| Commit message (Collapse) | Author | Age | Files | Lines |
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LoadResources should only decide on the resource type,
everything else is handled by the resources themselves.
Change-Id: I30f68293960c23560979f650efc4393992cf5824
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storing strings in a map (for fast lookup) in resource manager
To define a string resource in <resources>:
<string name="foo">Hello</string>
To use a string, e.g.:
<text>%@foo%</text>
Not yet done: language-specific resources (should be solved not only for
strings, but for all kinds of resources - e.g. for localized images)
Change-Id: I3ba5cf5298c09e0d28a83973e9662f179271b33f
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e.g. '<image ...>' instead of '<resource type="image" ...>'
Change-Id: I5ce04ae0845351c8a4640d12e36f1aaf32e1ebc9
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- separate collections for fonts, images, animations
- no more ugly casts
- fix crash if main ui.xml did not define any resources but include did
- don't stop loading resources if one "type" attribute is missing
Change-Id: I70c1c9ca66ca65d9fba1ba3eded34f3d8a07488e
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- add string, int, color and resource loading helpers
- use typed resource classes, and some cleanup in loading code
- remove abstract GetResource() to enforce type safe access
- add height and width query methods to resources and use them
- minor cleanup
- simplify LoadPlacement
Change-Id: I9b81785109a80b3806ad6b50cba4d893b87b0db1
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With this patch set, if needed, we scale the images during early
boot. TTF support is needed to properly scale the font. No font
scaling is done on the old style fixed width font used in the
console.
Special thanks to _that for figuring out the scaling and blending
function calls to make this possible.
Change-Id: If2f79bef16d6db2e1298bfc3d00c9bcca2bee37a
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AOSP and other ROM trees now do a rm -rf of the res folder during
the ramdisk creation process that removes the TWRP resources.
Using /twres instead of /res works around this issue making TWRP
more compatible with AOSP and other build trees.
Change-Id: I0d4c7e06ca381ac5aa0069b6f2b8c47f7dec49e7
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Change-Id: Ib94e661ab0c608deb2d119168709c85a9a44b2fa
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Actually display the name of the item or the filename of the item
that we were unable to load in the log to make it easier to
determine what went wrong.
Change-Id: I027b35aab286e4d0f1957bcfb28ed40d81f9bbb2
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Change-Id: Idc44455dd0c971c876ae283528c4367a82e145bd
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* Keeps original font system in place
* Uses the same API as original font system:
- You can render only one line at a time
- You can only use one font and color for one gr_text* call
* Caches all rendered text, with a string cache limited to 400
entries, then it trucates to 250, which results in memory
usage hovering around 5-10MB
Change-Id: I36107b9dcd8d57bae4486fce8b8f64e49ef3d906
Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
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Use common portrait and landscape xml files based on resolution
defined by the device.
Change-Id: Iec528f9d846d49857ff98de1ac201e25dbb60339
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This is by no means comprehensive, but is quite a bit better already.
Change-Id: Ibc8654a5dfb0eec39cbd0b64bdb52bb4fbfe2f7e
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Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
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Improves license compatibility between GPL and Apache
Change-Id: I2b165aa575bb6213af6b07936f99610c113443f0
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Pull in most TWRP sources
Stub out partition management code
Make it compile -- probably will not boot
Kind of a mess but have to start somewhere
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