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Bug: http://b/23102347
Test: boot into recovery.
Change-Id: Ib2ca560f1312961c21fbaa294bb068de19cb883e
Merged-In: Ib2ca560f1312961c21fbaa294bb068de19cb883e
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Bug: http://b/23102347
Test: boot into recovery.
Change-Id: Ib2ca560f1312961c21fbaa294bb068de19cb883e
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Fixes animation running at 2x speed
Change-Id: Ieec353097b6eee1cf40530e6f4f1e69927d2bc98
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Copy pasta is never as delicious as ones hopes.
Also fix the Pike not rendering recovery bug.
Change-Id: I903da7da436e3347a22ff51633e8a0f28fea2c46
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Bug: 29547343
Change-Id: I398160c85daac90ffab2fa9bb2e96795b9e9885a
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Making animation_fps protected and adding support for 0 frames intro.
BUG: 29085786
Change-Id: I07b44570022bad89661973178d453592c01f3f10
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Bug: 28220065
Change-Id: Ida199c66692a1638be6990d583d2ed42583fb592
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The only difference from SetColor in ScreenRecoveryUI is the that the
LOG messages have slightly different colors. That's not enough to
warrant a duplicate function. So this patch removes SetColor and uses
the parent class version.
This patch also moves the DrawTextLine* functions into ScreenRecoveryUI
since they're mostly the same. It also moves char_width and char_height
into the class instead of keeping them as static variables.
Bug: 27407422
Change-Id: I30428c9433baab8410cf710a01c9b1c44c217bf1
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The function that modifies rtl_locale exists only in the base class,
and so the variable should not have a duplicate in the derived class,
otherwise there may be incosistent values when it is read by the derived
class (the thinking being that invoking the function will modify the
base class version of the variable, and not the derived class version).
Remove the updateMutex variable, and instead re-use the one in the base
class.
Also remove LoadBitmap from WearUI since it is identical to the one in
ScreenRecoveryUI.
Bug: 27407422
Change-Id: Idd823fa93dfa16d7b2c9c7160f8d0c2559d28731
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This reverts commit 1c7b2230d8aac9f064f68c48b6aa26aca000cc9d.
This change can lead to the derived class indirectly (and incorrectly) calling some functions from the base class, which can lead to unpredictable behavior.
Bug: 27407422
Change-Id: I126a7489b0787dc195e942e2ceea6769de20d70c
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This patch performs the following modifications:
- Remove setBackground function, and currentIcon member variable.
- Remove common Progress*, Redraw and EndMenu functions.
Bug: 27407422
Change-Id: Ic3c0e16b67941484c3bc1d04c9b61288e8896808
Signed-off-by: Prashant Malani <pmalani@google.com>
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This is the first of a series of changes which move WearUI to subclass
ScreenRecoveryUI, to take advantage of several functions which are
common between the two recovery UI implementations, and already defined
in ScreenRecoveryUI.
This patch changes the base class of WearUI, removes redundant
header includes, and also removes a common function.
Bug: 27407422
Change-Id: I8fd90826900f69272a82e23bd099790e8004d511
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Bug: 27336841
Change-Id: If4632e9791cce2c39590a4012687271f59a60af1
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We allow vendor-specific icon installing image but have defined private
animation_fps that can't be overridden. This CL changes the image
generator to optionally embed FPS (otherwise use the default value of
20) into the generated image.
For wear devices, they are using individual images instead of the
interlaced one. Change the animation_fps from private to protected so
that it can be customized.
Bug: 26009230
Change-Id: I9fbf64ec717029d4c54f72316f6cb079e8dbfb5e
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Change-Id: I354a8c424d340a9abe21fd716a4ee0d3b177d86f
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When there are 20 entries (like 10 last_log* and 10 last_kmg* in "view
recovery logs"), there's no "Back" entry. Because the number of entries
(21) exceeds text_rows (20) in WearRecoveryUI::StartMenu(). Since we
have scrollable menu, having more entries than text_rows won't be an
issue.
Bug: 23752519
Change-Id: I12573d7a34852a1a3d130c9e88522cee737eb08f
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Every watch has a (mostly identical) copy of the wear_ui. Factor them
out into a single copy for easier maintenance. Device-specific settings
should be defined in recovery_ui.cpp that inherits WearRecoveryUI class.
Bug: 22451422
Change-Id: Id07efca37d1b1d330e6327506c7b73ccf6ae9241
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