diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-18 12:38:15 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-18 12:38:15 +0200 |
commit | 1b5eaa92b562c09ed7cea4de7186ff6541e65e5f (patch) | |
tree | 7e196c6021c1777d25ad4d79bb6530fd933a65d4 | |
parent | Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Bindings.cpp | 62 | ||||
-rw-r--r-- | source/Bindings.h | 2 | ||||
-rw-r--r-- | source/cClientHandle.cpp | 54 | ||||
-rw-r--r-- | source/cClientHandle.h | 4 | ||||
-rw-r--r-- | source/cPlugin.cpp | 4 | ||||
-rw-r--r-- | source/cPlugin.h | 2 | ||||
-rw-r--r-- | source/cPluginManager.cpp | 92 | ||||
-rw-r--r-- | source/cPluginManager.h | 11 | ||||
-rw-r--r-- | source/cPlugin_NewLua.cpp | 17 | ||||
-rw-r--r-- | source/cPlugin_NewLua.h | 26 | ||||
-rw-r--r-- | source/cPlugin_Squirrel.cpp | 6 | ||||
-rw-r--r-- | source/cPlugin_Squirrel.h | 40 | ||||
-rw-r--r-- | source/cRoot.cpp | 18 | ||||
-rw-r--r-- | source/cRoot.h | 2 | ||||
-rw-r--r-- | source/cServer.cpp | 51 | ||||
-rw-r--r-- | source/cServer.h | 4 | ||||
-rw-r--r-- | source/cWorld.cpp | 20 | ||||
-rw-r--r-- | source/cWorld.h | 4 |
18 files changed, 211 insertions, 208 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 2dee8bcc7..f48077d68 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 08/18/12 11:57:21. +** Generated automatically by tolua++-1.0.92 on 08/18/12 12:40:25. */ #ifndef __cplusplus @@ -7715,8 +7715,8 @@ static int tolua_AllToLua_cPlugin_OnChat00(lua_State* tolua_S) tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"cPlugin",0,&tolua_err) || - !tolua_isstring(tolua_S,2,0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) || + !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || + !tolua_iscppstring(tolua_S,3,0,&tolua_err) || !tolua_isnoobj(tolua_S,4,&tolua_err) ) goto tolua_lerror; @@ -7724,17 +7724,18 @@ static int tolua_AllToLua_cPlugin_OnChat00(lua_State* tolua_S) #endif { cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0); - const char* a_Chat = ((const char*) tolua_tostring(tolua_S,2,0)); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0)); + cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); + const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,3,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'OnChat'", NULL); #endif { - bool tolua_ret = (bool) self->OnChat(a_Chat,a_Player); + bool tolua_ret = (bool) self->OnChat(a_Player,a_Message); tolua_pushboolean(tolua_S,(bool)tolua_ret); + tolua_pushcppstring(tolua_S,(const char*)a_Message); } } - return 1; + return 2; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'OnChat'.",&tolua_err); @@ -8697,16 +8698,16 @@ public: return ( bool ) cPlugin:: OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups); }; }; - bool OnChat( const char* a_Chat, cPlayer* a_Player) { + bool OnChat( cPlayer* a_Player, const AString& a_Message) { if (push_method("OnChat", tolua_AllToLua_cPlugin_OnChat00)) { - tolua_pushstring(lua_state, (const char*)a_Chat); tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); + tolua_pushcppstring(lua_state, (const char*)a_Message); ToluaBase::dbcall(lua_state, 3, 1); bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); lua_pop(lua_state, 1); return tolua_ret; } else { - return ( bool ) cPlugin:: OnChat(a_Chat,a_Player); + return ( bool ) cPlugin:: OnChat(a_Player,a_Message); }; }; void OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) { @@ -8920,8 +8921,8 @@ public: bool