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author | Luke Song <songwalker@google.com> | 2017-06-23 23:33:46 +0200 |
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committer | Luke Song <songwalker@google.com> | 2017-07-07 01:49:27 +0200 |
commit | c392888df752479ffaeee2fa9e624d71ce2a4618 (patch) | |
tree | 8067b3064960d84569f6c88e4f2b0b24a7bc5e51 /vr_ui.h | |
parent | Introduce VR recovery ui (diff) | |
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Diffstat (limited to 'vr_ui.h')
-rw-r--r-- | vr_ui.h | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -26,12 +26,10 @@ class VrRecoveryUI : public ScreenRecoveryUI { protected: // Pixel offsets to move drawing functions to visible range. // Can vary per device depending on screen size and lens distortion. - int x_offset, y_offset, stereo_offset; + const int kStereoOffset; bool InitTextParams() override; - void DrawHorizontalRule(int* y) override; - void DrawHighlightBar(int x, int y, int width, int height) const override; void DrawTextLine(int x, int* y, const char* line, bool bold) const override; }; |