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authorSvxy <aidan61605@gmail.com>2023-05-31 23:31:32 +0200
committerSvxy <aidan61605@gmail.com>2023-05-31 23:31:32 +0200
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tree7e1107c4995489a26c4007e41b53ea8d00ab2134 /tools/worldbuilder/code/commands/export.cpp
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-rw-r--r--tools/worldbuilder/code/commands/export.cpp282
1 files changed, 282 insertions, 0 deletions
diff --git a/tools/worldbuilder/code/commands/export.cpp b/tools/worldbuilder/code/commands/export.cpp
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+++ b/tools/worldbuilder/code/commands/export.cpp
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+#include "main/toolhack.h"
+
+#include "precompiled/PCH.h"
+
+#include "export.h"
+#include "main/constants.h"
+#include "main/worldbuilder.h"
+#include "nodes/eventlocatornode.h"
+#include "nodes/scriptlocatornode.h"
+#include "nodes/genericlocatornode.h"
+#include "nodes/carstartlocatornode.h"
+#include "nodes/triggervolumenode.h"
+#include "nodes/splinelocatornode.h"
+#include "nodes/zoneeventlocatornode.h"
+#include "nodes/occlusionlocatornode.h"
+#include "nodes/railcamlocatornode.h"
+#include "nodes/interiorentrancelocatornode.h"
+#include "nodes/directionallocatornode.h"
+#include "nodes/actioneventlocatornode.h"
+#include "nodes/fovlocatornode.h"
+#include "nodes/BreakableCameraLocatorNode.h"
+#include "nodes/StaticCameraLocatorNode.h"
+#include "nodes/PedGroupLocator.h"
+#include "nodes/wbspline.h"
+#include "utility/mui.h"
+#include "utility/mext.h"
+
+#include <toollib.hpp>
+
+#include "../../../game/code/meta/locatortypes.h"
+
+const char* ExportCommand::stringId = "WB_Export";
+bool ExportCommand::sRegisteredChunks = false;
+
+ExportCommand::ExportCommand() {};
+ExportCommand::~ExportCommand() {};
+
+//==============================================================================
+// ExportCommand::creator
+//==============================================================================
+// Description: Comment
+//
+// Parameters: ()
+//
+// Return: void
+//
+//==============================================================================
+void* ExportCommand::creator()
+{
+ return new ExportCommand();
+}
+
+//==============================================================================
+// ExportCommand::doIt
+//==============================================================================
+// Description: Comment
+//
+// Parameters: ( const MArgList& args )
+//
+// Return: MStatus
+//
+//==============================================================================
+MStatus ExportCommand::doIt( const MArgList& args )
+{
+ if ( !sRegisteredChunks )
+ {
+ tlDataChunk::RegisterDefaultChunks();
+ sRegisteredChunks = true;
+ }
+
+ MStatus status;
+
+ //Go through all the chunks looking for the types we want and exporting them.
+ //Alternatively, we could go thtough all the chunks and attempt to access the
+ //IExportable interface and then export if the interface exists...
+
+ //Args are all, or selected.
+
+ const unsigned char FILE_NAME_SIZE = 255;
+ char filePath[FILE_NAME_SIZE];
+ filePath[0] = '\0';
+
+ if ( MUI::FileDialog( filePath,
+ FILE_NAME_SIZE,
+ "World Builder Export",
+ "Pure3D(*.p3d)|*.p3d|All Files(*.*)|*.*||",
+ "p3d",
+ MUI::SAVE ) )
+ {
+ MDagPath pathToWorldBuilder;
+ if ( !MExt::FindDagNodeByName( &pathToWorldBuilder, MString( WorldBuilder::sName ) ) )
+ {
+ return MStatus::kSuccess;
+ }
+
+ MItDag dagIt;
+ dagIt.reset( pathToWorldBuilder, MItDag::kBreadthFirst );
+
+ tlDataChunk* outChunk = new tlDataChunk;
+
+ //Put in a history chunk.
