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authormadmaxoft <github@xoft.cz>2014-05-15 10:44:08 +0200
committermadmaxoft <github@xoft.cz>2014-05-15 10:44:08 +0200
commit56f7ad2cd9f1bfd69502918ebe760748e453959d (patch)
tree2c7db824848f6c5683df73584260eb35679a5499
parentChanged village road generation to use multiple prefabs. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Generating/ComposableGenerator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp
index 1bb836684..f264599c9 100644
--- a/src/Generating/ComposableGenerator.cpp
+++ b/src/Generating/ComposableGenerator.cpp
@@ -408,8 +408,8 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
}
else if (NoCaseCompare(*itr, "Villages") == 0)
{
- int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 256);
- int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 7);
+ int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384);
+ int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 3);
int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128);
m_FinishGens.push_back(new cVillageGen(Seed, GridSize, MaxDepth, MaxSize, *m_BiomeGen, *m_HeightGen));
}