Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2021-06-29 | Tint calculation moved to vertex shader | LaG1924 | 1 | -33/+2 |
2021-06-28 | Embed UV to vertex data | LaG1924 | 1 | -2/+1 |
2021-06-13 | Implemented basic RmlUi integration | LaG1924 | 2 | -0/+26 |
2021-06-07 | Fixed MacOS OpenGL errors | LaG1924 | 3 | -5/+10 |
2019-01-26 | Removed previous implementation of Shader | LaG1924 | 4 | -0/+119 |