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path: root/src/BlockInfo.cpp
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#include "Globals.h"

#include "BlockInfo.h"
#include "Blocks/BlockHandler.h"



cBlockInfo::~cBlockInfo()
{
	delete m_Handler;
	m_Handler = nullptr;
}


void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
{
	for (unsigned int i = 0; i < 256; ++i)
	{
		if (a_Info[i].m_Handler == nullptr)
		{
			a_Info[i].m_Handler = cBlockHandler::CreateBlockHandler(static_cast<BLOCKTYPE>(i));
		}
	}

	// Emissive blocks
	a_Info[E_BLOCK_ACTIVE_COMPARATOR   ].m_LightValue = 9;
	a_Info[E_BLOCK_BEACON              ].m_LightValue = 15;
	a_Info[E_BLOCK_BREWING_STAND       ].m_LightValue = 1;
	a_Info[E_BLOCK_BROWN_MUSHROOM      ].m_LightValue = 1;
	a_Info[E_BLOCK_BURNING_FURNACE     ].m_LightValue = 13;
	a_Info[E_BLOCK_DRAGON_EGG          ].m_LightValue = 1;
	a_Info[E_BLOCK_END_PORTAL          ].m_LightValue = 15;
	a_Info[E_BLOCK_END_PORTAL_FRAME    ].m_LightValue = 1;
	a_Info[E_BLOCK_END_ROD             ].m_LightValue = 14;
	a_Info[E_BLOCK_ENDER_CHEST         ].m_LightValue = 7;
	a_Info[E_BLOCK_FIRE                ].m_LightValue = 15;
	a_Info[E_BLOCK_GLOWSTONE           ].m_LightValue = 15;
	a_Info[E_BLOCK_JACK_O_LANTERN      ].m_LightValue = 15;
	a_Info[E_BLOCK_LAVA                ].m_LightValue = 15;
	a_Info[E_BLOCK_MAGMA               ].m_LightValue = 3;
	a_Info[E_BLOCK_NETHER_PORTAL       ].m_LightValue = 11;
	a_Info[E_BLOCK_REDSTONE_LAMP_ON    ].m_LightValue = 15;
	a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_LightValue = 9;
	a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_LightValue = 9;
	a_Info[E_BLOCK_REDSTONE_TORCH_ON   ].m_LightValue = 7;
	a_Info[E_BLOCK_SEA_LANTERN         ].m_LightValue = 15;
	a_Info[E_BLOCK_STATIONARY_LAVA     ].m_LightValue = 15;
	a_Info[E_BLOCK_TORCH               ].m_LightValue = 14;


	// Spread blocks
	a_Info[E_BLOCK_ACACIA_DOOR         ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_ACACIA_FENCE        ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_ACACIA_FENCE_GATE   ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_ACTIVATOR_RAIL      ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_ACTIVE_COMPARATOR   ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_AIR                 ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_ANVIL               ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_BARRIER             ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_BEACON              ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_BED                 ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_BEETROOTS           ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_BIG_FLOWER          ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_BIRCH_DOOR          ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_BIRCH_FENCE         ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_BIRCH_FENCE_GATE    ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_BROWN_MUSHROOM      ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_BREWING_STAND       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_CACTUS              ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_CAKE                ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_CARPET              ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_CARROTS             ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_CAULDRON            ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_CHORUS_FLOWER       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_CHORUS_PLANT        ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_CHEST               ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_COBBLESTONE_WALL    ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_COCOA_POD           ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_COBWEB              ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_CROPS               ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_DANDELION           ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_DARK_OAK_DOOR       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_DARK_OAK_FENCE      ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_DAYLIGHT_SENSOR     ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_DEAD_BUSH           ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_DETECTOR_RAIL       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_DRAGON_EGG          ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_ENCHANTMENT_TABLE   ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_ENDER_CHEST         ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_END_PORTAL          ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_END_PORTAL_FRAME    ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_END_ROD             ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_FARMLAND            ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_FENCE               ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_OAK_FENCE_GATE      ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_FIRE                ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_FLOWER              ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_FLOWER_POT          ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_GLASS               ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_GLASS_PANE          ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_HEAD                ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_HOPPER              ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_ICE                 ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_INVERTED_DAYLIGHT_SENSOR ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_IRON_BARS           ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_IRON_DOOR           ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_IRON_TRAPDOOR       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_JUNGLE_DOOR         ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_JUNGLE_FENCE        ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_JUNGLE_FENCE_GATE   ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_LADDER              ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_LEAVES              ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_LEVER               ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_LILY_PAD            ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_MELON_STEM          ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_MOB_SPAWNER         ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_NETHER_PORTAL       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_NETHER_WART         ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_NEW_LEAVES          ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_RED_SANDSTONE_SLAB  ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_PISTON              ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_PISTON_EXTENSION    ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_PISTON_MOVED_BLOCK  ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_POTATOES            ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_POWERED_RAIL        ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_PUMPKIN_STEM        ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_RAIL                ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_RED_MUSHROOM        ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_REDSTONE_TORCH_OFF  ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_REDSTONE_TORCH_ON   ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_REDSTONE_WIRE       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_SAPLING             ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_SIGN_POST           ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_SNOW                ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_SPRUCE_DOOR         ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_SPRUCE_FENCE        ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_SPRUCE_FENCE_GATE   ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_STAINED_GLASS       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_STAINED_GLASS_PANE  ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_STANDING_BANNER     ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_STICKY_PISTON       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_STONE_BUTTON        ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_STONE_SLAB          ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_SUGARCANE           ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_TALL_GRASS          ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_TORCH               ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_TRAPDOOR            ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_TRAPPED_CHEST       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_TRIPWIRE            ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_TRIPWIRE_HOOK       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_VINES               ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_WALL_BANNER         ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_WALLSIGN            ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_WOODEN_BUTTON       ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_OAK_DOOR            ].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_SpreadLightFalloff = 1;
	a_Info[E_BLOCK_WOODEN_SLAB         ].m_SpreadLightFalloff = 1;

	// Light in water and lava dissapears faster:
	a_Info[E_BLOCK_LAVA                ].m_SpreadLightFalloff = 3;
	a_Info[E_BLOCK_STATIONARY_LAVA     ].m_SpreadLightFalloff = 3;
	a_Info[E_BLOCK_STATIONARY_WATER    ].m_SpreadLightFalloff = 3;
	a_Info[E_BLOCK_WATER               ].m_SpreadLightFalloff = 3;