+ tlHistory history;
+
+ char hist[256];
+// sprintf(hist, "World Builder version: 2.0, toollib version: %s", tlversion);
+
+// history.AddLine( hist );
+
+ outChunk->AppendSubChunk( history.Chunk(), 0 );
+
+ bool deleteLast = false;
+ MFnDependencyNode fnNode;
+ MObject lastObj;
+ MTypeId id;
+
+ while ( !dagIt.isDone() )
+ {
+ fnNode.setObject( dagIt.item() );
+ id = fnNode.typeId();
+
+ tlDataChunk* newChunk = NULL;
+
+ if ( id == EventLocatorNode::id )
+ {
+ //Export an event locator;
+ newChunk = EventLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == ScriptLocatorNode::id )
+ {
+ //export a script locator
+ newChunk = ScriptLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == GenericLocatorNode::id )
+ {
+ //export a script locator
+ newChunk = GenericLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == CarStartLocatorNode::id )
+ {
+ //export a script locator
+ newChunk = CarStartLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == SplineLocatorNode::id )
+ {
+ //Export a spline locator
+ newChunk = SplineLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == ZoneEventLocatorNode::id )
+ {
+ //Export a zone event locator
+ newChunk = ZoneEventLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == OcclusionLocatorNode::id )
+ {
+ //Export a zone event locator
+ newChunk = OcclusionLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == InteriorEntranceLocatorNode::id )
+ {
+ //Export an interior entrance
+ newChunk = InteriorEntranceLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == DirectionalLocatorNode::id )
+ {
+ //Export an interior entrance
+ newChunk = DirectionalLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == ActionEventLocatorNode::id )
+ {
+ //Export an interior entrance
+ newChunk = ActionEventLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == FOVLocatorNode::id )
+ {
+ //Export an interior entrance
+ newChunk = FOVLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == BreakableCameraLocatorNode::id )
+ {
+ //Export an interior entrance
+ newChunk = BreakableCameraLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == StaticCameraLocatorNode::id )
+ {
+ //Export an interior entrance
+ newChunk = StaticCameraLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == PedGroupLocatorNode::id )
+ {
+ //Export an interior entrance
+ newChunk = PedGroupLocatorNode::Export( dagIt.item() );
+ }
+ else if ( id == RailCamLocatorNode::id )
+ {
+ //Don't export, but don't delete either.
+ }
+ else
+ {
+ //Is it a nurbs curve or a trigger volume?
+ MFnNurbsCurve( dagIt.item(), &status );
+
+ if ( !status && id != TriggerVolumeNode::id )
+ {
+ deleteLast = true;
+ }
+ }
+
+ if ( newChunk )
+ {
+ tlWBLocatorChunk* newLoc = dynamic_cast<tlWBLocatorChunk*>(newChunk);
+
+ if ( newLoc )
+ {
+ if ( newLoc->Type() == LocatorType::GENERIC )
+ {
+ unsigned int i;
+ for ( i = 0; i < newChunk->SubChunkCount(); ++i )
+ {
+ outChunk->AppendSubChunk( newChunk->GetSubChunk( i ) );
+
+ }
+
+ if ( i == 0 )
+ {
+ //Append to output file
+ outChunk->AppendSubChunk( newChunk );
+ }
+ }
+ else
+ {
+ outChunk->AppendSubChunk( newChunk );
+ }
+ }
+ else
+ {
+
+ //Append to output file
+ outChunk->AppendSubChunk( newChunk );
+ }
+ }
+
+ if ( deleteLast )
+ {
+ lastObj = dagIt.item();
+ }
+
+ dagIt.next();
+
+ if ( deleteLast )
+ {
+ MFnTransform fnTransform( lastObj, &status );
+ if ( !status )
+ {
+ MExt::DisplayWarning( "Deleting useless node: %s", fnNode.name().asChar() );
+ MExt::DeleteNode( lastObj, true );
+ }
+ deleteLast = false;
+ }
+ }
+
+ tlFile output(new tlFileByteStream(filePath, omWRITE), tlFile::CHUNK32);
+
+ if(!output.IsOpen())
+ {
+
+ MGlobal::displayError("Unable to write file!");
+
+ delete outChunk;
+ return MS::kFailure;
+ }
+
+ //Sort it out..
+ outChunk->SortSubChunks();
+ outChunk->Write(&output);
+
+ delete outChunk;
+
+ MGlobal::executeCommand( MString("flushUndo") );
+ }
+
+ return MS::kSuccess;
+}