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author | Doug Zongker <dougz@android.com> | 2011-10-31 17:34:15 +0100 |
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committer | Doug Zongker <dougz@android.com> | 2011-10-31 21:50:32 +0100 |
commit | 7d0542f28045640dfab6a259ae7bd796e653d66f (patch) | |
tree | 801e5acd7cb5a101182f325e1d4f343581b35801 /device.h | |
parent | refactor ui functions into a class (diff) | |
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Diffstat (limited to 'device.h')
-rw-r--r-- | device.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/device.h b/device.h new file mode 100644 index 000000000..8096a8d9f --- /dev/null +++ b/device.h @@ -0,0 +1,112 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _RECOVERY_DEVICE_H +#define _RECOVERY_DEVICE_H + +#include "ui.h" + +class Device { + public: + virtual ~Device() { } + + // Called to obtain the UI object that should be used to display + // the recovery user interface for this device. You should not + // have called Init() on the UI object already, the caller will do + // that after this method returns. + virtual RecoveryUI* GetUI() = 0; + + // Called when recovery starts up (after the UI has been obtained + // and initialized and after the arguments have been parsed, but + // before anything else). + virtual void StartRecovery() { }; + + // enum KeyAction { NONE, TOGGLE, REBOOT }; + + // // Called in the input thread when a new key (key_code) is + // // pressed. *key_pressed is an array of KEY_MAX+1 bytes + // // indicating which other keys are already pressed. Return a + // // KeyAction to indicate action should be taken immediately. + // // These actions happen when recovery is not waiting for input + // // (eg, in the midst of installing a package). + // virtual KeyAction CheckImmediateKeyAction(volatile char* key_pressed, int key_code) = 0; + + // Called from the main thread when recovery is at the main menu + // and waiting for input, and a key is pressed. (Note that "at" + // the main menu does not necessarily mean the menu is visible; + // recovery will be at the main menu with it invisible after an + // unsuccessful operation [ie OTA package failure], or if recovery + // is started with no command.) + // + // key is the code of the key just pressed. (You can call + // IsKeyPressed() on the RecoveryUI object you returned from GetUI + // if you want to find out if other keys are held down.) + // + // visible is true if the menu is visible. + // + // Return one of the defined constants below in order to: + // + // - move the menu highlight (kHighlight{Up,Down}) + // - invoke the highlighted item (kInvokeItem) + // - do nothing (kNoAction) + // - invoke a specific action (a menu position: any non-negative number) + virtual int HandleMenuKey(int key, int visible) = 0; + + enum BuiltinAction { NO_ACTION, REBOOT, APPLY_EXT, APPLY_CACHE, + WIPE_DATA, WIPE_CACHE }; + + // Perform a recovery action selected from the menu. + // 'menu_position' will be the item number of the selected menu + // item, or a non-negative number returned from + // device_handle_key(). The menu will be hidden when this is + // called; implementations can call ui_print() to print + // information to the screen. If the menu position is one of the + // builtin actions, you can just return the corresponding enum + // value. If it is an action specific to your device, you + // actually perform it here and return NO_ACTION. + virtual BuiltinAction InvokeMenuItem(int menu_position) = 0; + + static const int kNoAction = -1; + static const int kHighlightUp = -2; + static const int kHighlightDown = -3; + static const int kInvokeItem = -4; + + // Called when we do a wipe data/factory reset operation (either via a + // reboot from the main system with the --wipe_data flag, or when the + // user boots into recovery manually and selects the option from the + // menu.) Can perform whatever device-specific wiping actions are + // needed. Return 0 on success. The userdata and cache partitions + // are erased AFTER this returns (whether it returns success or not). + virtual int WipeData() { return 0; } + + // Return the headers (an array of strings, one per line, + // NULL-terminated) for the main menu. Typically these tell users + // what to push to move the selection and invoke the selected + // item. + virtual const char* const* GetMenuHeaders() = 0; + + // Return the list of menu items (an array of strings, + // NULL-terminated). The menu_position passed to InvokeMenuItem + // will correspond to the indexes into this array. + virtual const char* const* GetMenuItems() = 0; +}; + +// The device-specific library must define this function (or the +// default one will be used, if there is no device-specific library). +// It returns the Device object that recovery should use. +Device* make_device(); + +#endif // _DEVICE_H |