	// Transparent blocks
	a_Info[E_BLOCK_ACACIA_DOOR         ].m_Transparent = true;
	a_Info[E_BLOCK_ACACIA_FENCE        ].m_Transparent = true;
	a_Info[E_BLOCK_ACACIA_FENCE_GATE   ].m_Transparent = true;
	a_Info[E_BLOCK_ACTIVATOR_RAIL      ].m_Transparent = true;
	a_Info[E_BLOCK_ACTIVE_COMPARATOR   ].m_Transparent = true;
	a_Info[E_BLOCK_AIR                 ].m_Transparent = true;
	a_Info[E_BLOCK_ANVIL               ].m_Transparent = true;
	a_Info[E_BLOCK_BARRIER             ].m_Transparent = true;
	a_Info[E_BLOCK_BEACON              ].m_Transparent = true;
	a_Info[E_BLOCK_BED                 ].m_Transparent = true;
	a_Info[E_BLOCK_BIG_FLOWER          ].m_Transparent = true;
	a_Info[E_BLOCK_BIRCH_DOOR          ].m_Transparent = true;
	a_Info[E_BLOCK_BIRCH_FENCE         ].m_Transparent = true;
	a_Info[E_BLOCK_BIRCH_FENCE_GATE    ].m_Transparent = true;
	a_Info[E_BLOCK_BLACK_SHULKER_BOX   ].m_Transparent = true;
	a_Info[E_BLOCK_BLOCK_OF_REDSTONE   ].m_Transparent = true;
	a_Info[E_BLOCK_BLUE_SHULKER_BOX    ].m_Transparent = true;
	a_Info[E_BLOCK_BROWN_MUSHROOM      ].m_Transparent = true;
	a_Info[E_BLOCK_BROWN_SHULKER_BOX   ].m_Transparent = true;
	a_Info[E_BLOCK_BREWING_STAND       ].m_Transparent = true;
	a_Info[E_BLOCK_CACTUS              ].m_Transparent = true;
	a_Info[E_BLOCK_CAKE                ].m_Transparent = true;
	a_Info[E_BLOCK_CARPET              ].m_Transparent = true;
	a_Info[E_BLOCK_CARROTS             ].m_Transparent = true;
	a_Info[E_BLOCK_CAULDRON            ].m_Transparent = true;
	a_Info[E_BLOCK_CHEST               ].m_Transparent = true;
	a_Info[E_BLOCK_COBBLESTONE_WALL    ].m_Transparent = true;
	a_Info[E_BLOCK_COCOA_POD           ].m_Transparent = true;
	a_Info[E_BLOCK_COBWEB              ].m_Transparent = true;
	a_Info[E_BLOCK_CROPS               ].m_Transparent = true;
	a_Info[E_BLOCK_CYAN_SHULKER_BOX    ].m_Transparent = true;
	a_Info[E_BLOCK_DANDELION           ].m_Transparent = true;
	a_Info[E_BLOCK_DARK_OAK_DOOR       ].m_Transparent = true;
	a_Info[E_BLOCK_DARK_OAK_FENCE      ].m_Transparent = true;
	a_Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_Transparent = true;
	a_Info[E_BLOCK_DAYLIGHT_SENSOR     ].m_Transparent = true;
	a_Info[E_BLOCK_DEAD_BUSH           ].m_Transparent = true;
	a_Info[E_BLOCK_DETECTOR_RAIL       ].m_Transparent = true;
	a_Info[E_BLOCK_DRAGON_EGG          ].m_Transparent = true;
	a_Info[E_BLOCK_ENCHANTMENT_TABLE   ].m_Transparent = true;
	a_Info[E_BLOCK_ENDER_CHEST         ].m_Transparent = true;
	a_Info[E_BLOCK_END_PORTAL          ].m_Transparent = true;
	a_Info[E_BLOCK_END_PORTAL_FRAME    ].m_Transparent = true;
	a_Info[E_BLOCK_FARMLAND            ].m_Transparent = true;
	a_Info[E_BLOCK_FENCE               ].m_Transparent = true;
	a_Info[E_BLOCK_OAK_FENCE_GATE      ].m_Transparent = true;
	a_Info[E_BLOCK_FIRE                ].m_Transparent = true;
	a_Info[E_BLOCK_FLOWER              ].m_Transparent = true;
	a_Info[E_BLOCK_FLOWER_POT          ].m_Transparent = true;
	a_Info[E_BLOCK_GLASS               ].m_Transparent = true;
	a_Info[E_BLOCK_GLASS_PANE          ].m_Transparent = true;
	a_Info[E_BLOCK_GLOWSTONE           ].m_Transparent = true;
	a_Info[E_BLOCK_GRAY_SHULKER_BOX    ].m_Transparent = true;
	a_Info[E_BLOCK_HEAD                ].m_Transparent = true;
	a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true;
	a_Info[E_BLOCK_HOPPER              ].m_Transparent = true;
	a_Info[E_BLOCK_ICE                 ].m_Transparent = true;
	a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_Transparent = true;
	a_Info[E_BLOCK_IRON_BARS           ].m_Transparent = true;
	a_Info[E_BLOCK_IRON_DOOR           ].m_Transparent = true;
	a_Info[E_BLOCK_IRON_TRAPDOOR       ].m_Transparent = true;
	a_Info[E_BLOCK_JACK_O_LANTERN      ].m_Transparent = true;
	a_Info[E_BLOCK_JUNGLE_DOOR         ].m_Transparent = true;
	a_Info[E_BLOCK_JUNGLE_FENCE        ].m_Transparent = true;
	a_Info[E_BLOCK_JUNGLE_FENCE_GATE   ].m_Transparent = true;
	a_Info[E_BLOCK_LADDER              ].m_Transparent = true;
	a_Info[E_BLOCK_LAVA                ].m_Transparent = true;
	a_Info[E_BLOCK_LEAVES              ].m_Transparent = true;
	a_Info[E_BLOCK_LEVER               ].m_Transparent = true;
	a_Info[E_BLOCK_LILY_PAD            ].m_Transparent = true;
	a_Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX].m_Transparent = true;
	a_Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX].m_Transparent = true;
	a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true;
	a_Info[E_BLOCK_LIME_SHULKER_BOX    ].m_Transparent = true;
	a_Info[E_BLOCK_LIT_FURNACE         ].m_Transparent = true;
	a_Info[E_BLOCK_MAGENTA_SHULKER_BOX].m_Transparent = true;
	a_Info[E_BLOCK_MELON_STEM          ].m_Transparent = true;
	a_Info[E_BLOCK_MOB_SPAWNER         ].m_Transparent = true;
	a_Info[E_BLOCK_NETHER_BRICK_FENCE  ].m_Transparent = true;
	a_Info[E_BLOCK_NETHER_PORTAL       ].m_Transparent = true;
	a_Info[E_BLOCK_NETHER_WART         ].m_Transparent = true;
	a_Info[E_BLOCK_NEW_LEAVES          ].m_Transparent = true;
	a_Info[E_BLOCK_ORANGE_SHULKER_BOX  ].m_Transparent = true;
	a_Info[E_BLOCK_PINK_SHULKER_BOX    ].m_Transparent = true;
	a_Info[E_BLOCK_PISTON              ].m_Transparent = true;
	a_Info[E_BLOCK_PISTON_EXTENSION    ].m_Transparent = true;
	a_Info[E_BLOCK_PISTON_MOVED_BLOCK  ].m_Transparent = true;
	a_Info[E_BLOCK_POTATOES            ].m_Transparent = true;
	a_Info[E_BLOCK_POWERED_RAIL        ].m_Transparent = true;
	a_Info[E_BLOCK_PUMPKIN_STEM        ].m_Transparent = true;
	a_Info[E_BLOCK_PURPLE_SHULKER_BOX  ].m_Transparent = true;
	a_Info[E_BLOCK_PURPUR_SLAB         ].m_Transparent = true;
	a_Info[E_BLOCK_RAIL                ].m_Transparent = true;
	a_Info[E_BLOCK_RED_MUSHROOM        ].m_Transparent = true;
	a_Info[E_BLOCK_RED_SANDSTONE_SLAB  ].m_Transparent = true;
	a_Info[E_BLOCK_RED_SHULKER_BOX     ].m_Transparent = true;
	a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_Transparent = true;
	a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_Transparent = true;
	a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_Transparent = true;
	a_Info[E_BLOCK_REDSTONE_TORCH_OFF  ].m_Transparent = true;
	a_Info[E_BLOCK_REDSTONE_TORCH_ON   ].m_Transparent = true;
	a_Info[E_BLOCK_REDSTONE_WIRE       ].m_Transparent = true;
	a_Info[E_BLOCK_SAPLING             ].m_Transparent = true;
	a_Info[E_BLOCK_SIGN_POST           ].m_Transparent = true;
	a_Info[E_BLOCK_SPRUCE_DOOR         ].m_Transparent = true;
	a_Info[E_BLOCK_SPRUCE_FENCE        ].m_Transparent = true;
	a_Info[E_BLOCK_SPRUCE_FENCE_GATE   ].m_Transparent = true;
	a_Info[E_BLOCK_STAINED_GLASS       ].m_Transparent = true;
	a_Info[E_BLOCK_STAINED_GLASS_PANE  ].m_Transparent = true;
	a_Info[E_BLOCK_STATIONARY_LAVA     ].m_Transparent = true;
	a_Info[E_BLOCK_STATIONARY_WATER    ].m_Transparent = true;
	a_Info[E_BLOCK_STANDING_BANNER     ].m_Transparent = true;
	a_Info[E_BLOCK_STICKY_PISTON       ].m_Transparent = true;
	a_Info[E_BLOCK_STONE_BUTTON        ].m_Transparent = true;
	a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Transparent = true;
	a_Info[E_BLOCK_STONE_SLAB          ].m_Transparent = true;
	a_Info[E_BLOCK_SUGARCANE           ].m_Transparent = true;
	a_Info[E_BLOCK_TALL_GRASS          ].m_Transparent = true;
	a_Info[E_BLOCK_TORCH               ].m_Transparent = true;
	a_Info[E_BLOCK_TRAPDOOR            ].m_Transparent = true;
	a_Info[E_BLOCK_TRAPPED_CHEST       ].m_Transparent = true;
	a_Info[E_BLOCK_TRIPWIRE            ].m_Transparent = true;
	a_Info[E_BLOCK_TRIPWIRE_HOOK       ].m_Transparent = true;
	a_Info[E_BLOCK_VINES               ].m_Transparent = true;
	a_Info[E_BLOCK_WALL_BANNER         ].m_Transparent = true;
	a_Info[E_BLOCK_WALLSIGN            ].m_Transparent = true;
	a_Info[E_BLOCK_WATER               ].m_Transparent = true;
	a_Info[E_BLOCK_WHITE_SHULKER_BOX   ].m_Transparent = true;
	a_Info[E_BLOCK_WOODEN_BUTTON       ].m_Transparent = true;
	a_Info[E_BLOCK_OAK_DOOR            ].m_Transparent = true;
	a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Transparent = true;
	a_Info[E_BLOCK_WOODEN_SLAB         ].m_Transparent = true;
	a_Info[E_BLOCK_YELLOW_SHULKER_BOX  ].m_Transparent = true;


