| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I19c1546efb4182aac62c690e3cc05b04e3a9a32e
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Change-Id: If3173ddbfaccb95cc48636240ee3a918dac1e23f
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Change-Id: I621cc47352f7ac552d9602485825ae3a6f9ae516
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* commit '8409b08888d5ec914d7b4aae552bc78f23bcddd5':
Add drm support to minui
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And a few trival fixes to suppress warnings.
Change-Id: I38734b5f4434643e85feab25f4807b46a45d8d65
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Change-Id: I6cb97b236ff8ada46d270e99ab37656f5f1b73f8
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Change-Id: Ia15d49e51cad5bc8a3291975e1ff515a2b1c419c
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graphics_overlay.cpp is based on a mix of AOSP code for
graphics_fbdev.cpp along with overlay graphics code from CAF that
was brought into earlier versions of TWRP and then further adapted
and improved before being brought into this patch set.
Also added a rule to build a minuitest binary for testing the
minui engine to ensure proper operation on a device.
Change-Id: I3972d3a6baa7002615319421ac07d9299c3cec69
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In order to maintain compatibility with older trees, we now have
minadbd.old and minui.old. I had to use a TARGET_GLOBAL_CFLAG to
handle ifdef issues in minui/minui.d because healthd includes
minui/minui.h and there was no other alternative to make minui.h
compatible with older trees without having to modify healthd rules
which is outside of TWRP.
Note that the new minui does not currently have support for qcom
overlay graphics. Support for this graphics mode will likely be
added in a later patch set. If you are building in a 6.0 tree and
have a device that needs qcom overlay graphics, be warned, as off
mode charging may not work properly. A dead battery in this case
could potentially brick your device if it is unable to charge as
healthd handles charging duties.
Update rules for building toolbox and add rules for making toybox
Use permissive.sh in init.rc which will follow symlinks so we do
not have to worry about what binary is supplying the setenforce
functionality (toolbox, toybox, or busybox).
Fix a few warnings in the main recovery binary source code.
Fix a few includes that were missing that prevented compiling in
6.0
Change-Id: Ia67aa2107d260883da5e365475a19bea538e8b97
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Bug: 22231636
Change-Id: I103c8e906b7dd9862b7bb89d8642268e9a3006b4
Signed-off-by: Stéphane Marchesin <marcheu@chromium.org>
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Change-Id: I59e08a304ae514a3fdb6fab58721f11670bc1b01
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This lets us recognize whether we have up/down/power, say, and tailor
the UI accordingly.
Change-Id: If94e454f14243b59d2f473ac9a436bd60591da01
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Previously most devices would lose the character before a line wrap.
The log's text rendering was starting at offset 4 but none of the
arithmetic was taking this into account. It just happened to work
on the Nexus 9's 1536-pixel wide display (1536/18=85.3) but not on
a device such as the Nexus 5 (1080/18=60).
The only active part of this change is the change from 4 to 0 in the
gr_text call. The rest is just a few bits of trivial cleanup while I
was working out what was going on.
Change-Id: I9279ae323c77bc8b6ea87dc0fe009aaaec6bfa0e
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The zlib include was not required. libpng is now handled by referencing
the libpng static library
Change-Id: Ie4e0abad3fff5b763eba363d3d0fa96128ff49bc
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[Problem]
Droid and animation color in recovery mode are incorrect
[Modify]
- Add support for flipping (zero copy) with RECOVERY_ABGR.
- Decodes PNG files to BGRA directly, and other fills, text and alpha blending are also done directly in BGRA (i.e. blits can still bypass conversion)
- Remove the BGRA workaround added previous for single buffer mode (f766396)
Bug:19216535
Change-Id: Ie864419fc6da776ff58b2d02e130f203c194500f
Signed-off-by: Tony Kuo <tony.kuo@mediatek.com>
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Allow factory test images to use minui functionaltiy
by making use of libminui dynamic library.
Change-Id: I63e77420d5addbcc6eebeedc213f629085766b4c
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we want to use it in charger
Change-Id: I3e0288b074bd7203214d218aaee69cb4798e9531
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Use TW_NEW_ION_HEAP := true to use it
Change-Id: I2ad105fa6d122b460ed4b5dc78563077b7904567
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Change-Id: I39fe4de8919e59dd75e8cb535fa0648948035c26
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Implement some needed updates to libminui to make it compile for
healthd. Note that res_create_multi_display_surface is not fully
implemented so healthd may still have issues with displaying some
graphics. Will update later when we are able to test these changes.
Change-Id: Ic1095a998f5dfe7e36a08384c86da28e0524a03f
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We will wait for CAF to give us a new libminui that supports
qualcomm overlay before moving up to the new format if possible.
Attempt to fix up old libminui to work with new libpng.
Change-Id: I494b7287b347f4730aa8f9d27d4cc17b6e93919a
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This will probably not compile and may need additional work.
For tracking purposes so we know what might still need looking at
as none of this has been compiled and tested, here is a list of
the merge conflicts that I attempted to fix before pushing this
set of changes:
git pull aosp lollipop-release
remote: Finding sources: 100% (992/992)
remote: Total 992 (delta 473), reused 992 (delta 473)
Receiving objects: 100% (992/992), 1.51 MiB | 516.00 KiB/s, done.
Resolving deltas: 100% (473/473), completed with 42 local objects.
