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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-06-21 16:26:25 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-06-21 16:26:25 +0200
commitf5aa7827af55342a1ec714d366944b3e3f3129b2 (patch)
tree4f4885d2ae0f46004a22e7d4dc34f80c11ecee0c /src/gamestate/GameState.hpp
parent2017-06-20 (diff)
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-rw-r--r--include/GameState.hpp (renamed from src/gamestate/GameState.hpp)7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gamestate/GameState.hpp b/include/GameState.hpp
index 27338fb..6741882 100644
--- a/src/gamestate/GameState.hpp
+++ b/include/GameState.hpp
@@ -3,9 +3,10 @@
#include <nlohmann/json.hpp>
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
-#include "../world/World.hpp"
-#include "../network/NetworkClient.hpp"
-#include "../utility/Vector.hpp"
+
+#include <world/World.hpp>
+#include <network/NetworkClient.hpp>
+#include <Vector.hpp>
class GameState {
NetworkClient *nc;