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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-10-17 20:33:13 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-01-13 03:39:32 +0100
commita6e0c9ce9b6c468d0e622ffb5c05eba664ea4f47 (patch)
tree160309441fbe58921d9483e8d12e8d2e57955b97 /src/Shader.cpp
parent2017-10-15 (diff)
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Diffstat (limited to '')
-rw-r--r--src/Shader.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/Shader.cpp b/src/Shader.cpp
index 164da69..d637c3b 100644
--- a/src/Shader.cpp
+++ b/src/Shader.cpp
@@ -1,5 +1,10 @@
#include "Shader.hpp"
+#include <fstream>
+#include <sstream>
+
+#include <easylogging++.h>
+
Shader::Shader(const GLchar *vertexPath, const GLchar *fragmentPath, const GLchar *geometryPath) {
vertex = vertexPath;
fragment = fragmentPath;