Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2021-11-27 | Changed shaders to use SPB | LaG1924 | 1 | -1/+1 |
2021-11-17 | Changed entities rendering to Gal | LaG1924 | 1 | -125/+6 |
2019-04-30 | Integrated Optick profiler | LaG1924 | 1 | -0/+2 |
2019-04-21 | Basic single-threaded implementation | LaG1924 | 1 | -1/+0 |
2019-04-21 | Renamed GlobalState to Game | LaG1924 | 1 | -1/+1 |
2019-01-27 | Added const-keyword to World | LaG1924 | 1 | -2/+2 |
2019-01-27 | GameState double-buffering | LaG1924 | 1 | -2/+2 |
2019-01-27 | Added slow GameState sync | LaG1924 | 1 | -4/+4 |
2019-01-26 | Removed previous implementation of Shader | LaG1924 | 1 | -2/+4 |
2018-12-20 | Fixes #29 | uis | 1 | -42/+20 |
2018-08-21 | Fixed rendering errors | LaG1924 | 1 | -1/+1 |
2018-01-13 | Refactored #include directives | LaG1924 | 1 | -0/+7 |
2017-08-20 | 2017-08-20 | LaG1924 | 1 | -15/+2 |
2017-08-18 | 2017-08-18 | LaG1924 | 1 | -6/+11 |
2017-08-16 | 2017-08-16 | LaG1924 | 1 | -0/+161 |