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* revert to tacky 3D recovery animationDoug Zongker2012-10-081-4/+4
| | | | | Bug: 7204420 Change-Id: I16d3346ce54b1aa5a0e6a02839ae9fbd4718fffa
* tweak recovery text imagesDoug Zongker2012-09-181-1/+2
| | | | | | | | Center and fix the extents for those locales that have multiple lines of text. Add Urdu as an RTL language. Bug: 7064142 Change-Id: I4c1aa1198be29cab01129dabf2c4a026b93719a6
* localization for recovery messagesDoug Zongker2012-09-181-6/+46
| | | | | | | | | Add images of text for all locales we support. Make the progress bar fill the correct way for RTL languages. (Flip the direction the spinner turns, too, just for good measure.) Bug: 7064142 Change-Id: I5dddb26e02ee5275c57c4dc4a03c6d68432ac7ba
* minor recovery fixesDoug Zongker2012-09-041-4/+7
| | | | | | | | | | | - protect against missing/malformed bitmaps: fail to display them but don't crash. - don't draw animation overlays until the overlay offset is computed. - logging cleanup Change-Id: Ieb1c155cfbb11e643000bdb5d1a57900c8757739
* change recovery images to android with spinnerDoug Zongker2012-08-231-4/+4
| | | | | | Also make writing the locale a bit more robust. Change-Id: I803dd0aa0b9d6661fad74ea13fb085682402323c
* add simple text to recovery UIDoug Zongker2012-08-231-15/+46
| | | | | | | | | | | | | | | - recovery takes a --locale argument, which will be passed by the main system - the locale is saved in cache, in case the --locale argument is missing (eg, when recovery is started from fastboot) - we include images that have prerendered text for many locales - we split the background states into four (installing update, erasing, no command, error) so that appropriate text can be shown. Change-Id: I731b8108e83d5ccc09a4aacfc1dbf7e86b397aaf
* fix timed progress bars in recoveryDoug Zongker2012-04-261-4/+8
| | | | | | | They're completely broken and have been for months because this code makes no sense. Change-Id: Ibabcd3dbe5a004a45b341e4a5215aa3df77e1861
* move key processing to RecoveryUIDoug Zongker2011-11-041-214/+40
| | | | | | | | | Move the key for handling keys from ScreenRecoveryUI to RecoveryUI, so it can be used by devices without screens. Remove the UIParameters struct and replace it with some new member variables in ScreenRecoveryUI. Change-Id: I70094ecbc4acbf76ce44d5b5ec2036c36bdc3414
* C++ class for device-specific codeDoug Zongker2011-10-311-38/+67
| | | | | | | | | | Replace the device-specific functions with a class. Move some of the key handling (for log visibility toggling and rebooting) into the UI class. Fix up the key handling so there is less crosstalk between the immediate keys and the queued keys (an increasing annoyance on button-limited devices). Change-Id: I698f6fd21c67a1e55429312a0484b6c393cad46f
* refactor ui functions into a classDoug Zongker2011-10-311-0/+633
Move all the functions in ui.c to be members of a ScreenRecoveryUI class, which is a subclass of an abstract RecoveryUI class. Recovery then creates a global singleton instance of this class and then invoke the methods to drive the UI. We use this to allow substitution of a different RecoveryUI implementation for devices with radically different form factors (eg, that don't have a screen). Change-Id: I76bdd34eca506149f4cc07685df6a4890473f3d9