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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-07-24 16:52:24 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-07-24 16:52:24 +0200
commit6a00886804c53883d919f008f6ec47a574d86607 (patch)
tree2dbe9fdb0a0d5f068770d49a3c960d36958f27d5 /src/core/Core.hpp
parent2017-07-21 (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/Core.hpp (renamed from include/Core.hpp)6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/Core.hpp b/src/core/Core.hpp
index 8d60ff6..fdbb377 100644
--- a/include/Core.hpp
+++ b/src/core/Core.hpp
@@ -8,8 +8,8 @@
#include <GL/glew.h>
#include <glm/gtc/type_ptr.hpp>
-#include <GameState.hpp>
-#include <AssetManager.hpp>
+#include <world/GameState.hpp>
+#include <core/AssetManager.hpp>
#include <graphics/Shader.hpp>
#include <graphics/Gui.hpp>
#include <graphics/RenderSection.hpp>
@@ -79,7 +79,7 @@ class Core {
std::map<Vector, RenderSection> availableChunks;
std::mutex availableChunksMutex;
- int ChunkDistance = 1;
+ int ChunkDistance = 3;
RenderState renderState;