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Diffstat (limited to '')
-rw-r--r-- | tools/trackeditor/build/trackeditor.vcxproj.filters | 251 |
1 files changed, 251 insertions, 0 deletions
diff --git a/tools/trackeditor/build/trackeditor.vcxproj.filters b/tools/trackeditor/build/trackeditor.vcxproj.filters new file mode 100644 index 0000000..822d311 --- /dev/null +++ b/tools/trackeditor/build/trackeditor.vcxproj.filters @@ -0,0 +1,251 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="main"> + <UniqueIdentifier>{7aa3607e-360c-466f-82ae-abf6f985953c}</UniqueIdentifier> + </Filter> + <Filter Include="commands"> + <UniqueIdentifier>{d3d48be8-1aeb-450f-a824-b321cc40f4f2}</UniqueIdentifier> + </Filter> + <Filter Include="nodes"> + <UniqueIdentifier>{b4375917-2908-4939-b7c2-be6eeac47c5f}</UniqueIdentifier> + </Filter> + <Filter Include="contexts"> + <UniqueIdentifier>{d4bed8bc-73b8-4016-903d-7e43fb5b6474}</UniqueIdentifier> + </Filter> + <Filter Include="utility"> + <UniqueIdentifier>{f9a9c2c9-d17e-4ef9-b109-1f516775a8e3}</UniqueIdentifier> + </Filter> + <Filter Include="mel scripts"> + <UniqueIdentifier>{a5619506-109a-41b8-a033-fe6a1100443e}</UniqueIdentifier> + </Filter> + <Filter Include="precompiled header"> + <UniqueIdentifier>{c08cb6ab-ec6f-44fa-854e-7567fdae9bdc}</UniqueIdentifier> + </Filter> + <Filter Include="AETemplates"> + <UniqueIdentifier>{3efb7bc8-741f-4cbd-939e-c757b812ed2d}</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\code\main\constants.h"> + <Filter>main</Filter> + </ClInclude> + <ClInclude Include="..\code\main\pluginMain.h"> + <Filter>main</Filter> + </ClInclude> + <ClInclude Include="..\code\main\shapeconstants.h"> + <Filter>main</Filter> + </ClInclude> + <ClInclude Include="..\code\main\trackeditor.h"> + <Filter>main</Filter> + </ClInclude> + <ClInclude Include="..\code\commands\export.h"> + <Filter>commands</Filter> + </ClInclude> + <ClInclude Include="..\code\commands\intersectioncommands.h"> + <Filter>commands</Filter> + </ClInclude> + <ClInclude Include="..\code\commands\trackeditorcommands.h"> + <Filter>commands</Filter> + </ClInclude> + <ClInclude Include="..\code\commands\treelinecommand.h"> + <Filter>commands</Filter> + </ClInclude> + <ClInclude Include="..\code\nodes\NU.h"> + <Filter>nodes</Filter> + </ClInclude> + <ClInclude Include="..\code\nodes\fenceline.h"> + <Filter>nodes</Filter> + </ClInclude> + <ClInclude Include="..\code\nodes\intersection.h"> + <Filter>nodes</Filter> + </ClInclude> + <ClInclude Include="..\code\nodes\pedpath.h"> + <Filter>nodes</Filter> + </ClInclude> + <ClInclude Include="..\code\nodes\road.h"> + <Filter>nodes</Filter> + </ClInclude> + <ClInclude Include="..\code\nodes\tiledisplay.h"> + <Filter>nodes</Filter> + </ClInclude> + <ClInclude Include="..\code\nodes\treelineshapenode.h"> + <Filter>nodes</Filter> + </ClInclude> + <ClInclude Include="..\code\nodes\walllocator.h"> + <Filter>nodes</Filter> + </ClInclude> + <ClInclude Include="..\code\contexts\bvcontext.h"> + <Filter>contexts</Filter> + </ClInclude> + <ClInclude Include="..\code\contexts\intersectioncontext.h"> + <Filter>contexts</Filter> + </ClInclude> + <ClInclude Include="..\code\contexts\ppcontext.h"> + <Filter>contexts</Filter> + </ClInclude> + <ClInclude Include="..\code\contexts\treelinecontext.h"> + <Filter>contexts</Filter> + </ClInclude> + <ClInclude Include="..\..\globalcode\utility\GLExt.h"> + <Filter>utility</Filter> + </ClInclude> + <ClInclude Include="..\..\globalcode\utility\MExt.h"> + <Filter>utility</Filter> + </ClInclude> + <ClInclude Include="..\..\globalcode\utility\MExt_template.h"> + <Filter>utility</Filter> + </ClInclude> + <ClInclude Include="..\..\globalcode\utility\MUI.h"> + <Filter>utility</Filter> + </ClInclude> + <ClInclude Include="..\..\globalcode\utility\mayahandles.h"> + <Filter>utility</Filter> + </ClInclude> + <ClInclude Include="..\..\globalcode\utility\overlaymarquee.h"> + <Filter>utility</Filter> + </ClInclude> + <ClInclude Include="..\..\globalcode\utility\stdafx.h"> + <Filter>utility</Filter> + </ClInclude> + <ClInclude Include="..\..\globalcode\utility\transformmatrix.h"> + <Filter>utility</Filter> + </ClInclude> + <ClInclude Include="..\..\globalcode\utility\util.h"> + <Filter>utility</Filter> + </ClInclude> + <ClInclude Include="..\..\globalcode\utility\winutil.h"> + <Filter>utility</Filter> + </ClInclude> + <ClInclude Include="..