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-rw-r--r--tools/MayaTools/Maya4.0/scripts/SimpsonsArt/snapCurveY.mel75
1 files changed, 75 insertions, 0 deletions
diff --git a/tools/MayaTools/Maya4.0/scripts/SimpsonsArt/snapCurveY.mel b/tools/MayaTools/Maya4.0/scripts/SimpsonsArt/snapCurveY.mel
new file mode 100644
index 0000000..8292125
--- /dev/null
+++ b/tools/MayaTools/Maya4.0/scripts/SimpsonsArt/snapCurveY.mel
@@ -0,0 +1,75 @@
+global proc int srrRound( float $val )
+{
+ int $intPart = trunc( $val );
+ float $decPart = $val - $intPart;
+
+ $val = $intPart;
+ if ( $decPart >= 0.5 ) $val += 1;
+
+ return $val;
+}
+
+
+global proc snapCurveY( float $precision )
+{
+ $precision = abs( $precision );
+
+ string $curves[];
+ $curves = `ls -type nurbsCurve`;
+
+ string $curve;
+ for ( $curve in $curves )
+ {
+ int $numcvs;
+ string $curvecmd = ($curve + ".cp");
+ $numcvs = `eval getAttr -size $curvecmd`;
+
+ float $cv[ 3 ];
+ int $i = 0;
+ for ( $i = 0; $i < $numcvs; $i++ )
+ {
+ $curvecmd = ($curve + ".cp[" + $i + "]");
+ $cv = `eval getAttr $curvecmd`;
+
+ if ( $precision == 1 )
+ {
+ $cv[ 1 ] = ceil( $cv[ 1 ] );
+ }
+
+ if ( $precision > 1 )
+ {
+ float $div = $cv[ 1 ] / $precision;
+
+ int $integerpart = trunc( $div );
+ float $decpart = $div - $integerpart;
+
+ if ( $decpart < 0.5 )
+ {
+ $decpart = 0;
+ }
+ else
+ {
+ $decpart = 1;
+ }
+
+ float $newdiv = $integerpart + $decpart;
+
+ $cv[ 1 ] = $precision * $newdiv;
+ }
+
+ if ( $precision < 1 )
+ {
+ float $div = $cv[ 1 ] / $precision;
+
+ $div = srrRound( $div );
+
+ float $newdec = $precision * $div;
+
+ $cv[ 1 ] = $newdec;
+ }
+
+ $curvecmd = ($curve + ".cp[" + $i + "].yv");
+ eval setAttr $curvecmd $cv[ 1 ];
+ }
+ }
+}