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#pragma once
#include "BlockHandler.h"
class cBlockEndPortalFrameHandler:
public cMetaRotator<cBlockHandler, 0x03,
E_META_END_PORTAL_FRAME_ZM,
E_META_END_PORTAL_FRAME_XP,
E_META_END_PORTAL_FRAME_ZP,
E_META_END_PORTAL_FRAME_XM
>
{
using Super = cMetaRotator<
cBlockHandler, 0x03,
E_META_END_PORTAL_FRAME_ZM,
E_META_END_PORTAL_FRAME_XP,
E_META_END_PORTAL_FRAME_ZP,
E_META_END_PORTAL_FRAME_XM
>;
public:
cBlockEndPortalFrameHandler(BLOCKTYPE a_BlockType):
Super(a_BlockType)
{
}
virtual bool GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface,
cPlayer & a_Player,
const Vector3i a_PlacedBlockPos,
eBlockFace a_ClickedBlockFace,
const Vector3i a_CursorPos,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
a_BlockMeta = YawToMetaData(a_Player.GetYaw());
return true;
}
inline static NIBBLETYPE YawToMetaData(double a_Rotation)
{
a_Rotation += 90 + 45; // So its not aligned with axis
if (a_Rotation > 360)
{
a_Rotation -= 360;
}
if ((a_Rotation >= 0) && (a_Rotation < 90))
{
return E_META_END_PORTAL_FRAME_XM;
}
else if ((a_Rotation >= 180) && (a_Rotation < 270))
{
return E_META_END_PORTAL_FRAME_XP;
}
else if ((a_Rotation >= 90) && (a_Rotation < 180))
{
return E_META_END_PORTAL_FRAME_ZM;
}
else
{
return E_META_END_PORTAL_FRAME_ZP;
}
}
virtual bool IsClickedThrough(void) override
{
// TODO: Colision
return true;
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 27;
}
};
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