1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
|
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdio.h>
#include <sys/cdefs.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include "minui.h"
#include "graphics.h"
static gr_surface fbdev_init(minui_backend*);
static gr_surface fbdev_flip(minui_backend*);
static void fbdev_blank(minui_backend*, bool);
static void fbdev_exit(minui_backend*);
static GRSurface gr_framebuffer[2];
static bool double_buffered;
static GRSurface* gr_draw = NULL;
static int displayed_buffer;
static struct fb_var_screeninfo vi;
static int fb_fd = -1;
static minui_backend my_backend = {
.init = fbdev_init,
.flip = fbdev_flip,
.blank = fbdev_blank,
.exit = fbdev_exit,
};
minui_backend* open_fbdev() {
return &my_backend;
}
static void fbdev_blank(minui_backend* backend __unused, bool blank)
{
int ret;
ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
if (ret < 0)
perror("ioctl(): blank");
}
static void set_displayed_framebuffer(unsigned n)
{
if (n > 1 || !double_buffered) return;
vi.yres_virtual = gr_framebuffer[0].height * 2;
vi.yoffset = n * gr_framebuffer[0].height;
vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8;
if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
perror("active fb swap failed");
}
displayed_buffer = n;
}
static gr_surface fbdev_init(minui_backend* backend) {
int fd;
void *bits;
struct fb_fix_screeninfo fi;
fd = open("/dev/graphics/fb0", O_RDWR);
if (fd < 0) {
perror("cannot open fb0");
return NULL;
}
if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
perror("failed to get fb0 info");
close(fd);
return NULL;
}
if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
perror("failed to get fb0 info");
close(fd);
return NULL;
}
// We print this out for informational purposes only, but
// throughout we assume that the framebuffer device uses an RGBX
// pixel format. This is the case for every development device I
// have access to. For some of those devices (eg, hammerhead aka
// Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a
// different format (XBGR) but actually produces the correct
// results on the display when you write RGBX.
//
// If you have a device that actually *needs* another pixel format
// (ie, BGRX, or 565), patches welcome...
printf("fb0 reports (possibly inaccurate):\n"
" vi.bits_per_pixel = %d\n"
" vi.red.offset = %3d .length = %3d\n"
" vi.green.offset = %3d .length = %3d\n"
" vi.blue.offset = %3d .length = %3d\n",
vi.bits_per_pixel,
vi.red.offset, vi.red.length,
vi.green.offset, vi.green.length,
vi.blue.offset, vi.blue.length);
bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (bits == MAP_FAILED) {
perror("failed to mmap framebuffer");
close(fd);
return NULL;
}
memset(bits, 0, fi.smem_len);
gr_framebuffer[0].width = vi.xres;
gr_framebuffer[0].height = vi.yres;
gr_framebuffer[0].row_bytes = fi.line_length;
gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8;
gr_framebuffer[0].data = bits;
memset(gr_framebuffer[0].data, 0, gr_framebuffer[0].height * gr_framebuffer[0].row_bytes);
/* check if we can use double buffering */
if (vi.yres * fi.line_length * 2 <= fi.smem_len) {
double_buffered = true;
memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface));
gr_framebuffer[1].data = gr_framebuffer[0].data +
gr_framebuffer[0].height * gr_framebuffer[0].row_bytes;
gr_draw = gr_framebuffer+1;
} else {
double_buffered = false;
// Without double-buffering, we allocate RAM for a buffer to
// draw in, and then "flipping" the buffer consists of a
// memcpy from the buffer we allocated to the framebuffer.
gr_draw = (GRSurface*) malloc(sizeof(GRSurface));
memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface));
gr_draw->data = (unsigned char*) malloc(gr_draw->height * gr_draw->row_bytes);
if (!gr_draw->data) {
perror("failed to allocate in-memory surface");
return NULL;
}
}
memset(gr_draw->data, 0, gr_draw->height * gr_draw->row_bytes);
fb_fd = fd;
set_displayed_framebuffer(0);
printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height);
fbdev_blank(backend, true);
fbdev_blank(backend, false);
return gr_draw;
}
static gr_surface fbdev_flip(minui_backend* backend __unused) {
if (double_buffered) {
#if defined(RECOVERY_BGRA)
// In case of BGRA, do some byte swapping
unsigned int idx;
unsigned char tmp;
unsigned char* ucfb_vaddr = (unsigned char*)gr_draw->data;
for (idx = 0 ; idx < (gr_draw->height * gr_draw->row_bytes);
idx += 4) {
tmp = ucfb_vaddr[idx];
ucfb_vaddr[idx ] = ucfb_vaddr[idx + 2];
ucfb_vaddr[idx + 2] = tmp;
}
#endif
// Change gr_draw to point to the buffer currently displayed,
// then flip the driver so we're displaying the other buffer
// instead.
gr_draw = gr_framebuffer + displayed_buffer;
set_displayed_framebuffer(1-displayed_buffer);
} else {
// Copy from the in-memory surface to the framebuffer.
#if defined(RECOVERY_BGRA)
unsigned int idx;
unsigned char* ucfb_vaddr = (unsigned char*)gr_framebuffer[0].data;
unsigned char* ucbuffer_vaddr = (unsigned char*)gr_draw->data;
for (idx = 0 ; idx < (gr_draw->height * gr_draw->row_bytes); idx += 4) {
ucfb_vaddr[idx ] = ucbuffer_vaddr[idx + 2];
ucfb_vaddr[idx + 1] = ucbuffer_vaddr[idx + 1];
ucfb_vaddr[idx + 2] = ucbuffer_vaddr[idx ];
ucfb_vaddr[idx + 3] = ucbuffer_vaddr[idx + 3];
}
#else
memcpy(gr_framebuffer[0].data, gr_draw->data,
gr_draw->height * gr_draw->row_bytes);
#endif
}
return gr_draw;
}
static void fbdev_exit(minui_backend* backend __unused) {
close(fb_fd);
fb_fd = -1;
if (!double_buffered && gr_draw) {
free(gr_draw->data);
free(gr_draw);
}
gr_draw = NULL;
}
|