	// One hit break blocks:
	a_Info[E_BLOCK_ACTIVE_COMPARATOR   ].m_OneHitDig = true;
	a_Info[E_BLOCK_BEETROOTS           ].m_OneHitDig = true;
	a_Info[E_BLOCK_BIG_FLOWER          ].m_OneHitDig = true;
	a_Info[E_BLOCK_BROWN_MUSHROOM      ].m_OneHitDig = true;
	a_Info[E_BLOCK_CARROTS             ].m_OneHitDig = true;
	a_Info[E_BLOCK_CROPS               ].m_OneHitDig = true;
	a_Info[E_BLOCK_DANDELION           ].m_OneHitDig = true;
	a_Info[E_BLOCK_DEAD_BUSH           ].m_OneHitDig = true;
	a_Info[E_BLOCK_END_ROD             ].m_OneHitDig = true;
	a_Info[E_BLOCK_FIRE                ].m_OneHitDig = true;
	a_Info[E_BLOCK_FLOWER              ].m_OneHitDig = true;
	a_Info[E_BLOCK_FLOWER_POT          ].m_OneHitDig = true;
	a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true;
	a_Info[E_BLOCK_LILY_PAD            ].m_OneHitDig = true;
	a_Info[E_BLOCK_MELON_STEM          ].m_OneHitDig = true;
	a_Info[E_BLOCK_NETHER_WART         ].m_OneHitDig = true;
	a_Info[E_BLOCK_POTATOES            ].m_OneHitDig = true;
	a_Info[E_BLOCK_PUMPKIN_STEM        ].m_OneHitDig = true;
	a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_OneHitDig = true;
	a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_OneHitDig = true;
	a_Info[E_BLOCK_REDSTONE_TORCH_OFF  ].m_OneHitDig = true;
	a_Info[E_BLOCK_REDSTONE_TORCH_ON   ].m_OneHitDig = true;
	a_Info[E_BLOCK_REDSTONE_WIRE       ].m_OneHitDig = true;
	a_Info[E_BLOCK_RED_MUSHROOM        ].m_OneHitDig = true;
	a_Info[E_BLOCK_REEDS               ].m_OneHitDig = true;
	a_Info[E_BLOCK_SAPLING             ].m_OneHitDig = true;
	a_Info[E_BLOCK_SLIME_BLOCK         ].m_OneHitDig = true;
	a_Info[E_BLOCK_TNT                 ].m_OneHitDig = true;
	a_Info[E_BLOCK_TALL_GRASS          ].m_OneHitDig = true;
	a_Info[E_BLOCK_TORCH               ].m_OneHitDig = true;
	a_Info[E_BLOCK_TRIPWIRE            ].m_OneHitDig = true;


