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return
{
HOOK_PLAYER_DESTROYED =
{
CalledWhen = "A player is about to get destroyed.",
DefaultFnName = "OnPlayerDestroyed", -- also used as pagename
Desc = [[
This function is called when a {{cPlayer|player}} is about to get destroyed. But the player isn't already destroyed.
]],
Params =
{
{ Name = "Player", Type = "{{cPlayer}}", Notes = "The destroyed player" },
},
Returns = [[
It's only for notification. Can't be returned.
]],
}, -- HOOK_PLAYER_DESTROYED
}
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