| Commit message (Collapse) | Author | Age | Files | Lines |
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Done using:
find -type f -name *.png -exec optipng -o7 -nc -fix {} +
(-nc is required as TWRP png lib can't handle color type changes)
find -type f -name *.png -exec advdef -4 -z {} +
(use Zopfli compressor on insane prefix to reduce size even more)
Total amount of bytes saved: 317,491
Change-Id: I545c678f71942e6ceb95acb631841ea7ef82a049
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Change-Id: Iceaae3f7f20c3c6f23da807786b4cf4739c887c9
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Change-Id: I5deef665ab374491c0f498b498971abd525d1111
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Chances are there are not many themes in widespread use that are
using jpeg images, but this will be easy to revert back or even
just temporarily modify if we need jpeg support in a pinch.
Change-Id: If17b05ce3ebccce724fd74b26ed8ea91b287c3cf
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For devices with an unusual aspect ratio, stretching a bitmap to
the screen resolution is sub-optimal. So let's reuse our XML engine
that allows assembling the splash screen from individual parts.
The splash page is loaded from a separate XML file for quick loading.
Change-Id: I2d3dad26e42fcefaf563dacdf0ffa61f209dada1
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Change-Id: Icb3dd2342cc3bdc349aaf933d306b9f5315d1e98
Signed-off-by: z31s1g <z31s1g@googlemail.com>
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Add a themeversion value to the ui.xml details section. Check this
value against a define during early theme loading. If we are
loading a custom theme, then reject the custom theme if the
version does not match (or not defined) and load the stock theme.
If it is the stock theme, show a warning but continue loading.
Also fix an issue with changing overlays. Not sure how it ever
worked before, but it works now.
TLDR: Use the stock theme if the custom theme version does not
match.
Change-Id: I0277cbe035cbec7e16b6327500762dadf9c1c5c8
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Done:
Portrait HDPI, MDPI
Landscape HDPI, MDPI
Watch
Also still includes ugly changes for the old portrait theme to test the
terminal emulator.
Change-Id: If32af1c69b85417522a8a2fb9c20be515b4d70fc
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Rather than only supporting a 3x3 grid, allow for multiple grid sizes
(using the CyanogenMod method of generating passphrases for non-3x3
grids). Also fix the detection of touches, as the old code was far too
sensitive for larger grids (and also didn't make much sense).
Change-Id: I343ef654e6d29ce0cb790a28281be7c7c9b171d9
Signed-off-by: Aleksa Sarai <cyphar@cyphar.com>
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This is similar to https://gerrit.omnirom.org/#/c/14014
A lot of the features built in the older patch set have been split
out into separate patches, most of which have already been merged.
The remaining functionality here should all be directly related to
language selection and loading. We always load English as a base
before loading other languages over the top of the base. The idea
is that if another language is missing a translation, then we will
still display the English.
Maybe still to do: read the /cache/recovery/last_locale file and
load a language based on that. For me, this file contains just:
en_US
We probably won't bother with region specific translations so we
would have to look at either trimming off the _US or using some
other method like perhaps a symlink or a combination of the two.
Thanks to _that for twmsg.cpp class
Change-Id: I9647a22e47883a3ddd2de1da51f64aab7c328f74
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Tries to combine the current theme with a touch of material.
Page structure is untouched for the most part.
Layout grid is changed to achieve a "less random" placement of
objects on a page.
Change-Id: Icaf796be410431b17d5be6ccc1134d40912bef0b
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