	// Blocks that break when pushed by piston:
	a_Info[E_BLOCK_ACTIVE_COMPARATOR   ].m_PistonBreakable = true;
	a_Info[E_BLOCK_AIR                 ].m_PistonBreakable = true;
	a_Info[E_BLOCK_BED                 ].m_PistonBreakable = true;
	a_Info[E_BLOCK_BIG_FLOWER          ].m_PistonBreakable = true;
	a_Info[E_BLOCK_BLACK_SHULKER_BOX   ].m_PistonBreakable = true;
	a_Info[E_BLOCK_BLUE_SHULKER_BOX    ].m_PistonBreakable = true;
	a_Info[E_BLOCK_BROWN_MUSHROOM      ].m_PistonBreakable = true;
	a_Info[E_BLOCK_BROWN_SHULKER_BOX   ].m_PistonBreakable = true;
	a_Info[E_BLOCK_CACTUS              ].m_PistonBreakable = true;
	a_Info[E_BLOCK_CAKE                ].m_PistonBreakable = true;
	a_Info[E_BLOCK_CARROTS             ].m_PistonBreakable = true;
	a_Info[E_BLOCK_CHORUS_FLOWER       ].m_PistonBreakable = true;
	a_Info[E_BLOCK_CHORUS_PLANT        ].m_PistonBreakable = true;
	a_Info[E_BLOCK_COCOA_POD           ].m_PistonBreakable = true;
	a_Info[E_BLOCK_COBWEB              ].m_PistonBreakable = true;
	a_Info[E_BLOCK_CROPS               ].m_PistonBreakable = true;
	a_Info[E_BLOCK_CYAN_SHULKER_BOX    ].m_PistonBreakable = true;
	a_Info[E_BLOCK_DANDELION           ].m_PistonBreakable = true;
	a_Info[E_BLOCK_DEAD_BUSH           ].m_PistonBreakable = true;
	a_Info[E_BLOCK_DRAGON_EGG          ].m_PistonBreakable = true;
	a_Info[E_BLOCK_FIRE                ].m_PistonBreakable = true;
	a_Info[E_BLOCK_FLOWER              ].m_PistonBreakable = true;
	a_Info[E_BLOCK_FLOWER_POT          ].m_PistonBreakable = true;
	a_Info[E_BLOCK_GRAY_SHULKER_BOX    ].m_PistonBreakable = true;
	a_Info[E_BLOCK_GREEN_SHULKER_BOX   ].m_PistonBreakable = true;
	a_Info[E_BLOCK_HEAD                ].m_PistonBreakable = true;
	a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true;
	a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true;
	a_Info[E_BLOCK_IRON_DOOR           ].m_PistonBreakable = true;
	a_Info[E_BLOCK_IRON_TRAPDOOR       ].m_PistonBreakable = true;
	a_Info[E_BLOCK_JACK_O_LANTERN      ].m_PistonBreakable = true;
	a_Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX].m_PistonBreakable = true;
	a_Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX].m_PistonBreakable = true;
	a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true;
	a_Info[E_BLOCK_LILY_PAD            ].m_PistonBreakable = true;
	a_Info[E_BLOCK_LIME_SHULKER_BOX    ].m_PistonBreakable = true;
	a_Info[E_BLOCK_LADDER              ].m_PistonBreakable = true;
	a_Info[E_BLOCK_LAVA                ].m_PistonBreakable = true;
	a_Info[E_BLOCK_LEVER               ].m_PistonBreakable = true;
	a_Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_PistonBreakable = true;
	a_Info[E_BLOCK_MELON               ].m_PistonBreakable = true;
	a_Info[E_BLOCK_MELON_STEM          ].m_PistonBreakable = true;
	a_Info[E_BLOCK_NETHER_WART         ].m_PistonBreakable = true;
	a_Info[E_BLOCK_ORANGE_SHULKER_BOX  ].m_PistonBreakable = true;
	a_Info[E_BLOCK_PINK_SHULKER_BOX    ].m_PistonBreakable = true;
	a_Info[E_BLOCK_POTATOES            ].m_PistonBreakable = true;
	a_Info[E_BLOCK_PUMPKIN             ].m_PistonBreakable = true;
	a_Info[E_BLOCK_PUMPKIN_STEM        ].m_PistonBreakable = true;
	a_Info[E_BLOCK_PURPLE_SHULKER_BOX  ].m_PistonBreakable = true;
	a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_PistonBreakable = true;
	a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_PistonBreakable = true;
	a_Info[E_BLOCK_REDSTONE_TORCH_OFF  ].m_PistonBreakable = true;
	a_Info[E_BLOCK_REDSTONE_TORCH_ON   ].m_PistonBreakable = true;
	a_Info[E_BLOCK_REDSTONE_WIRE       ].m_PistonBreakable = true;
	a_Info[E_BLOCK_RED_MUSHROOM        ].m_PistonBreakable = true;
	a_Info[E_BLOCK_RED_SHULKER_BOX     ].m_PistonBreakable = true;
	a_Info[E_BLOCK_REEDS               ].m_PistonBreakable = true;
	a_Info[E_BLOCK_SAPLING             ].m_PistonBreakable = true;
	a_Info[E_BLOCK_SIGN_POST           ].m_PistonBreakable = true;
	a_Info[E_BLOCK_SNOW                ].m_PistonBreakable = true;
	a_Info[E_BLOCK_STATIONARY_LAVA     ].m_PistonBreakable = true;
	a_Info[E_BLOCK_STATIONARY_WATER    ].m_PistonBreakable = true;
	a_Info[E_BLOCK_STONE_BUTTON        ].m_PistonBreakable = true;
	a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_PistonBreakable = true;
	a_Info[E_BLOCK_TALL_GRASS          ].m_PistonBreakable = true;
	a_Info[E_BLOCK_TORCH               ].m_PistonBreakable = true;
	a_Info[E_BLOCK_TRAPDOOR            ].m_PistonBreakable = true;
	a_Info[E_BLOCK_TRIPWIRE            ].m_PistonBreakable = true;
	a_Info[E_BLOCK_TRIPWIRE_HOOK       ].m_PistonBreakable = true;
	a_Info[E_BLOCK_VINES               ].m_PistonBreakable = true;
	a_Info[E_BLOCK_WALLSIGN            ].m_PistonBreakable = true;
	a_Info[E_BLOCK_WATER               ].m_PistonBreakable = true;
	a_Info[E_BLOCK_WHITE_SHULKER_BOX   ].m_PistonBreakable = true;
	a_Info[E_BLOCK_WOODEN_BUTTON       ].m_PistonBreakable = true;
	a_Info[E_BLOCK_OAK_DOOR            ].m_PistonBreakable = true;
	a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_PistonBreakable = true;
	a_Info[E_BLOCK_YELLOW_SHULKER_BOX  ].m_PistonBreakable = true;


