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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-09-23 17:55:08 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-01-13 03:39:32 +0100 |
commit | 437cf879808fb68a79e7f8325615737f86f434be (patch) | |
tree | db9dcb8c02606dc8bfc7478e058291b6cec076cf /src/ThreadGame.cpp | |
parent | 2017-09-20 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ThreadGame.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ThreadGame.cpp b/src/ThreadGame.cpp index f425747..3ca9b13 100644 --- a/src/ThreadGame.cpp +++ b/src/ThreadGame.cpp @@ -83,7 +83,7 @@ void ThreadGame::Execute() { gs->HandleRotation(data.x, data.y); }); - LoopExecutionTimeController timer(std::chrono::milliseconds(int(1.0f / 60.0f * 1000.0f))); + LoopExecutionTimeController timer(std::chrono::milliseconds(int(1.0f / 120.0f * 1000.0f))); while (isRunning) { DebugInfo::gameThreadTime = timer.GetRealDeltaS() * 1000'00.0f; |