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-rw-r--r--CMakeLists.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index c019765..fb30f12 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -9,16 +9,16 @@ set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
set(SRC_CORE src/core/Core.hpp src/core/Core.cpp src/core/AssetManager.hpp src/core/AssetManager.cpp)
set(SRC_GAMESTATE src/gamestate/GameState.hpp src/gamestate/GameState.cpp)
-set(SRC_GRAPHICS src/graphics/Texture.cpp src/graphics/Shader.cpp src/graphics/Camera3D.cpp)
+set(SRC_GRAPHICS src/graphics/Texture.cpp src/graphics/Shader.cpp)
set(SRC_GUI src/gui/Gui.cpp src/gui/Widget.cpp)
set(SRC_NBT src/nbt/Nbt.hpp)
set(SRC_NETWORK src/network/Network.cpp src/network/NetworkClient.cpp src/network/Socket.cpp src/network/Stream.cpp
src/network/Packet.hpp)
set(SRC_UTILITY src/utility/Vector.hpp src/utility/utility.cpp)
-set(SRC_WORLD src/world/Block.cpp src/world/Section.cpp src/world/World.cpp)
+set(SRC_WORLD src/world/Block.cpp src/world/Section.cpp src/world/World.cpp src/world/Collision.cpp src/world/Collision.hpp)
set(SOURCE_FILES src/main.cpp ${SRC_CORE} ${SRC_GAMESTATE} ${SRC_GRAPHICS} ${SRC_GUI} ${SRC_GRAPHICS} ${SRC_GUI}
- ${SRC_NBT} ${SRC_NETWORK} ${SRC_UTILITY} ${SRC_WORLD} src/graphics/Frustrum.cpp src/graphics/Frustrum.hpp src/world/Collision.cpp src/world/Collision.hpp)
+ ${SRC_NBT} ${SRC_NETWORK} ${SRC_UTILITY} ${SRC_WORLD})
add_executable(AltCraft ${SOURCE_FILES})
@@ -35,7 +35,7 @@ add_definitions(${LOGGER_DEFINITIONS})
#Set compiler's flags and setup platfrom-dependent libraries
if (CMAKE_COMPILER_IS_GNUCXX)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pedantic -Werror")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -pedantic -Wextra -Werror")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address")