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authorSTRWarrior <niels.breuker@hotmail.nl>2014-01-18 00:37:21 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2014-01-18 00:37:21 +0100
commit087d650aed362cbf14fdd50940d69d5dff6c4667 (patch)
tree4902fdb9e6336a4db41771d0b3374f437117ef70
parentIt now actualy works. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Generating/FinishGen.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index 9c98994e2..0b5205c5c 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -93,15 +93,15 @@ void cFinishGenNetherSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
}
NOISE_DATATYPE BlockType = m_Noise.CubicNoise1D((float) (ChunkX * ChunkZ) / (y * 0.1f));
- if (BlockType < 0.10)
+ if (BlockType < -0.30)
{
TryPlaceClumb(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_BROWN_MUSHROOM);
}
- else if (BlockType < -0.09)
+ else if (BlockType < -0.20)
{
TryPlaceClumb(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_RED_MUSHROOM);
}
- else if (BlockType < -0.08)
+ else if (BlockType < -0.10)
{
TryPlaceClumb(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_FIRE);
}