blob: 5c6724c607fb5f40f813cb516b9462c061617dd7 (
plain) (
tree)
|
|
// StatSerializer.cpp
#include "Globals.h"
#include "StatSerializer.h"
#include "../Statistics.h"
#include <fstream>
cStatSerializer::cStatSerializer(const AString& a_WorldName, const AString& a_PlayerName, cStatManager* a_Manager)
: m_Manager(a_Manager)
{
AString StatsPath;
Printf(StatsPath, "%s/stats", a_WorldName.c_str());
m_Path = StatsPath + "/" + a_PlayerName + ".dat";
/* Ensure that the directory exists. */
cFile::CreateFolder(FILE_IO_PREFIX + StatsPath);
}
bool cStatSerializer::Load(void)
{
AString Data = cFile::ReadWholeFile(FILE_IO_PREFIX + m_Path);
if (Data.empty())
{
return false;
}
Json::Value Root;
Json::Reader Reader;
if (Reader.parse(Data, Root, false))
{
return LoadStatFromJSON(Root);
}
return false;
}
bool cStatSerializer::Save(void)
{
Json::Value Root;
SaveStatToJSON(Root);
cFile File;
if (!File.Open(FILE_IO_PREFIX + m_Path, cFile::fmWrite))
{
return false;
}
Json::StyledWriter Writer;
AString JsonData = Writer.write(Root);
File.Write(JsonData.data(), JsonData.size());
File.Close();
return true;
}
void cStatSerializer::SaveStatToJSON(Json::Value & a_Out)
{
for (unsigned int i = 0; i < (unsigned int)statCount; ++i)
{
StatValue Value = m_Manager->GetValue((eStatistic) i);
if (Value != 0)
{
const AString & StatName = cStatInfo::GetName((eStatistic) i);
a_Out[StatName] = Value;
}
}
}
bool cStatSerializer::LoadStatFromJSON(const Json::Value & a_In)
{
m_Manager->Reset();
for (Json::ValueIterator it = a_In.begin() ; it != a_In.end() ; ++it)
{
AString StatName = it.key().asString();
eStatistic StatType = cStatInfo::GetType(StatName);
if (StatType == statInvalid)
{
LOGWARNING("Invalid statistic type %s", StatName.c_str());
continue;
}
m_Manager->SetValue(StatType, (*it).asInt());
}
return true;
}
|