	// Blocks that can be snowed over:
	a_Info[E_BLOCK_BEDROCK             ].m_IsSnowable = true;
	a_Info[E_BLOCK_BLOCK_OF_COAL       ].m_IsSnowable = true;
	a_Info[E_BLOCK_BLOCK_OF_REDSTONE   ].m_IsSnowable = true;
	a_Info[E_BLOCK_BONE_BLOCK          ].m_IsSnowable = true;
	a_Info[E_BLOCK_BOOKCASE            ].m_IsSnowable = true;
	a_Info[E_BLOCK_BRICK               ].m_IsSnowable = true;
	a_Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_IsSnowable = true;
	a_Info[E_BLOCK_CLAY                ].m_IsSnowable = true;
	a_Info[E_BLOCK_CRAFTING_TABLE      ].m_IsSnowable = true;
	a_Info[E_BLOCK_COAL_ORE            ].m_IsSnowable = true;
	a_Info[E_BLOCK_COMMAND_BLOCK       ].m_IsSnowable = true;
	a_Info[E_BLOCK_COBBLESTONE         ].m_IsSnowable = true;
	a_Info[E_BLOCK_DIAMOND_BLOCK       ].m_IsSnowable = true;
	a_Info[E_BLOCK_DIAMOND_ORE         ].m_IsSnowable = true;
	a_Info[E_BLOCK_DIRT                ].m_IsSnowable = true;
	a_Info[E_BLOCK_DISPENSER           ].m_IsSnowable = true;
	a_Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB].m_IsSnowable = true;
	a_Info[E_BLOCK_DOUBLE_STONE_SLAB   ].m_IsSnowable = true;
	a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB  ].m_IsSnowable = true;
	a_Info[E_BLOCK_DROPPER             ].m_IsSnowable = true;
	a_Info[E_BLOCK_EMERALD_BLOCK       ].m_IsSnowable = true;
	a_Info[E_BLOCK_EMERALD_ORE         ].m_IsSnowable = true;
	a_Info[E_BLOCK_END_BRICKS          ].m_IsSnowable = true;
	a_Info[E_BLOCK_END_STONE           ].m_IsSnowable = true;
	a_Info[E_BLOCK_FURNACE             ].m_IsSnowable = true;
	a_Info[E_BLOCK_GLOWSTONE           ].m_IsSnowable = true;
	a_Info[E_BLOCK_GOLD_BLOCK          ].m_IsSnowable = true;
	a_Info[E_BLOCK_GOLD_ORE            ].m_IsSnowable = true;
	a_Info[E_BLOCK_GRASS               ].m_IsSnowable = true;
	a_Info[E_BLOCK_GRAVEL              ].m_IsSnowable = true;
	a_Info[E_BLOCK_HARDENED_CLAY       ].m_IsSnowable = true;
	a_Info[E_BLOCK_HAY_BALE            ].m_IsSnowable = true;
	a_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_IsSnowable = true;
	a_Info[E_BLOCK_HUGE_RED_MUSHROOM   ].m_IsSnowable = true;
	a_Info[E_BLOCK_IRON_BLOCK          ].m_IsSnowable = true;
	a_Info[E_BLOCK_IRON_ORE            ].m_IsSnowable = true;
	a_Info[E_BLOCK_JACK_O_LANTERN      ].m_IsSnowable = true;
	a_Info[E_BLOCK_JUKEBOX             ].m_IsSnowable = true;
	a_Info[E_BLOCK_LAPIS_BLOCK         ].m_IsSnowable = true;
	a_Info[E_BLOCK_LAPIS_ORE           ].m_IsSnowable = true;
	a_Info[E_BLOCK_LEAVES              ].m_IsSnowable = true;
	a_Info[E_BLOCK_LIT_FURNACE         ].m_IsSnowable = true;
	a_Info[E_BLOCK_LOG                 ].m_IsSnowable = true;
	a_Info[E_BLOCK_MELON               ].m_IsSnowable = true;
	a_Info[E_BLOCK_MOSSY_COBBLESTONE   ].m_IsSnowable = true;
	a_Info[E_BLOCK_MYCELIUM            ].m_IsSnowable = true;
	a_Info[E_BLOCK_NETHER_BRICK        ].m_IsSnowable = true;
	a_Info[E_BLOCK_NETHER_QUARTZ_ORE   ].m_IsSnowable = true;
	a_Info[E_BLOCK_NETHER_WART_BLOCK   ].m_IsSnowable = true;
	a_Info[E_BLOCK_NETHERRACK          ].m_IsSnowable = true;
	a_Info[E_BLOCK_NEW_LEAVES          ].m_IsSnowable = true;
	a_Info[E_BLOCK_NEW_LOG             ].m_IsSnowable = true;
	a_Info[E_BLOCK_NOTE_BLOCK          ].m_IsSnowable = true;
	a_Info[E_BLOCK_OBSERVER            ].m_IsSnowable = true;
	a_Info[E_BLOCK_OBSIDIAN            ].m_IsSnowable = true;
	a_Info[E_BLOCK_PLANKS              ].m_IsSnowable = true;
	a_Info[E_BLOCK_PRISMARINE_BLOCK    ].m_IsSnowable = true;
	a_Info[E_BLOCK_PUMPKIN             ].m_IsSnowable = true;
	a_Info[E_BLOCK_PURPUR_BLOCK        ].m_IsSnowable = true;
	a_Info[E_BLOCK_PURPUR_DOUBLE_SLAB  ].m_IsSnowable = true;
	a_Info[E_BLOCK_PURPUR_PILLAR       ].m_IsSnowable = true;
	a_Info[E_BLOCK_QUARTZ_BLOCK        ].m_IsSnowable = true;
	a_Info[E_BLOCK_RED_NETHER_BRICK    ].m_IsSnowable = true;
	a_Info[E_BLOCK_RED_SANDSTONE       ].m_IsSnowable = true;
	a_Info[E_BLOCK_REDSTONE_LAMP_OFF   ].m_IsSnowable = true;
	a_Info[E_BLOCK_REDSTONE_LAMP_ON    ].m_IsSnowable = true;
	a_Info[E_BLOCK_REDSTONE_ORE        ].m_IsSnowable = true;
	a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_IsSnowable = true;
	a_Info[E_BLOCK_REPEATING_COMMAND_BLOCK].m_IsSnowable = true;
	a_Info[E_BLOCK_SAND                ].m_IsSnowable = true;
	a_Info[E_BLOCK_SANDSTONE           ].m_IsSnowable = true;
	a_Info[E_BLOCK_SEA_LANTERN         ].m_IsSnowable = true;
	a_Info[E_BLOCK_SILVERFISH_EGG      ].m_IsSnowable = true;
	a_Info[E_BLOCK_SNOW_BLOCK          ].m_IsSnowable = true;
	a_Info[E_BLOCK_SOULSAND            ].m_IsSnowable = true;
	a_Info[E_BLOCK_SPONGE              ].m_IsSnowable = true;
	a_Info[E_BLOCK_STAINED_CLAY        ].m_IsSnowable = true;
	a_Info[E_BLOCK_STONE               ].m_IsSnowable = true;
	a_Info[E_BLOCK_STONE_BRICKS        ].m_IsSnowable = true;
	a_Info[E_BLOCK_STRUCTURE_BLOCK     ].m_IsSnowable = true;
	a_Info[E_BLOCK_TNT                 ].m_IsSnowable = true;
	a_Info[E_BLOCK_WOOL                ].m_IsSnowable = true;

	// Nonsolid blocks:
	a_Info[E_BLOCK_ACTIVATOR_RAIL      ].m_IsSolid = false;
	a_Info[E_BLOCK_AIR                 ].m_IsSolid = false;
	a_Info[E_BLOCK_BIG_FLOWER          ].m_IsSolid = false;
	a_Info[E_BLOCK_BROWN_MUSHROOM      ].m_IsSolid = false;
	a_Info[E_BLOCK_CARROTS             ].m_IsSolid = false;
	a_Info[E_BLOCK_CHORUS_PLANT        ].m_IsSolid = false;
	a_Info[E_BLOCK_CHORUS_FLOWER       ].m_IsSolid = false;
	a_Info[E_BLOCK_COBWEB              ].m_IsSolid = false;
	a_Info[E_BLOCK_CROPS               ].m_IsSolid = false;
	a_Info[E_BLOCK_DANDELION           ].m_IsSolid = false;
	a_Info[E_BLOCK_DETECTOR_RAIL       ].m_IsSolid = false;
	a_Info[E_BLOCK_END_GATEWAY         ].m_IsSolid = false;
	a_Info[E_BLOCK_END_PORTAL          ].m_IsSolid = false;
	a_Info[E_BLOCK_END_ROD             ].m_IsSolid = false;
	a_Info[E_BLOCK_FIRE                ].m_IsSolid = false;
	a_Info[E_BLOCK_FLOWER              ].m_IsSolid = false;
	a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false;
	a_Info[E_BLOCK_LAVA                ].m_IsSolid = false;
	a_Info[E_BLOCK_LEVER               ].m_IsSolid = false;
	a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false;
	a_Info[E_BLOCK_MELON_STEM          ].m_IsSolid = false;
	a_Info[E_BLOCK_NETHER_PORTAL       ].m_IsSolid = false;
	a_Info[E_BLOCK_POTATOES            ].m_IsSolid = false;
	a_Info[E_BLOCK_POWERED_RAIL        ].m_IsSolid = false;
	a_Info[E_BLOCK_RAIL                ].m_IsSolid = false;
	a_Info[E_BLOCK_REDSTONE_TORCH_OFF  ].m_IsSolid = false;
	a_Info[E_BLOCK_REDSTONE_TORCH_ON   ].m_IsSolid = false;
	a_Info[E_BLOCK_REDSTONE_WIRE       ].m_IsSolid = false;
	a_Info[E_BLOCK_RED_MUSHROOM        ].m_IsSolid = false;
	a_Info[E_BLOCK_REEDS               ].m_IsSolid = false;
	a_Info[E_BLOCK_SAPLING             ].m_IsSolid = false;
	a_Info[E_BLOCK_SIGN_POST           ].m_IsSolid = false;
	a_Info[E_BLOCK_SNOW                ].m_IsSolid = false;
	a_Info[E_BLOCK_STATIONARY_LAVA     ].m_IsSolid = false;
	a_Info[E_BLOCK_STATIONARY_WATER    ].m_IsSolid = false;
	a_Info[E_BLOCK_STANDING_BANNER     ].m_IsSolid = false;
	a_Info[E_BLOCK_STONE_BUTTON        ].m_IsSolid = false;
	a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_IsSolid = false;
	a_Info[E_BLOCK_TALL_GRASS          ].m_IsSolid = false;
	a_Info[E_BLOCK_TORCH               ].m_IsSolid = false;
	a_Info[E_BLOCK_TRIPWIRE            ].m_IsSolid = false;
	a_Info[E_BLOCK_VINES               ].m_IsSolid = false;
	a_Info[E_BLOCK_WALL_BANNER         ].m_IsSolid = false;
	a_Info[E_BLOCK_WALLSIGN            ].m_IsSolid = false;
	a_Info[E_BLOCK_WATER               ].m_IsSolid = false;
	a_Info[E_BLOCK_WOODEN_BUTTON       ].m_IsSolid = false;
	a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_IsSolid = false;


