// progressbar.cpp - GUIProgressBar object
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <sys/reboot.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <time.h>
#include <unistd.h>
#include <stdlib.h>
#include <string>
extern "C" {
#include "../common.h"
#include "../minuitwrp/minui.h"
#include "../recovery_ui.h"
}
#include "rapidxml.hpp"
#include "objects.hpp"
GUIProgressBar::GUIProgressBar(xml_node<>* node)
{
xml_attribute<>* attr;
xml_node<>* child;
mEmptyBar = NULL;
mFullBar = NULL;
mLastPos = 0;
mSlide = 0.0;
mSlideInc = 0.0;
if (!node)
{
LOGE("GUIProgressBar created without XML node\n");
return;
}
child = node->first_node("resource");
if (child)
{
attr = child->first_attribute("empty");
if (attr)
mEmptyBar = PageManager::FindResource(attr->value());
attr = child->first_attribute("full");
if (attr)
mFullBar = PageManager::FindResource(attr->value());
}
// Load the placement
LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY);
// Load the data
child = node->first_node("data");
if (child)
{
attr = child->first_attribute("min");
if (attr) mMinValVar = attr->value();
attr = child->first_attribute("max");
if (attr) mMaxValVar = attr->value();
attr = child->first_attribute("name");
if (attr) mCurValVar = attr->value();
}
if (mEmptyBar && mEmptyBar->GetResource())
{
mRenderW = gr_get_width(mEmptyBar->GetResource());
mRenderH = gr_get_height(mEmptyBar->GetResource());
}
return;
}
int GUIProgressBar::Render(void)
{
// This handles making sure timing updates occur
Update();
return RenderInternal();
}
int GUIProgressBar::RenderInternal(void)
{
if (!mEmptyBar || !mEmptyBar->GetResource()) return -1;
if (!mFullBar || !mFullBar->GetResource()) return -1;
gr_blit(mEmptyBar->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
gr_blit(mFullBar->GetResource(), 0, 0, mLastPos, mRenderH, mRenderX, mRenderY);
return 0;
}
int GUIProgressBar::Update(void)
{
std::string str;
int min, max, cur, pos;
if (mMinValVar.empty()) min = 0;
else
{
str.clear();
if (atoi(mMinValVar.c_str()) != 0) str = mMinValVar;
else DataManager::GetValue(mMinValVar, str);
min = atoi(str.c_str());
}
if (mMaxValVar.empty()) max = 100;
else
{
str.clear();
if (atoi(mMaxValVar.c_str()) != 0) str = mMaxValVar;
else DataManager::GetValue(mMaxValVar, str);
max = atoi(str.c_str());
}
str.clear();
DataManager::GetValue(mCurValVar, str);
cur = atoi(str.c_str());
// Do slide, if needed
if (mSlideFrames)
{
mSlide += mSlideInc;
mSlideFrames--;
if (cur != (int) mSlide)
{
cur = (int) mSlide;
DataManager::SetValue(mCurValVar, cur);
}
}
// Normalize to 0
max -= min;
cur -= min;
min = 0;
if (cur < min) cur = min;
if (cur > max) cur = max;
if (max == 0) pos = 0;
else pos = (cur * mRenderW) / max;
if (pos == mLastPos) return 0;
mLastPos = pos;
if (RenderInternal() != 0) return -1;
return 2;
}
int GUIProgressBar::NotifyVarChange(std::string varName, std::string value)
{
static int nextPush = 0;
if (varName.empty())
{
nextPush = 0;
mLastPos = 0;
mSlide = 0.0;
mSlideInc = 0.0;
return 0;
}
if (varName == "ui_progress_portion" || varName == "ui_progress_frames")
{
std::string str;
int cur;
if (mSlideFrames)
{
mSlide += (mSlideInc * mSlideFrames);
cur = (int) mSlide;
DataManager::SetValue(mCurValVar, cur);
mSlideFrames = 0;
}
if (nextPush)
{
mSlide += nextPush;
cur = (int) mSlide;
DataManager::SetValue(mCurValVar, cur);
nextPush = 0;
}
if (varName == "ui_progress_portion") mSlide = atof(value.c_str());
else
{
mSlideFrames = atol(value.c_str());
if (mSlideFrames == 0)
{
// We're just holding this progress until the next push
nextPush = mSlide;
}
}
if (mSlide > 0 && mSlideFrames > 0)
{
// Get the current position
str.clear();
DataManager::GetValue(mCurValVar, str);
cur = atoi(str.c_str());
mSlideInc = (float) mSlide / (float) mSlideFrames;
mSlide = cur;
}
}
return 0;
}