summaryrefslogblamecommitdiffstats
path: root/src/BlockEntities/ChestEntity.h
blob: 0b499350ff90e832f7eaaf2ade823e63599f2efd (plain) (tree)
1
2
3
4
5
6
7
8
9


            
                                 




 
                    




 

                    
                                    
 
                                            
 
       

            


                                   
 
                    
 
                                          
 
                                                    
                                                                                                   
 
                                
 
                                  
                                                               
                                                         
 

                                                                             
                                 

                                                                            
                                                                         
 

                                                                                                    


        

                                                                   

                                              
                                                                              









                                                                    
                                                                                                                           


                 
                    



 

#pragma once

#include "BlockEntityWithItems.h"





class cClientHandle;





// tolua_begin
class cChestEntity :
	public cBlockEntityWithItems
{
	typedef cBlockEntityWithItems super;

public:
	enum
	{
		ContentsHeight = 3,
		ContentsWidth  = 9,
	} ;

	// tolua_end

	BLOCKENTITY_PROTODEF(cChestEntity)

	/** Constructor used for normal operation */
	cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World, BLOCKTYPE a_Type);

	virtual ~cChestEntity();

	// cBlockEntity overrides:
	virtual void SendTo(cClientHandle & a_Client) override;
	virtual bool UsedBy(cPlayer * a_Player) override;

	/** Opens a new chest window for this chest.
	Scans for neighbors to open a double chest window, if appropriate. */
	void OpenNewWindow(void);

	/** Gets the number of players who currently have this chest open */
	int GetNumberOfPlayers(void) const { return m_NumActivePlayers; }

	/** Sets the number of players who currently have this chest open */
	void SetNumberOfPlayers(int a_NumActivePlayers) { m_NumActivePlayers = a_NumActivePlayers; }

private:

	/** Number of players who currently have this chest open */
	int m_NumActivePlayers;

	/** cItemGrid::cListener overrides: */
	virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) override
	{
		UNUSED(a_SlotNum);
		ASSERT(a_Grid == &m_Contents);
		if (m_World != nullptr)
		{
			if (GetWindow() != nullptr)
			{
				GetWindow()->BroadcastWholeWindow();
			}

			m_World->QueueTask([this](cWorld & a_World) { a_World.MarkChunkDirty(GetChunkX(), GetChunkZ()); });
		}
	}

} ;  // tolua_export