\code\precompiled\PCH.h"> + <Filter>precompiled header</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\code\main\pluginMain.cpp"> + <Filter>main</Filter> + </ClCompile> + <ClCompile Include="..\code\main\trackeditor.cpp"> + <Filter>main</Filter> + </ClCompile> + <ClCompile Include="..\code\commands\export.cpp"> + <Filter>commands</Filter> + </ClCompile> + <ClCompile Include="..\code\commands\intersectioncommands.cpp"> + <Filter>commands</Filter> + </ClCompile> + <ClCompile Include="..\code\commands\trackeditorcommands.cpp"> + <Filter>commands</Filter> + </ClCompile> + <ClCompile Include="..\code\commands\treelinecommand.cpp"> + <Filter>commands</Filter> + </ClCompile> + <ClCompile Include="..\code\nodes\fenceline.cpp"> + <Filter>nodes</Filter> + </ClCompile> + <ClCompile Include="..\code\nodes\intersection.cpp"> + <Filter>nodes</Filter> + </ClCompile> + <ClCompile Include="..\code\nodes\pedpath.cpp"> + <Filter>nodes</Filter> + </ClCompile> + <ClCompile Include="..\code\nodes\road.cpp"> + <Filter>nodes</Filter> + </ClCompile> + <ClCompile Include="..\code\nodes\tiledisplay.cpp"> + <Filter>nodes</Filter> + </ClCompile> + <ClCompile Include="..\code\nodes\treelineshapenode.cpp"> + <Filter>nodes</Filter> + </ClCompile> + <ClCompile Include="..\code\nodes\walllocator.cpp"> + <Filter>nodes</Filter> + </ClCompile> + <ClCompile Include="..\code\contexts\bvcontext.cpp"> + <Filter>contexts</Filter> + </ClCompile> + <ClCompile Include="..\code\contexts\intersectioncontext.cpp"> + <Filter>contexts</Filter> + </ClCompile> + <ClCompile Include="..\code\contexts\ppcontext.cpp"> + <Filter>contexts</Filter> + </ClCompile> + <ClCompile Include="..\code\contexts\treelinecontext.cpp"> + <Filter>contexts</Filter> + </ClCompile> + <ClCompile Include="..\..\globalcode\utility\GLExt.cpp"> + <Filter>utility</Filter> + </ClCompile> + <ClCompile Include="..\..\globalcode\utility\MExt.cpp"> + <Filter>utility</Filter> + </ClCompile> + <ClCompile Include="..\..\globalcode\utility\MExt_template.cpp"> + <Filter>utility</Filter> + </ClCompile> + <ClCompile Include="..\..\globalcode\utility\MUI.cpp"> + <Filter>utility</Filter> + </ClCompile> + <ClCompile Include="..\..\globalcode\utility\mayahandles.cpp"> + <Filter>utility</Filter> + </ClCompile> + <ClCompile Include="..\..\globalcode\utility\overlaymarquee.cpp"> + <Filter>utility</Filter> + </ClCompile> + <ClCompile Include="..\..\globalcode\utility\transformmatrix.cpp"> + <Filter>utility</Filter> + </ClCompile> + <ClCompile Include="..\..\globalcode\utility\util.c"> + <Filter>utility</Filter> + </ClCompile> + <ClCompile Include="..\..\globalcode\utility\winutil.c"> + <Filter>utility</Filter> + </ClCompile> + <ClCompile Include="..\code\precompiled\PCH.cpp"> + <Filter>precompiled header</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <CustomBuild Include="..\code\scripts\te_BVContext.mel"> + <Filter>mel scripts</Filter> + </CustomBuild> + <CustomBuild Include="..\code\scripts\te_IntersectionContext.mel"> + <Filter>mel scripts</Filter> + </CustomBuild> + <CustomBuild Include="..\code\scripts\te_PPContext.mel"> + <Filter>mel scripts</Filter> + </CustomBuild> + <CustomBuild Include="..\code\scripts\te_cleanup.mel"> + <Filter>mel scripts</Filter> + </CustomBuild> + <CustomBuild Include="..\code\scripts\te_editorwindow.mel"> + <Filter>mel scripts</Filter> + </CustomBuild> + <CustomBuild Include="..\code\scripts\te_globals.mel"> + <Filter>mel scripts</Filter> + </CustomBuild> + <CustomBuild Include="..\code\scripts\te_main.mel"> + <Filter>mel scripts</Filter> + </CustomBuild> + <CustomBuild Include="..\code\scripts\te_setup.mel"> + <Filter>mel scripts</Filter> + </CustomBuild> + <CustomBuild Include="..\code\scripts\te_treelineContext.mel"> + <Filter>mel scripts</Filter> + </CustomBuild> + <CustomBuild Include="..\code\AETemplates\AEIntersectionLocatorNodeTemplate.mel"> + <Filter>AETemplates</Filter> + </CustomBuild> + <CustomBuild Include="..\code\AETemplates\AERoadNodeTemplate.mel"> + <Filter>AETemplates</Filter> + </CustomBuild> + <CustomBuild Include="..\code\AETemplates\AETELocatorSuppress.mel"> + <Filter>AETemplates</Filter> + </CustomBuild> + <CustomBuild Include="..\code\AETemplates\AETEShowRoadSegButton.mel"> + <Filter>AETemplates</Filter> + </CustomBuild> + <CustomBuild Include="..\code\AETemplates\AETreelineShapeNodeTemplate.mel"> + <Filter>AETemplates</Filter> + </CustomBuild> + </ItemGroup> +</Project>
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