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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:43:26 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:43:26 +0200 |
commit | 228920cde3d3860280cdedbbe69c33767791e4a7 (patch) | |
tree | 1a31fc4e2aa9a2e78de775fd283dbcadf51b6590 /src/RendererWorld.cpp | |
parent | Fixed linux compilation errors (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/RendererWorld.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/RendererWorld.cpp b/src/RendererWorld.cpp index 023ac32..d91ea0e 100644 --- a/src/RendererWorld.cpp +++ b/src/RendererWorld.cpp @@ -304,7 +304,7 @@ void RendererWorld::Render(RenderState & renderState) { if (selectedBlock != Vector()) { glLineWidth(2.0f); { - glm::mat4 model; + glm::mat4 model = glm::mat4(1.0); model = glm::translate(model, selectedBlock.glm()); model = glm::translate(model,glm::vec3(0.5f,0.5f,0.5f)); model = glm::scale(model,glm::vec3(1.01f,1.01f,1.01f)); @@ -345,7 +345,7 @@ void RendererWorld::Render(RenderState & renderState) { viewLoc = glGetUniformLocation(skyShader->Program, "view"); glUniformMatrix4fv(projectionLoc, 1, GL_FALSE, glm::value_ptr(projection)); glUniformMatrix4fv(viewLoc, 1, GL_FALSE, glm::value_ptr(view)); - glm::mat4 model = glm::mat4(); + glm::mat4 model = glm::mat4(1.0); model = glm::translate(model, gs->player->pos.glm()); const float scale = 1000000.0f; model = glm::scale(model, glm::vec3(scale, scale, scale)); |