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-rw-r--r--cmake/FindSDL2_image.cmake100
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diff --git a/cmake/FindSDL2_image.cmake b/cmake/FindSDL2_image.cmake
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+# Locate SDL_image library
+#
+# This module defines:
+#
+# ::
+#
+# SDL2_IMAGE_LIBRARIES, the name of the library to link against
+# SDL2_IMAGE_INCLUDE_DIRS, where to find the headers
+# SDL2_IMAGE_FOUND, if false, do not try to link against
+# SDL2_IMAGE_VERSION_STRING - human-readable string containing the version of SDL_image
+#
+#
+#
+# For backward compatibility the following variables are also set:
+#
+# ::
+#
+# SDLIMAGE_LIBRARY (same value as SDL2_IMAGE_LIBRARIES)
+# SDLIMAGE_INCLUDE_DIR (same value as SDL2_IMAGE_INCLUDE_DIRS)
+# SDLIMAGE_FOUND (same value as SDL2_IMAGE_FOUND)
+#
+#
+#
+# $SDLDIR is an environment variable that would correspond to the
+# ./configure --prefix=$SDLDIR used in building SDL.
+#
+# Created by Eric Wing. This was influenced by the FindSDL.cmake
+# module, but with modifications to recognize OS X frameworks and
+# additional Unix paths (FreeBSD, etc).
+
+#=============================================================================
+# Copyright 2005-2009 Kitware, Inc.
+# Copyright 2012 Benjamin Eikel
+#
+# Distributed under the OSI-approved BSD License (the "License");
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
+#=============================================================================
+# (To distribute this file outside of CMake, substitute the full
+# License text for the above reference.)
+
+find_path(SDL2_IMAGE_INCLUDE_DIR SDL_image.h
+ HINTS
+ ENV SDL2IMAGEDIR
+ ENV SDL2DIR
+ PATH_SUFFIXES SDL2
+ # path suffixes to search inside ENV{SDLDIR}
+ include/SDL2 include
+ PATHS ${SDL2_IMAGE_PATH}
+ )
+
+if(CMAKE_SIZEOF_VOID_P EQUAL 8)
+ set(VC_LIB_PATH_SUFFIX lib/x64)
+else()
+ set(VC_LIB_PATH_SUFFIX lib/x86)
+endif()
+
+find_library(SDL2_IMAGE_LIBRARY
+ NAMES SDL2_image
+ HINTS
+ ENV SDL2IMAGEDIR
+ ENV SDL2DIR
+ PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
+ PATHS ${SDL2_IMAGE_PATH}
+ )
+
+if(SDL2_IMAGE_INCLUDE_DIR AND EXISTS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h")
+ file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+[0-9]+$")
+ file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+[0-9]+$")
+ file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+[0-9]+$")
+ string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MAJOR "${SDL2_IMAGE_VERSION_MAJOR_LINE}")
+ string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MINOR "${SDL2_IMAGE_VERSION_MINOR_LINE}")
+ string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_PATCH "${SDL2_IMAGE_VERSION_PATCH_LINE}")
+ set(SDL2_IMAGE_VERSION_STRING ${SDL2_IMAGE_VERSION_MAJOR}.${SDL2_IMAGE_VERSION_MINOR}.${SDL2_IMAGE_VERSION_PATCH})
+ unset(SDL2_IMAGE_VERSION_MAJOR_LINE)
+ unset(SDL2_IMAGE_VERSION_MINOR_LINE)
+ unset(SDL2_IMAGE_VERSION_PATCH_LINE)
+ unset(SDL2_IMAGE_VERSION_MAJOR)
+ unset(SDL2_IMAGE_VERSION_MINOR)
+ unset(SDL2_IMAGE_VERSION_PATCH)
+endif()
+
+set(SDL2_IMAGE_LIBRARIES ${SDL2_IMAGE_LIBRARY})
+set(SDL2_IMAGE_INCLUDE_DIRS ${SDL2_IMAGE_INCLUDE_DIR})
+
+include(FindPackageHandleStandardArgs)
+
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_image
+ REQUIRED_VARS SDL2_IMAGE_LIBRARIES SDL2_IMAGE_INCLUDE_DIRS
+ VERSION_VAR SDL2_IMAGE_VERSION_STRING)
+
+# for backward compatibility
+set(SDLIMAGE_LIBRARY ${SDL2_IMAGE_LIBRARIES})
+set(SDLIMAGE_INCLUDE_DIR ${SDL2_IMAGE_INCLUDE_DIRS})
+set(SDLIMAGE_FOUND ${SDL2_IMAGE_FOUND})
+
+mark_as_advanced(SDL2_IMAGE_LIBRARY SDL2_IMAGE_INCLUDE_DIR)