| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
| |
Bug: 27336841
Change-Id: If4632e9791cce2c39590a4012687271f59a60af1
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We allow vendor-specific icon installing image but have defined private
animation_fps that can't be overridden. This CL changes the image
generator to optionally embed FPS (otherwise use the default value of
20) into the generated image.
For wear devices, they are using individual images instead of the
interlaced one. Change the animation_fps from private to protected so
that it can be customized.
Bug: 26009230
Change-Id: I9fbf64ec717029d4c54f72316f6cb079e8dbfb5e
|
|
|
|
| |
Change-Id: I354a8c424d340a9abe21fd716a4ee0d3b177d86f
|
|
|
|
|
|
|
|
|
|
|
| |
When there are 20 entries (like 10 last_log* and 10 last_kmg* in "view
recovery logs"), there's no "Back" entry. Because the number of entries
(21) exceeds text_rows (20) in WearRecoveryUI::StartMenu(). Since we
have scrollable menu, having more entries than text_rows won't be an
issue.
Bug: 23752519
Change-Id: I12573d7a34852a1a3d130c9e88522cee737eb08f
|
|
Every watch has a (mostly identical) copy of the wear_ui. Factor them
out into a single copy for easier maintenance. Device-specific settings
should be defined in recovery_ui.cpp that inherits WearRecoveryUI class.
Bug: 22451422
Change-Id: Id07efca37d1b1d330e6327506c7b73ccf6ae9241
|