From https://android.googlesource.com/platform/bootable/recovery
* branch lollipop-release -> FETCH_HEAD
* [new branch] lollipop-release -> aosp/lollipop-release
Auto-merging verifier_test.cpp
CONFLICT (content): Merge conflict in verifier_test.cpp
Auto-merging verifier.h
CONFLICT (content): Merge conflict in verifier.h
Auto-merging verifier.cpp
CONFLICT (content): Merge conflict in verifier.cpp
Auto-merging updater/updater.c
Auto-merging updater/install.c
CONFLICT (content): Merge conflict in updater/install.c
Auto-merging updater/Android.mk
CONFLICT (content): Merge conflict in updater/Android.mk
Auto-merging uncrypt/Android.mk
CONFLICT (content): Merge conflict in uncrypt/Android.mk
Auto-merging ui.cpp
CONFLICT (content): Merge conflict in ui.cpp
Auto-merging screen_ui.cpp
Auto-merging roots.cpp
CONFLICT (content): Merge conflict in roots.cpp
CONFLICT (rename/delete): res-hdpi/images/progress_fill.png deleted
in HEAD and renamed in cddb68b5eafbeba696d5276bda1f1a9f70bbde42.
Version cddb68b5eafbeba696d5276bda1f1a9f70bbde42 of
res-hdpi/images/progress_fill.png left in tree.
CONFLICT (rename/delete): res-hdpi/images/progress_empty.png deleted
in HEAD and renamed in cddb68b5eafbeba696d5276bda1f1a9f70bbde42.
Version cddb68b5eafbeba696d5276bda1f1a9f70bbde42 of
res-hdpi/images/progress_empty.png left in tree.
CONFLICT (rename/delete): res-hdpi/images/icon_error.png deleted
in HEAD and renamed in cddb68b5eafbeba696d5276bda1f1a9f70bbde42.
Version cddb68b5eafbeba696d5276bda1f1a9f70bbde42 of
res-hdpi/images/icon_error.png left in tree.
Auto-merging recovery.cpp
CONFLICT (content): Merge conflict in recovery.cpp
Auto-merging minui/resources.c
CONFLICT (content): Merge conflict in minui/resources.c
Auto-merging minui/minui.h
CONFLICT (content): Merge conflict in minui/minui.h
Auto-merging minui/graphics.c
CONFLICT (content): Merge conflict in minui/graphics.c
Auto-merging minui/Android.mk
CONFLICT (content): Merge conflict in minui/Android.mk
Removing minelf/Retouch.h
Removing minelf/Retouch.c
Auto-merging minadbd/usb_linux_client.c
CONFLICT (content): Merge conflict in minadbd/usb_linux_client.c
Auto-merging minadbd/adb.h
CONFLICT (content): Merge conflict in minadbd/adb.h
Auto-merging minadbd/adb.c
CONFLICT (content): Merge conflict in minadbd/adb.c
Auto-merging minadbd/Android.mk
CONFLICT (content): Merge conflict in minadbd/Android.mk
Removing make-overlay.py
Auto-merging install.h
CONFLICT (content): Merge conflict in install.h
Auto-merging etc/init.rc
CONFLICT (content): Merge conflict in etc/init.rc
Auto-merging bootloader.h
Auto-merging applypatch/applypatch.c
Auto-merging applypatch/Android.mk
CONFLICT (content): Merge conflict in applypatch/Android.mk
Auto-merging adb_install.cpp
CONFLICT (content): Merge conflict in adb_install.cpp
Auto-merging Android.mk
CONFLICT (content): Merge conflict in Android.mk
Automatic merge failed; fix conflicts and then commit the result.
Change-Id: I3e0e03e48ad8550912111c7a5c9a140ed0267e2c
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Change-Id: I1ad97b5b62bddbcb1104fa0b4e54415b793a4194
Signed-off-by: Greg Hackmann <ghackmann@google.com>
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Isolate the code that interacts with fbdev, in preparation for adding
a new backend.
Change-Id: I19105e9da1ca6408cebc110f7e2bb5abfb481ee9
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Enable TWRP to reside alongside other recoveries with the naming
convention: bootable/recovery(-flag). If TWRP resides at
bootable/recovery and a device does not specify RECOVERY_VARIANT, then
it will build like normal. If TWRP resides at bootable/recovery-twrp,
then its makefiles will only be parsed if a device specifies
'RECOVERY_VARIANT := twrp'. This prevents TWRP specific makefile
warnings/errors (notably, missing DEVICE_RESOLUTION) when another
recovery is being built.
Change-Id: I8f02fffcd79c309c7123b9428eedc69af02e126e
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Fix path in minuitwrp for includes
Change-Id: I9e9e5f67e8574cdcbc6f8873ceeb56eab71143ed
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Change-Id: I79417d218c84fcdaf2ce5ecdf314031831d89575
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* Some devices rely on the LCD backlight to blank/unblank the display,
support them by allowing a custom LCD backlight path to be used.
Change-Id: I8406b4b55cd7a2afc4f8f8ba65de2c53b949489d
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TWRP does not use this, but is needed for other things that depend
on it like charger.
Change-Id: Ic7d10e8230151bcc4be6cfa222a1e07231e7139f
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Merge in latest commits from AOSP master and fix merge conflicts
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If your screen is a TV, it may not actually be displaying the edges of
the framebuffer. Allow specifying an overscan percentage, and move
each edge of the framebuffer in by that percent of the width/height.
(The gr_* layer just lies to the caller about the size of the
framebuffer, telling the caller it's smaller than it really is, and
offsets all drawing commands to match.)
Change-Id: I11bb2feb39ae522bd3e957a14ebdecf3609e0fdc
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Change-Id: I0bf22c87c51a34ee4a839c4966277fad8150bd59
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Pull in most TWRP sources
Stub out partition management code
Make it compile -- probably will not boot
Kind of a mess but have to start somewhere
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Change-Id: Ifee94ac08028e62a40241a089ac7c36346fea3a3
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Add "RECOVERY_24_BIT := true" to the device's BoardConfig.mk to use
24-bit framebuffers in the recovery ui.
Change-Id: Iaede138bf7870becf237f12f1c0e49c9ff82d007
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