	// Blocks, which a spectator is allowed to interact with
	a_Info[E_BLOCK_BEACON              ].m_UseableBySpectator = true;
	a_Info[E_BLOCK_BREWING_STAND       ].m_UseableBySpectator = true;
	a_Info[E_BLOCK_CHEST               ].m_UseableBySpectator = true;
	a_Info[E_BLOCK_DISPENSER           ].m_UseableBySpectator = true;
	a_Info[E_BLOCK_DROPPER             ].m_UseableBySpectator = true;
	a_Info[E_BLOCK_HOPPER              ].m_UseableBySpectator = true;


	// Blocks that fully occupy their voxel - used as a guide for torch placeable blocks, amongst other things:
	a_Info[E_BLOCK_BARRIER             ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_BEDROCK             ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_BLOCK_OF_COAL       ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_BLOCK_OF_REDSTONE   ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_BONE_BLOCK          ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_BOOKCASE            ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_BRICK               ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_CLAY                ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_COAL_ORE            ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_COBBLESTONE         ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_COMMAND_BLOCK       ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_CRAFTING_TABLE      ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_DIAMOND_BLOCK       ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_DIAMOND_ORE         ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_DIRT                ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_DISPENSER           ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_DOUBLE_STONE_SLAB   ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB  ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_DROPPER             ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_EMERALD_BLOCK       ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_EMERALD_ORE         ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_END_BRICKS          ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_END_STONE           ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_FROSTED_ICE         ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_FURNACE             ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_GLOWSTONE           ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_GOLD_BLOCK          ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_GOLD_ORE            ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_GRASS               ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_GRAVEL              ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_HARDENED_CLAY       ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_HAY_BALE            ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_HUGE_RED_MUSHROOM   ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_ICE                 ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_IRON_BLOCK          ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_IRON_ORE            ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_JACK_O_LANTERN      ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_JUKEBOX             ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_LAPIS_BLOCK         ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_LAPIS_ORE           ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_LOG                 ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_MAGMA               ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_MELON               ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_MOB_SPAWNER         ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_MOSSY_COBBLESTONE   ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_MYCELIUM            ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_NETHERRACK          ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_NETHER_BRICK        ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_NETHER_QUARTZ_ORE   ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_NETHER_WART_BLOCK   ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_NEW_LOG             ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_NOTE_BLOCK          ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_OBSERVER            ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_OBSIDIAN            ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_PACKED_ICE          ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_PLANKS              ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_PRISMARINE_BLOCK    ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_PUMPKIN             ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_PURPUR_BLOCK        ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_PURPUR_PILLAR       ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_PURPUR_DOUBLE_SLAB  ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_QUARTZ_BLOCK        ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_RED_NETHER_BRICK    ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_RED_SANDSTONE       ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_REDSTONE_LAMP_OFF   ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_REDSTONE_LAMP_ON    ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_REDSTONE_ORE        ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_REPEATING_COMMAND_BLOCK].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_SANDSTONE           ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_SAND                ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_SILVERFISH_EGG      ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_SPONGE              ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_STAINED_CLAY        ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_STONE               ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_STONE_BRICKS        ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_STRUCTURE_BLOCK     ].m_FullyOccupiesVoxel = true;
	a_Info[E_BLOCK_WOOL                ].m_FullyOccupiesVoxel = true;


	// Blocks that can be terraformed
	a_Info[E_BLOCK_COAL_ORE            ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_COBBLESTONE         ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_DIAMOND_ORE         ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_DIRT                ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_GOLD_ORE            ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_GRASS               ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_GRAVEL              ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_HARDENED_CLAY       ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_IRON_ORE            ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_MYCELIUM            ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_NETHERRACK          ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_REDSTONE_ORE        ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_SAND                ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_SANDSTONE           ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_SOULSAND            ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_STAINED_CLAY        ].m_CanBeTerraformed = true;
	a_Info[E_BLOCK_STONE               ].m_CanBeTerraformed = true;


	// Block heights:
	a_Info[E_BLOCK_BED                 ].m_BlockHeight = 0.5625;  // 9 pixels
	a_Info[E_BLOCK_CAKE                ].m_BlockHeight = 0.5;     // 8 pixels
	a_Info[E_BLOCK_ENCHANTMENT_TABLE   ].m_BlockHeight = 0.75;    // 12 pixels
	a_Info[E_BLOCK_PURPUR_SLAB         ].m_BlockHeight = 0.5;
	a_Info[E_BLOCK_RED_SANDSTONE_SLAB  ].m_BlockHeight = 0.5;
	a_Info[E_BLOCK_STONE_SLAB          ].m_BlockHeight = 0.5;
	a_Info[E_BLOCK_WOODEN_SLAB         ].m_BlockHeight = 0.5;
	a_Info[E_BLOCK_SNOW                ].m_BlockHeight = 0.125;   // one layer is 1 / 8 (2 pixels) tall
	a_Info[E_BLOCK_ACACIA_FENCE        ].m_BlockHeight = 1.5;
	a_Info[E_BLOCK_ACACIA_FENCE_GATE   ].m_BlockHeight = 1.5;
	a_Info[E_BLOCK_BIRCH_FENCE         ].m_BlockHeight = 1.5;
	a_Info[E_BLOCK_BIRCH_FENCE_GATE    ].m_BlockHeight = 1.5;
	a_Info[E_BLOCK_DARK_OAK_FENCE      ].m_BlockHeight = 1.5;
	a_Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_BlockHeight = 1.5;
	a_Info[E_BLOCK_FENCE               ].m_BlockHeight = 1.5;
	a_Info[E_BLOCK_OAK_FENCE_GATE      ].m_BlockHeight = 1.5;
	a_Info[E_BLOCK_JUNGLE_FENCE        ].m_BlockHeight = 1.5;
	a_Info[E_BLOCK_JUNGLE_FENCE_GATE   ].m_BlockHeight = 1.5;
	a_Info[E_BLOCK_SPRUCE_FENCE        ].m_BlockHeight = 1.5;
	a_Info[E_BLOCK_SPRUCE_FENCE_GATE   ].m_BlockHeight = 1.5;


