-06-28 17:55:59 +0200 |
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committer | LaG1924 <lag1924@gmail.com> | 2021-06-28 17:55:59 +0200 |
commit | 7ff7b88cf66131a559ea0ee931bddce4785507a7 (patch) | |
tree | 11e2ff67d8e4ca2a7ba25c0ce70f2056e47eb723 /src/RendererSectionData.hpp | |
parent | Embed UV to vertex data (diff) | |
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Diffstat (limited to 'src/RendererSectionData.hpp')
-rw-r--r-- | src/RendererSectionData.hpp | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/RendererSectionData.hpp b/src/RendererSectionData.hpp index 7b30e44..e2fd190 100644 --- a/src/RendererSectionData.hpp +++ b/src/RendererSectionData.hpp @@ -30,13 +30,17 @@ struct SectionsData { BlockLightness GetSkyLight(const Vector &pos) const; }; +struct VertexData { + glm::vec4 positions[4]; + glm::vec2 uvs[4]; + float uvLayers; + glm::vec2 animations; + glm::vec3 colors; + glm::vec2 lights; +}; + struct RendererSectionData { - std::vector<glm::vec4> positions; //4 per instance - std::vector<glm::vec2> uvs; //4 per instance - std::vector<float> uvLayers; - std::vector<glm::vec2> animations; - std::vector<glm::vec3> colors; - std::vector<glm::vec2> lights; + std::vector<VertexData> vertices; size_t hash = 0; Vector sectionPos; bool forced = false; |