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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-03-29 12:03:58 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-03-30 01:01:51 +0200
commitbf0f56a01b67e3cc13c4ba4cb8d539a0295e5e06 (patch)
treeff2dc007c07960afa3e121cfd97c82a0de67e795 /src/RendererWorld.hpp
parentNum of parsing threads now depends from num of CPU cores (diff)
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-rw-r--r--src/RendererWorld.hpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/RendererWorld.hpp b/src/RendererWorld.hpp
index 77a02fd..2dab4f0 100644
--- a/src/RendererWorld.hpp
+++ b/src/RendererWorld.hpp
@@ -45,7 +45,6 @@ class RendererWorld {
std::map<Vector, RendererSection> sections;
Shader *blockShader;
void UpdateAllSections(VectorF playerPos);
- std::unique_ptr<Frustum> frustum;
//Entities
Shader *entityShader;
std::vector<RendererEntity> entities;