	// Block hardness:
	a_Info[E_BLOCK_AIR                 ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_STONE               ].m_Hardness = 1.5f;
	a_Info[E_BLOCK_GRASS               ].m_Hardness = 0.6f;
	a_Info[E_BLOCK_DIRT                ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_COBBLESTONE         ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_PLANKS              ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_SAPLING             ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_BEDROCK             ].m_Hardness = -1.0f;
	a_Info[E_BLOCK_WATER               ].m_Hardness = 100.0f;
	a_Info[E_BLOCK_STATIONARY_WATER    ].m_Hardness = 100.0f;
	a_Info[E_BLOCK_LAVA                ].m_Hardness = 100.0f;
	a_Info[E_BLOCK_STATIONARY_LAVA     ].m_Hardness = 100.0f;
	a_Info[E_BLOCK_SAND                ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_GRAVEL              ].m_Hardness = 0.6f;
	a_Info[E_BLOCK_GOLD_ORE            ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_IRON_ORE            ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_COAL_ORE            ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_LOG                 ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_LEAVES              ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_SPONGE              ].m_Hardness = 0.6f;
	a_Info[E_BLOCK_GLASS               ].m_Hardness = 0.3f;
	a_Info[E_BLOCK_LAPIS_ORE           ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_LAPIS_BLOCK         ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_DISPENSER           ].m_Hardness = 3.5f;
	a_Info[E_BLOCK_SANDSTONE           ].m_Hardness = 0.8f;
	a_Info[E_BLOCK_NOTE_BLOCK          ].m_Hardness = 0.8f;
	a_Info[E_BLOCK_BED                 ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_POWERED_RAIL        ].m_Hardness = 0.7f;
	a_Info[E_BLOCK_DETECTOR_RAIL       ].m_Hardness = 0.7f;
	a_Info[E_BLOCK_STICKY_PISTON       ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_COBWEB              ].m_Hardness = 4.0f;
	a_Info[E_BLOCK_TALL_GRASS          ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_DEAD_BUSH           ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_PISTON              ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_PISTON_EXTENSION    ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_WOOL                ].m_Hardness = 0.8f;
	a_Info[E_BLOCK_PISTON_MOVED_BLOCK  ].m_Hardness = -1.0f;
	a_Info[E_BLOCK_DANDELION           ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_FLOWER              ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_BROWN_MUSHROOM      ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_RED_MUSHROOM        ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_GOLD_BLOCK          ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_IRON_BLOCK          ].m_Hardness = 5.0f;
	a_Info[E_BLOCK_DOUBLE_STONE_SLAB   ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_STONE_SLAB          ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_BRICK               ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_TNT                 ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_BOOKCASE            ].m_Hardness = 1.5f;
	a_Info[E_BLOCK_MOSSY_COBBLESTONE   ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_OBSIDIAN            ].m_Hardness = 50.0f;
	a_Info[E_BLOCK_TORCH               ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_FIRE                ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_MOB_SPAWNER         ].m_Hardness = 5.0f;
	a_Info[E_BLOCK_OAK_WOOD_STAIRS     ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_CHEST               ].m_Hardness = 2.5f;
	a_Info[E_BLOCK_REDSTONE_WIRE       ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_DIAMOND_ORE         ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_DIAMOND_BLOCK       ].m_Hardness = 5.0f;
	a_Info[E_BLOCK_CRAFTING_TABLE      ].m_Hardness = 2.5f;
	a_Info[E_BLOCK_CROPS               ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_FARMLAND            ].m_Hardness = 0.6f;
	a_Info[E_BLOCK_FURNACE             ].m_Hardness = 3.5f;
	a_Info[E_BLOCK_LIT_FURNACE         ].m_Hardness = 3.5f;
	a_Info[E_BLOCK_SIGN_POST           ].m_Hardness = 1.0f;
	a_Info[E_BLOCK_OAK_DOOR            ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_LADDER              ].m_Hardness = 0.4f;
	a_Info[E_BLOCK_RAIL                ].m_Hardness = 0.7f;
	a_Info[E_BLOCK_COBBLESTONE_STAIRS  ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_WALLSIGN            ].m_Hardness = 1.0f;
	a_Info[E_BLOCK_LEVER               ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Hardness = 0.5f;
	a_Info[E_BLOCK_IRON_DOOR           ].m_Hardness = 5.0f;
	a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Hardness = 0.5f;
	a_Info[E_BLOCK_REDSTONE_ORE        ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_Hardness = 0.625f;
	a_Info[E_BLOCK_REDSTONE_TORCH_OFF  ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_REDSTONE_TORCH_ON   ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_STONE_BUTTON        ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_SNOW                ].m_Hardness = 0.1f;
	a_Info[E_BLOCK_ICE                 ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_SNOW_BLOCK          ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_CACTUS              ].m_Hardness = 0.4f;
	a_Info[E_BLOCK_CLAY                ].m_Hardness = 0.6f;
	a_Info[E_BLOCK_SUGARCANE           ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_JUKEBOX             ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_FENCE               ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_PUMPKIN             ].m_Hardness = 1.0f;
	a_Info[E_BLOCK_NETHERRACK          ].m_Hardness = 0.4f;
	a_Info[E_BLOCK_SOULSAND            ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_GLOWSTONE           ].m_Hardness = 0.3f;
	a_Info[E_BLOCK_NETHER_PORTAL       ].m_Hardness = -1.0f;
	a_Info[E_BLOCK_JACK_O_LANTERN      ].m_Hardness = 1.0f;
	a_Info[E_BLOCK_CAKE                ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_Hardness = 0.0f;
	a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_Hardness = 0.0f;
	a_Info[E_BLOCK_STAINED_GLASS       ].m_Hardness = 0.3f;
	a_Info[E_BLOCK_TRAPDOOR            ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_SILVERFISH_EGG      ].m_Hardness = 0.75f;
	a_Info[E_BLOCK_STONE_BRICKS        ].m_Hardness = 1.5f;
	a_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_HUGE_RED_MUSHROOM   ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_IRON_BARS           ].m_Hardness = 5.0f;
	a_Info[E_BLOCK_GLASS_PANE          ].m_Hardness = 0.3f;
	a_Info[E_BLOCK_MELON               ].m_Hardness = 1.0f;
	a_Info[E_BLOCK_PUMPKIN_STEM        ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_MELON_STEM          ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_VINES               ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_OAK_FENCE_GATE      ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_BRICK_STAIRS        ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_STONE_BRICK_STAIRS  ].m_Hardness = 1.5f;
	a_Info[E_BLOCK_MYCELIUM            ].m_Hardness = 0.6f;
	a_Info[E_BLOCK_LILY_PAD            ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_NETHER_BRICK        ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_NETHER_BRICK_FENCE  ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_NETHER_WART         ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_ENCHANTMENT_TABLE   ].m_Hardness = 5.0f;
	a_Info[E_BLOCK_BREWING_STAND       ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_CAULDRON            ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_END_PORTAL          ].m_Hardness = -1.0f;
