diff options
Diffstat (limited to '')
-rw-r--r-- | screen_ui.cpp | 112 |
1 files changed, 20 insertions, 92 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp index 27d0a245c..29d5491ca 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -69,22 +69,10 @@ ScreenRecoveryUI::ScreenRecoveryUI() : menu_top(0), menu_items(0), menu_sel(0), - - // These values are correct for the default image resources - // provided with the android platform. Devices which use - // different resources should have a subclass of ScreenRecoveryUI - // that overrides Init() to set these values appropriately and - // then call the superclass Init(). animation_fps(20), - indeterminate_frames(6), - installing_frames(7), - install_overlay_offset_x(13), - install_overlay_offset_y(190), - overlay_offset_x(-1), - overlay_offset_y(-1), + installing_frames(-1), stage(-1), max_stage(-1) { - for (int i = 0; i < 5; i++) backgroundIcon[i] = NULL; @@ -92,20 +80,6 @@ ScreenRecoveryUI::ScreenRecoveryUI() : self = this; } -// Draw the given frame over the installation overlay animation. The -// background is not cleared or draw with the base icon first; we -// assume that the frame already contains some other frame of the -// animation. Does nothing if no overlay animation is defined. -// Should only be called with updateMutex locked. -void ScreenRecoveryUI::draw_install_overlay_locked(int frame) { - if (installationOverlay == NULL || overlay_offset_x < 0) return; - gr_surface surface = installationOverlay[frame]; - int iconWidth = gr_get_width(surface); - int iconHeight = gr_get_height(surface); - gr_blit(surface, 0, 0, iconWidth, iconHeight, - overlay_offset_x, overlay_offset_y); -} - // Clear the screen and draw the currently selected background icon (if any). // Should only be called with updateMutex locked. void ScreenRecoveryUI::draw_background_locked(Icon icon) @@ -116,6 +90,9 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon) if (icon) { gr_surface surface = backgroundIcon[icon]; + if (icon == INSTALLING_UPDATE || icon == ERASING) { + surface = installation[installingFrame]; + } gr_surface text_surface = backgroundText[icon]; int iconWidth = gr_get_width(surface); @@ -126,13 +103,14 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon) int sh = (max_stage >= 0) ? stageHeight : 0; - int iconX = (gr_fb_width() - iconWidth) / 2; - int iconY = (gr_fb_height() - (iconHeight+textHeight+40+sh)) / 2; + iconX = (gr_fb_width() - iconWidth) / 2; + iconY = (gr_fb_height() - (iconHeight+textHeight+40+sh)) / 2; int textX = (gr_fb_width() - textWidth) / 2; int textY = ((gr_fb_height() - (iconHeight+textHeight+40+sh)) / 2) + iconHeight + 40; gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY); + if (stageHeight > 0) { int sw = gr_get_width(stageMarkerEmpty); int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; @@ -144,10 +122,6 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon) } } - if (icon == INSTALLING_UPDATE || icon == ERASING) { - draw_install_overlay_locked(installingFrame); - } - gr_color(255, 255, 255, 255); gr_texticon(textX, textY, text_surface); } @@ -160,7 +134,8 @@ void ScreenRecoveryUI::draw_progress_locked() if (currentIcon == ERROR) return; if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { - draw_install_overlay_locked(installingFrame); + gr_surface icon = installation[installingFrame]; + gr_blit(icon, 0, 0, gr_get_width(icon), gr_get_height(icon), iconX, iconY); } if (progressBarType != EMPTY) { @@ -197,18 +172,6 @@ void ScreenRecoveryUI::draw_progress_locked() } } } - - if (progressBarType == INDETERMINATE) { - static int frame = 0; - gr_blit(progressBarIndeterminate[frame], 0, 0, width, height, dx, dy); - // in RTL locales, we run the animation backwards, which - // makes the spinner spin the