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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-07-24 16:52:24 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-07-24 16:52:24 +0200 |
commit | 6a00886804c53883d919f008f6ec47a574d86607 (patch) | |
tree | 2dbe9fdb0a0d5f068770d49a3c960d36958f27d5 /src/core/Core.hpp | |
parent | 2017-07-21 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Core.hpp (renamed from include/Core.hpp) | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/include/Core.hpp b/src/core/Core.hpp index 8d60ff6..fdbb377 100644 --- a/include/Core.hpp +++ b/src/core/Core.hpp @@ -8,8 +8,8 @@ #include <GL/glew.h> #include <glm/gtc/type_ptr.hpp> -#include <GameState.hpp> -#include <AssetManager.hpp> +#include <world/GameState.hpp> +#include <core/AssetManager.hpp> #include <graphics/Shader.hpp> #include <graphics/Gui.hpp> #include <graphics/RenderSection.hpp> @@ -79,7 +79,7 @@ class Core { std::map<Vector, RenderSection> availableChunks; std::mutex availableChunksMutex; - int ChunkDistance = 1; + int ChunkDistance = 3; RenderState renderState; |