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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-22 21:59:41 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-04-22 21:59:41 +0200 |
commit | 9fdc7219f0b1b8d3dc1822f08fa19afab6ea82ea (patch) | |
tree | 87201aaee2d72159f7cc02dd47610e975bb1b4ac | |
parent | Generator: Added notes of failed optimization attempts (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Generating/CompoGen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Generating/CompoGen.cpp b/source/Generating/CompoGen.cpp index 4997910ed..dbccc9e6d 100644 --- a/source/Generating/CompoGen.cpp +++ b/source/Generating/CompoGen.cpp @@ -263,7 +263,7 @@ void cCompoGenBiomal::ComposeTerrain(cChunkDesc & a_ChunkDesc) default: { // Fill with water, sand/dirt/clay mix and stone - if (m_Noise.CubicNoise2D(0.1f * (cChunkDef::Width * ChunkX + x), 0.1f * (cChunkDef::Width * ChunkZ + z)) < 0) + if (m_Noise.CubicNoise2D(0.3f * (cChunkDef::Width * ChunkX + x), 0.3f * (cChunkDef::Width * ChunkZ + z)) < 0) { FillColumnWaterSand(x, z, Height, a_ChunkDesc.GetBlockTypes()); } |