summaryrefslogtreecommitdiffstats
path: root/depedencies/include/glm/gtx/scalar_multiplication.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'depedencies/include/glm/gtx/scalar_multiplication.hpp')
-rw-r--r--depedencies/include/glm/gtx/scalar_multiplication.hpp69
1 files changed, 0 insertions, 69 deletions
diff --git a/depedencies/include/glm/gtx/scalar_multiplication.hpp b/depedencies/include/glm/gtx/scalar_multiplication.hpp
deleted file mode 100644
index 695e841..0000000
--- a/depedencies/include/glm/gtx/scalar_multiplication.hpp
+++ /dev/null
@@ -1,69 +0,0 @@
-/// @ref gtx
-/// @file glm/gtx/scalar_multiplication.hpp
-/// @author Joshua Moerman
-///
-/// @brief Enables scalar multiplication for all types
-///
-/// Since GLSL is very strict about types, the following (often used) combinations do not work:
-/// double * vec4
-/// int * vec4
-/// vec4 / int
-/// So we'll fix that! Of course "float * vec4" should remain the same (hence the enable_if magic)
-
-#pragma once
-
-#include "../detail/setup.hpp"
-
-#if !GLM_HAS_TEMPLATE_ALIASES && !(GLM_COMPILER & GLM_COMPILER_GCC)
-# error "GLM_GTX_scalar_multiplication requires C++11 support or alias templates and if not support for GCC"
-#endif
-
-#include "../vec2.hpp"
-#include "../vec3.hpp"
-#include "../vec4.hpp"
-#include "../mat2x2.hpp"
-#include <type_traits>
-
-namespace glm
-{
- template <typename T, typename Vec>
- using return_type_scalar_multiplication = typename std::enable_if<
- !std::is_same<T, float>::value // T may not be a float
- && std::is_arithmetic<T>::value, Vec // But it may be an int or double (no vec3 or mat3, ...)
- >::type;
-
-#define GLM_IMPLEMENT_SCAL_MULT(Vec) \
- template <typename T> \
- return_type_scalar_multiplication<T, Vec> \
- operator*(T const & s, Vec rh){ \
- return rh *= static_cast<float>(s); \
- } \
- \
- template <typename T> \
- return_type_scalar_multiplication<T, Vec> \
- operator*(Vec lh, T const & s){ \
- return lh *= static_cast<float>(s); \
- } \
- \
- template <typename T> \
- return_type_scalar_multiplication<T, Vec> \
- operator/(Vec lh, T const & s){ \
- return lh *= 1.0f / s; \
- }
-
-GLM_IMPLEMENT_SCAL_MULT(vec2)
-GLM_IMPLEMENT_SCAL_MULT(vec3)
-GLM_IMPLEMENT_SCAL_MULT(vec4)
-
-GLM_IMPLEMENT_SCAL_MULT(mat2)
-GLM_IMPLEMENT_SCAL_MULT(mat2x3)
-GLM_IMPLEMENT_SCAL_MULT(mat2x4)
-GLM_IMPLEMENT_SCAL_MULT(mat3x2)
-GLM_IMPLEMENT_SCAL_MULT(mat3)
-GLM_IMPLEMENT_SCAL_MULT(mat3x4)
-GLM_IMPLEMENT_SCAL_MULT(mat4x2)
-GLM_IMPLEMENT_SCAL_MULT(mat4x3)
-GLM_IMPLEMENT_SCAL_MULT(mat4)
-
-#undef GLM_IMPLEMENT_SCAL_MULT
-} // namespace glm