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-rw-r--r--Display.cpp125
1 files changed, 125 insertions, 0 deletions
diff --git a/Display.cpp b/Display.cpp
new file mode 100644
index 0000000..fe9abf3
--- /dev/null
+++ b/Display.cpp
@@ -0,0 +1,125 @@
+#include <iostream>
+#include "Display.hpp"
+
+Display::Display(int w, int h, std::string title) {
+ window = new sf::RenderWindow(sf::VideoMode(w, h), title);
+}
+
+Display::~Display() {
+ delete window;
+}
+
+void Display::SetWorld(World *wrd) {
+ world = wrd;
+}
+
+void Display::Update() {
+ sf::Event e;
+ static sf::Vector2f mousePos;
+ static int renderLayer = 0, currentId = 0;
+ int coeff = 10;
+ while (window->pollEvent(e)) {
+ switch (e.type) {
+ case sf::Event::Closed:
+ window->close();
+ break;
+ case sf::Event::MouseMoved:
+ mousePos = window->mapPixelToCoords(sf::Vector2i(e.mouseMove.x, e.mouseMove.y));
+ break;
+ case sf::Event::KeyPressed:
+ if (e.key.code == sf::Keyboard::Z) {
+ renderLayer--;
+ } else if (e.key.code == sf::Keyboard::X) {
+ renderLayer++;
+ } else if (e.key.code == sf::Keyboard::Up) {
+ sf::View view = window->getView();
+ view.move(0, -coeff);
+ window->setView(view);
+ } else if (e.key.code == sf::Keyboard::Down) {
+ sf::View view = window->getView();
+ view.move(0, coeff);
+ window->setView(view);
+ } else if (e.key.code == sf::Keyboard::Right) {
+ sf::View view = window->getView();
+ view.move(coeff, 0);
+ window->setView(view);
+ } else if (e.key.code == sf::Keyboard::Left) {
+ sf::View view = window->getView();
+ view.move(-coeff, 0);
+ window->setView(view);
+ } else if (e.key.code == sf::Keyboard::A) {
+ sf::View view = window->getView();
+ //view.setSize(view.getSize().x + coeff2, view.getSize().y + coeff2);
+ view.zoom(1.1);
+ window->setView(view);
+ } else if (e.key.code == sf::Keyboard::S) {
+ sf::View view = window->getView();
+ view.zoom(0.9);
+ //view.setSize(view.getSize().x - coeff2, view.getSize().y - coeff2);
+ window->setView(view);
+ }
+ }
+ }
+ window->setTitle(
+ std::string("Render layer: " +
+ std::to_string(renderLayer) + "\t" + " BlockID: " + std::to_string(currentId) +
+ std::string("\tMouse pos: ") + std::to_string(mousePos.x) + " " + std::to_string(mousePos.y)));
+ currentId = 0;
+ window->clear(sf::Color::Green);
+
+ if (!world->m_blocks.empty())
+ for (auto it:world->m_blocks) {
+ if (it.first.GetY() != renderLayer)
+ continue;
+ //std::cout<<it.first.GetY()<<std::endl;
+ sf::RectangleShape shape(sf::Vector2f(1, 1));
+ shape.setPosition(it.first.GetX(), it.first.GetZ());
+ shape.setFillColor(sf::Color::Blue);
+ if (mousePos.x > shape.getPosition().x && mousePos.y > shape.getPosition().y) {
+ if (mousePos.x < shape.getPosition().x + 1 && mousePos.y < shape.getPosition().y + 1) {
+ currentId = it.second.GetId();
+ }
+ }
+ switch (it.second.GetId()) {
+ case 0:
+ shape.setFillColor(sf::Color::Black);
+ break;
+ case 7:
+ shape.setFillColor(sf::Color::Yellow);
+ break;
+ case 1:
+ shape.setFillColor(sf::Color::White);
+ break;
+ case 11:
+ shape.setFillColor(sf::Color::Red);
+ break;
+ case 10:
+ shape.setFillColor(sf::Color::Red);
+ break;
+ case 3:
+ shape.setFillColor(sf::Color(165, 42, 42));
+ break;
+ case 13:
+ shape.setFillColor(sf::Color(220, 220, 220));
+ break;
+ default:
+ //std::cout << "Unknown id is " << it.second.GetId() << std::endl;
+ break;
+ }
+ window->draw(shape);
+ }
+ window->display();
+
+}
+
+
+bool Display::IsClosed() {
+ return !window->isOpen();
+}
+
+void Display::SetPlayerPos(float x, float z) {
+ float div = 1;
+ float X = window->getSize().x / div, Z = window->getSize().y / div;
+ sf::View view(sf::Vector2f(x, z), sf::Vector2f(X, Z));
+ window->setView(view);
+}