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path: root/src/Blocks/BlockRedstoneTorch.h
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#pragma once

#include "BlockTorch.h"





class cBlockRedstoneTorchHandler :
	public cBlockTorchHandler
{
	using Super = cBlockTorchHandler;

public:

	using Super::Super;

private:

	virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) const override
	{
		// Always drop the ON torch, meta 0
		return cItem(E_BLOCK_REDSTONE_TORCH_ON, 1, 0);
	}





	virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
	{
		UNUSED(a_Meta);
		return 0;
	}
} ;