Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Moved face lighting to lighting pass | LaG1924 | 2021-11-21 | 3 | -14/+35 |
* | Added normals to faces | LaG1924 | 2021-11-21 | 2 | -2/+3 |
* | Added Gbuffer | LaG1924 | 2021-11-21 | 2 | -4/+22 |
* | Changed sky rendering to Gal | LaG1924 | 2021-11-19 | 1 | -12/+11 |
* | Optimized entities rendering | LaG1924 | 2021-11-18 | 1 | -6/+5 |
* | Tint calculation moved to vertex shader | LaG1924 | 2021-06-29 | 1 | -33/+2 |
* | Embed UV to vertex data | LaG1924 | 2021-06-28 | 1 | -2/+1 |
* | Implemented basic RmlUi integration | LaG1924 | 2021-06-13 | 2 | -0/+26 |
* | Fixed MacOS OpenGL errors | LaG1924 | 2021-06-07 | 3 | -5/+10 |
* | Removed previous implementation of Shader | LaG1924 | 2019-01-26 | 4 | -0/+119 |