other way. - if (rtl_locale) { - frame = (frame + indeterminate_frames - 1) % indeterminate_frames; - } else { - frame = (frame + 1) % indeterminate_frames; - } - } } } @@ -335,12 +298,6 @@ void ScreenRecoveryUI::progress_loop() { redraw = 1; } - // update the progress bar animation, if active - // skip this if we have a text overlay (too expensive to update) - if (progressBarType == INDETERMINATE && !show_text) { - redraw = 1; - } - // move the progress bar forward on timed intervals, if configured int duration = progressScopeDuration; if (progressBarType == DETERMINATE && duration > 0) { @@ -371,6 +328,13 @@ void ScreenRecoveryUI::LoadBitmap(const char* filename, gr_surface* surface) { } } +void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, gr_surface** surface) { + int result = res_create_multi_surface(filename, frames, surface); + if (result < 0) { + LOGE("missing bitmap %s\n(Code %d)\n", filename, result); + } +} + void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, gr_surface* surface) { int result = res_create_localized_surface(filename, surface); if (result < 0) { @@ -392,7 +356,9 @@ void ScreenRecoveryUI::Init() text_cols = gr_fb_width() / char_width; if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1; - LoadBitmap("icon_installing", &backgroundIcon[INSTALLING_UPDATE]); + backgroundIcon[NONE] = NULL; + LoadBitmapArray("icon_installing", &installing_frames, &installation); + backgroundIcon[INSTALLING_UPDATE] = installing_frames ? installation[0] : NULL; backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE]; LoadBitmap("icon_error", &backgroundIcon[ERROR]); backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR]; @@ -407,31 +373,6 @@ void ScreenRecoveryUI::Init() LoadLocalizedBitmap("no_command_text", &backgroundText[NO_COMMAND]); LoadLocalizedBitmap("error_text", &backgroundText[ERROR]); - int i; - - progressBarIndeterminate = (gr_surface*)malloc(indeterminate_frames * - sizeof(gr_surface)); - for (i = 0; i < indeterminate_frames; ++i) { - char filename[40]; - // "indeterminate01.png", "indeterminate02.png", ... - sprintf(filename, "indeterminate%02d", i+1); - LoadBitmap(filename, progressBarIndeterminate+i); - } - - if (installing_frames > 0) { - installationOverlay = (gr_surface*)malloc(installing_frames * - sizeof(gr_surface)); - for (i = 0; i < installing_frames; ++i) { - char filename[40]; - // "icon_installing_overlay01.png", - // "icon_installing_overlay02.png", ... - sprintf(filename, "icon_installing_overlay%02d", i+1); - LoadBitmap(filename, installationOverlay+i); - } - } else { - installationOverlay = NULL; - } - pthread_create(&progress_t, NULL, progress_thread, NULL); RecoveryUI::Init(); @@ -464,19 +405,6 @@ void ScreenRecoveryUI::SetBackground(Icon icon) { pthread_mutex_lock(&updateMutex); - // Adjust the offset to account for the positioning of the - // base image on the screen. - if (backgroundIcon[icon] != NULL) { - gr_surface bg = backgroundIcon[icon]; - gr_surface text = backgroundText[icon]; - overlay_offset_x = install_overlay_offset_x + (gr_fb_width() - gr_get_width(bg)) / 2; - overlay_offset_y = install_overlay_offset_y + - (gr_fb_height() - (gr_get_height(bg) + - gr_get_height(text) + - 40 + - ((max_stage >= 0) ? gr_get_height(stageMarkerEmpty) : 0))) / 2; - } - currentIcon = icon; update_screen_locked(); @@ -516,7 +444,7 @@ void ScreenRecoveryUI::SetProgress(float fraction) if (fraction > 1.0) fraction = 1.0; if (progressBarType == DETERMINATE && fraction > progress) { // Skip updates that aren't visibly different. - int width = gr_get_width(progressBarIndeterminate[0]); + int width = gr_get_width(progressBarEmpty); float scale = width * progressScopeSize; if ((int) (progress * scale) != (int) (fraction * scale)) { progress = fraction; |