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Diffstat (limited to 'external/include/glm/mat2x3.hpp')
-rw-r--r-- | external/include/glm/mat2x3.hpp | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/external/include/glm/mat2x3.hpp b/external/include/glm/mat2x3.hpp new file mode 100644 index 0000000..5c1cc70 --- /dev/null +++ b/external/include/glm/mat2x3.hpp @@ -0,0 +1,32 @@ +/// @ref core +/// @file glm/mat2x3.hpp + +#pragma once + +#include "detail/type_mat2x3.hpp" + +namespace glm +{ + /// 2 columns of 3 components matrix of low precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> + typedef tmat2x3<float, lowp> lowp_mat2x3; + + /// 2 columns of 3 components matrix of medium precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> + typedef tmat2x3<float, mediump> mediump_mat2x3; + + /// 2 columns of 3 components matrix of high precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> + typedef tmat2x3<float, highp> highp_mat2x3; + +}//namespace glm + |