#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_UpdateSign.h"
int cPacket_UpdateSign::Parse(cByteBuffer & a_Buffer)
{
int TotalBytes = 0;
HANDLE_PACKET_READ(ReadBEInt, m_BlockX, TotalBytes);
HANDLE_PACKET_READ(ReadBEShort, m_BlockY, TotalBytes);
HANDLE_PACKET_READ(ReadBEInt, m_BlockZ, TotalBytes);
HANDLE_PACKET_READ(ReadBEUTF16String16, m_Line1, TotalBytes);
HANDLE_PACKET_READ(ReadBEUTF16String16, m_Line2, TotalBytes);
HANDLE_PACKET_READ(ReadBEUTF16String16, m_Line3, TotalBytes);
HANDLE_PACKET_READ(ReadBEUTF16String16, m_Line4, TotalBytes);
return TotalBytes;
}
void cPacket_UpdateSign::Serialize(AString & a_Data) const
{
AppendByte (a_Data, m_PacketID);
AppendInteger (a_Data, m_BlockX);
AppendShort (a_Data, m_BlockY);
AppendInteger (a_Data, m_BlockZ);
AppendString16(a_Data, m_Line1);
AppendString16(a_Data, m_Line2);
AppendString16(a_Data, m_Line3);
AppendString16(a_Data, m_Line4);
}