	a_Info[E_BLOCK_END_PORTAL_FRAME    ].m_Hardness = -1.0f;
	a_Info[E_BLOCK_END_STONE           ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_DRAGON_EGG          ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_REDSTONE_LAMP_OFF   ].m_Hardness = 0.3f;
	a_Info[E_BLOCK_REDSTONE_LAMP_ON    ].m_Hardness = 0.3f;
	a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB  ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_WOODEN_SLAB         ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_COCOA_POD           ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_SANDSTONE_STAIRS    ].m_Hardness = 0.8f;
	a_Info[E_BLOCK_EMERALD_ORE         ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_ENDER_CHEST         ].m_Hardness = 22.5f;
	a_Info[E_BLOCK_TRIPWIRE_HOOK       ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_TRIPWIRE            ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_EMERALD_BLOCK       ].m_Hardness = 5.0f;
	a_Info[E_BLOCK_SPRUCE_WOOD_STAIRS  ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_BIRCH_WOOD_STAIRS   ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_JUNGLE_WOOD_STAIRS  ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_COMMAND_BLOCK       ].m_Hardness = -1.0f;
	a_Info[E_BLOCK_BEACON              ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_COBBLESTONE_WALL    ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_FLOWER_POT          ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_CARROTS             ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_POTATOES            ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_WOODEN_BUTTON       ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_HEAD                ].m_Hardness = 1.0f;
	a_Info[E_BLOCK_ANVIL               ].m_Hardness = 5.0f;
	a_Info[E_BLOCK_TRAPPED_CHEST       ].m_Hardness = 2.5f;
	a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Hardness = 0.5f;
	a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Hardness = 0.5f;
	a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_ACTIVE_COMPARATOR   ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_DAYLIGHT_SENSOR     ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_BLOCK_OF_REDSTONE   ].m_Hardness = 5.0f;
	a_Info[E_BLOCK_NETHER_QUARTZ_ORE   ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_HOPPER              ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_QUARTZ_BLOCK        ].m_Hardness = 0.8f;
	a_Info[E_BLOCK_QUARTZ_STAIRS       ].m_Hardness = 0.8f;
	a_Info[E_BLOCK_ACTIVATOR_RAIL      ].m_Hardness = 0.7f;
	a_Info[E_BLOCK_DROPPER             ].m_Hardness = 3.5f;
	a_Info[E_BLOCK_STAINED_CLAY        ].m_Hardness = 1.25f;
	a_Info[E_BLOCK_STAINED_GLASS_PANE  ].m_Hardness = 0.3f;
	a_Info[E_BLOCK_NEW_LEAVES          ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_NEW_LOG             ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_ACACIA_WOOD_STAIRS  ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_DARK_OAK_WOOD_STAIRS].m_Hardness = 2.0f;
	a_Info[E_BLOCK_SLIME_BLOCK         ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_BARRIER             ].m_Hardness = -1.0f;
	a_Info[E_BLOCK_IRON_TRAPDOOR       ].m_Hardness = 5.0f;
	a_Info[E_BLOCK_PRISMARINE_BLOCK    ].m_Hardness = 1.5f;
	a_Info[E_BLOCK_SEA_LANTERN         ].m_Hardness = 0.3f;
	a_Info[E_BLOCK_HAY_BALE            ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_CARPET              ].m_Hardness = 0.1f;
	a_Info[E_BLOCK_HARDENED_CLAY       ].m_Hardness = 1.25f;
	a_Info[E_BLOCK_BLOCK_OF_COAL       ].m_Hardness = 5.0f;
	a_Info[E_BLOCK_PACKED_ICE          ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_BIG_FLOWER          ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_STANDING_BANNER     ].m_Hardness = 1.0f;
	a_Info[E_BLOCK_WALL_BANNER         ].m_Hardness = 1.0f;
	a_Info[E_BLOCK_INVERTED_DAYLIGHT_SENSOR].m_Hardness = 0.2f;
	a_Info[E_BLOCK_RED_SANDSTONE       ].m_Hardness = 0.8f;
	a_Info[E_BLOCK_RED_SANDSTONE_STAIRS].m_Hardness = 0.8f;
	a_Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB].m_Hardness = 2.0f;
	a_Info[E_BLOCK_RED_SANDSTONE_SLAB  ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_SPRUCE_FENCE_GATE   ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_BIRCH_FENCE_GATE    ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_JUNGLE_FENCE_GATE   ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_DARK_OAK_FENCE_GATE ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_ACACIA_FENCE_GATE   ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_SPRUCE_FENCE        ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_BIRCH_FENCE         ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_JUNGLE_FENCE        ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_DARK_OAK_FENCE      ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_ACACIA_FENCE        ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_SPRUCE_DOOR         ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_BIRCH_DOOR          ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_JUNGLE_DOOR         ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_ACACIA_DOOR         ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_DARK_OAK_DOOR       ].m_Hardness = 3.0f;
	a_Info[E_BLOCK_END_ROD             ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_CHORUS_PLANT        ].m_Hardness = 0.4f;
	a_Info[E_BLOCK_CHORUS_FLOWER       ].m_Hardness = 0.4f;
	a_Info[E_BLOCK_PURPUR_BLOCK        ].m_Hardness = 1.5f;
	a_Info[E_BLOCK_PURPUR_DOUBLE_SLAB  ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_PURPUR_PILLAR       ].m_Hardness = 1.5f;
	a_Info[E_BLOCK_PURPUR_SLAB         ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_PURPUR_STAIRS       ].m_Hardness = 1.5f;
	a_Info[E_BLOCK_END_BRICKS          ].m_Hardness = 0.8f;
	a_Info[E_BLOCK_BEETROOTS           ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_GRASS_PATH          ].m_Hardness = 0.6f;
	a_Info[E_BLOCK_END_GATEWAY         ].m_Hardness = -1.0f;
	a_Info[E_BLOCK_REPEATING_COMMAND_BLOCK].m_Hardness = -1.0f;
	a_Info[E_BLOCK_CHAIN_COMMAND_BLOCK ].m_Hardness = -1.0f;
	a_Info[E_BLOCK_FROSTED_ICE         ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_MAGMA               ].m_Hardness = 0.5f;
	a_Info[E_BLOCK_NETHER_WART_BLOCK   ].m_Hardness = 1.0f;
	a_Info[E_BLOCK_RED_NETHER_BRICK    ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_BONE_BLOCK          ].m_Hardness = 2.0f;
	a_Info[E_BLOCK_END_BRICKS          ].m_Hardness = 0.8f;
	a_Info[E_BLOCK_STRUCTURE_VOID      ].m_Hardness = 0.0f;
	a_Info[E_BLOCK_OBSERVER            ].m_Hardness = 3.5f;
	a_Info[E_BLOCK_WHITE_SHULKER_BOX   ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_ORANGE_SHULKER_BOX  ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_MAGENTA_SHULKER_BOX ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_LIGHT_BLUE_SHULKER_BOX].m_Hardness = 0.2f;
	a_Info[E_BLOCK_YELLOW_SHULKER_BOX  ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_LIME_SHULKER_BOX    ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_PINK_SHULKER_BOX    ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_GRAY_SHULKER_BOX    ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_LIGHT_GRAY_SHULKER_BOX].m_Hardness = 0.2f;
	a_Info[E_BLOCK_CYAN_SHULKER_BOX    ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_PURPLE_SHULKER_BOX  ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_BLUE_SHULKER_BOX    ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_BROWN_SHULKER_BOX   ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_GREEN_SHULKER_BOX   ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_RED_SHULKER_BOX     ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_BLACK_SHULKER_BOX   ].m_Hardness = 0.2f;
	a_Info[E_BLOCK_STRUCTURE_BLOCK     ].m_Hardness = -1.0f;
}