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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-07-03 21:16:09 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-07-03 21:16:09 +0200 |
commit | 358e74ded82c12f49483b4c2adc50c2d1d043051 (patch) | |
tree | c1ca3bdd4405fd63a818df01e395af5ef195bf7a | |
parent | Temporary jungle trees (swamp-like), based on code by STR_Warrior). Also vines don't overwrite leaves anymore. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/FinishGen.cpp | 73 | ||||
-rw-r--r-- | source/FinishGen.h | 32 | ||||
-rw-r--r-- | source/cChunkGenerator.cpp | 6 |
3 files changed, 110 insertions, 1 deletions
diff --git a/source/FinishGen.cpp b/source/FinishGen.cpp index eac4a6c02..819bfff76 100644 --- a/source/FinishGen.cpp +++ b/source/FinishGen.cpp @@ -283,3 +283,76 @@ void cFinishGenIce::GenFinish( + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cFinishGenLilypads: + +int cFinishGenLilypads::GetNumLilypads(const cChunkDef::BiomeMap & a_BiomeMap) +{ + int res = 0; + for (int i = 0; i < ARRAYCOUNT(a_BiomeMap); i++) + { + if (a_BiomeMap[i] == biSwampland) + { + res++; + } + } // for i - a_BiomeMap[] + return res / 64; +} + + + + + +void cFinishGenLilypads::GenFinish( + int a_ChunkX, int a_ChunkZ, + cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change + cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change + cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data + const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to + cEntityList & a_Entities, // Entities may be added or deleted + cBlockEntityList & a_BlockEntities // Block entities may be added or deleted +) +{ + // Add Lilypads on top of water surface in Swampland + + int NumLilypads = GetNumLilypads(a_BiomeMap); + for (int i = 0; i < NumLilypads; i++) + { + int x = m_Noise.IntNoise3DInt(a_ChunkX + a_ChunkZ, a_ChunkZ, i) % cChunkDef::Width; + int z = m_Noise.IntNoise3DInt(a_ChunkX - a_ChunkZ, i, a_ChunkZ) % cChunkDef::Width; + + // Place a lily pad at {x, z} if possible (swampland, empty block, water below): + if (cChunkDef::GetBiome(a_BiomeMap, x, z) != biSwampland) + { + // not swampland + continue; + } + int Height = cChunkDef::GetHeight(a_HeightMap, x, z); + if (Height >= cChunkDef::Height) + { + // Too high up + continue; + } + if (cChunkDef::GetBlock(a_BlockTypes, x, Height + 1, z) != E_BLOCK_AIR) + { + // not empty block + continue; + } + switch (cChunkDef::GetBlock(a_BlockTypes, x, Height, z)) + { + case E_BLOCK_WATER: + case E_BLOCK_STATIONARY_WATER: + { + cChunkDef::SetBlock(a_BlockTypes, x, Height + 1, z, E_BLOCK_LILY_PAD); + cChunkDef::SetHeight(a_HeightMap, x, z, Height + 1); + break; + } + } // switch (GetBlock) + } // for i +} + + + + + diff --git a/source/FinishGen.h b/source/FinishGen.h index 1684e5eea..39a79c384 100644 --- a/source/FinishGen.h +++ b/source/FinishGen.h @@ -12,6 +12,7 @@ #include "cChunkGenerator.h" +#include "cNoise.h" @@ -88,3 +89,34 @@ protected: + +class cFinishGenLilypads : + public cFinishGen +{ +public: + cFinishGenLilypads(int a_Seed) : + m_Noise(a_Seed) + { + } + +protected: + cNoise m_Noise; + + int GetNumLilypads(const cChunkDef::BiomeMap & a_BiomeMap); + + // cFinishGen override: + virtual void GenFinish( + int a_ChunkX, int a_ChunkZ, + cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change + cChunkDef::BlockNibbles & a_BlockMeta, // Block meta to read and change + cChunkDef::HeightMap & a_HeightMap, // Height map to read and change by the current data + const cChunkDef::BiomeMap & a_BiomeMap, // Biomes to adhere to + cEntityList & a_Entities, // Entities may be added or deleted + cBlockEntityList & a_BlockEntities // Block entities may be added or deleted + ) override; +} ; + + + + + diff --git a/source/cChunkGenerator.cpp b/source/cChunkGenerator.cpp index e323ed549..717fa594c 100644 --- a/source/cChunkGenerator.cpp +++ b/source/cChunkGenerator.cpp @@ -328,7 +328,7 @@ void cChunkGenerator::InitStructureGens(cIniFile & a_IniFile) void cChunkGenerator::InitFinishGens(cIniFile & a_IniFile) { - AString Structures = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow"); + AString Structures = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow,Lilypads"); AStringVector Str = StringSplit(Structures, ","); for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr) @@ -345,6 +345,10 @@ void cChunkGenerator::InitFinishGens(cIniFile & a_IniFile) { m_FinishGens.push_back(new cFinishGenIce); } + else if (NoCaseCompare(*itr, "Lilypads") == 0) + { + m_FinishGens.push_back(new cFinishGenLilypads(m_Seed)); + } } // for itr - Str[] } |