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author | madmaxoft <github@xoft.cz> | 2014-07-30 13:53:23 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-07-30 13:56:30 +0200 |
commit | afef7a79d7a214eec66e427da589172a40a18fef (patch) | |
tree | e3e42e9989d545258830caa5f18a6cca8d76960c | |
parent | MojangAPI: Implemented UUID shortening and dashing. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/Debuggers/Debuggers.lua | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua index 80416acc7..575d696cb 100644 --- a/MCServer/Plugins/Debuggers/Debuggers.lua +++ b/MCServer/Plugins/Debuggers/Debuggers.lua @@ -287,7 +287,7 @@ function TestUUIDFromName() "nonexistent_player", } -- WARNING: Blocking operation! DO NOT USE IN TICK THREAD! - local UUIDs = cClientHandle:GetUUIDsFromPlayerNames(PlayerNames) + local UUIDs = cMojangAPI:GetUUIDsFromPlayerNames(PlayerNames) -- Log the results: for _, name in ipairs(PlayerNames) do @@ -299,6 +299,15 @@ function TestUUIDFromName() end end + -- Test once more with the same players, valid-only. This should go directly from cache, so fast. + LOG("Testing again with the same valid players...") + local ValidPlayerNames = + { + "xoft", + "aloe_vera", + } + UUIDs = cMojangAPI:GetUUIDsFromPlayerNames(ValidPlayerNames); + LOG("UUID-from-Name resolution test finished.") end |