diff options
-rw-r--r-- | recovery.cpp | 2 | ||||
-rw-r--r-- | screen_ui.cpp | 5 | ||||
-rw-r--r-- | screen_ui.h | 6 |
3 files changed, 7 insertions, 6 deletions
diff --git a/recovery.cpp b/recovery.cpp index 37298d792..6b1359041 100644 --- a/recovery.cpp +++ b/recovery.cpp @@ -897,7 +897,7 @@ static Device::BuiltinAction prompt_and_wait(Device* device, int status) { case Device::RUN_LOCALE_TEST: { ScreenRecoveryUI* screen_ui = static_cast<ScreenRecoveryUI*>(ui); - screen_ui->CheckBackgroundTextImages(screen_ui->GetLocale()); + screen_ui->CheckBackgroundTextImages(); break; } case Device::MOUNT_SYSTEM: diff --git a/screen_ui.cpp b/screen_ui.cpp index 4a1a5b99c..90e0e30af 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -372,7 +372,7 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string std::string header = "Show background text image"; text_y += DrawTextLine(text_x, text_y, header, true); std::string locale_selection = android::base::StringPrintf( - "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel, locales_entries.size()); + "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size()); // clang-format off std::vector<std::string> instruction = { locale_selection, @@ -395,13 +395,14 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string pthread_mutex_unlock(&updateMutex); } -void ScreenRecoveryUI::CheckBackgroundTextImages(const std::string& saved_locale) { +void ScreenRecoveryUI::CheckBackgroundTextImages() { // Load a list of locales embedded in one of the resource files. std::vector<std::string> locales_entries = get_locales_in_png("installing_text"); if (locales_entries.empty()) { Print("Failed to load locales from the resource files\n"); return; } + std::string saved_locale = locale_; size_t selected = 0; SelectAndShowBackgroundText(locales_entries, selected); diff --git a/screen_ui.h b/screen_ui.h index 3e391beba..d4923f566 100644 --- a/screen_ui.h +++ b/screen_ui.h @@ -148,9 +148,9 @@ class ScreenRecoveryUI : public RecoveryUI { void SetColor(UIElement e) const; - // Check the background text image. Use volume up/down button to cycle through the locales - // embedded in the png file, and power button to go back to recovery main menu. - void CheckBackgroundTextImages(const std::string& saved_locale); + // Checks the background text image, for debugging purpose. It iterates the locales embedded in + // the on-device resource files and shows the localized text, for manual inspection. + void CheckBackgroundTextImages(); protected: // The margin that we don't want to use for showing texts (e.g. round screen, or screen with |