cPlugin__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { return ( bool )cPlugin::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups); }; - bool cPlugin__OnChat( const char* a_Chat, cPlayer* a_Player) { - return ( bool )cPlugin::OnChat(a_Chat,a_Player); + bool cPlugin__OnChat( cPlayer* a_Player, const AString& a_Message) { + return ( bool )cPlugin::OnChat(a_Player,a_Message); }; void cPlugin__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) { return ( void )cPlugin::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ); @@ -9213,8 +9214,8 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChat00(lua_State* tolua_S) tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"Lua__cPlugin",0,&tolua_err) || - !tolua_isstring(tolua_S,2,0,&tolua_err) || - !tolua_isusertype(tolua_S,3,"cPlayer",0,&tolua_err) || + !tolua_isusertype(tolua_S,2,"cPlayer",0,&tolua_err) || + !tolua_iscppstring(tolua_S,3,0,&tolua_err) || !tolua_isnoobj(tolua_S,4,&tolua_err) ) goto tolua_lerror; @@ -9222,17 +9223,18 @@ static int tolua_AllToLua_Lua__cPlugin_cPlugin__OnChat00(lua_State* tolua_S) #endif { Lua__cPlugin* self = (Lua__cPlugin*) tolua_tousertype(tolua_S,1,0); - const char* a_Chat = ((const char*) tolua_tostring(tolua_S,2,0)); - cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,3,0)); + cPlayer* a_Player = ((cPlayer*) tolua_tousertype(tolua_S,2,0)); + const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,3,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cPlugin__OnChat'", NULL); #endif { - bool tolua_ret = (bool) self->cPlugin__OnChat(a_Chat,a_Player); + bool tolua_ret = (bool) self->cPlugin__OnChat(a_Player,a_Message); tolua_pushboolean(tolua_S,(bool)tolua_ret); + tolua_pushcppstring(tolua_S,(const char*)a_Message); } } - return 1; + return 2; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'cPlugin__OnChat'.",&tolua_err); @@ -10156,16 +10158,16 @@ public: return ( bool ) cPlugin_NewLua:: OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups); }; }; - bool OnChat( const char* a_Chat, cPlayer* a_Player) { + bool OnChat( cPlayer* a_Player, const AString& a_Message) { if (push_method("OnChat", tolua_AllToLua_cPlugin_OnChat00)) { - tolua_pushstring(lua_state, (const char*)a_Chat); tolua_pushusertype(lua_state, (void*)a_Player, "cPlayer"); + tolua_pushcppstring(lua_state, (const char*)a_Message); ToluaBase::dbcall(lua_state, 3, 1); bool tolua_ret = ( bool )tolua_toboolean(lua_state, -1, 0); lua_pop(lua_state, 1); return tolua_ret; } else { - return ( bool ) cPlugin_NewLua:: OnChat(a_Chat,a_Player); + return ( bool ) cPlugin_NewLua:: OnChat(a_Player,a_Message); }; }; void OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) { @@ -10382,8 +10384,8 @@ public: bool cPlugin_NewLua__OnBlockToPickup( unsigned char a_BlockType, unsigned char a_BlockMeta, const cPlayer* a_Player, const cItem& a_EquippedItem, cItems& a_Pickups) { return ( bool )cPlugin_NewLua::OnBlockToPickup(a_BlockType,a_BlockMeta,a_Player,a_EquippedItem,a_Pickups); }; - bool cPlugin_NewLua__OnChat( const char* a_Chat, cPlayer* a_Player) { - return ( bool )cPlugin_NewLua::OnChat(a_Chat,a_Player); + bool cPlugin_NewLua__OnChat( cPlayer* a_Player, const AString& a_Message) { + return ( bool )cPlugin_NewLua::OnChat(a_Player,a_Message); }; void cPlugin_NewLua__OnChunkGenerated( cWorld* a_World, int a_ChunkX, int a_ChunkZ) { return ( void )cPlugin_NewLua::OnChunkGenerated(a_World,a_ChunkX,a_ChunkZ); @@ -10632,7 +10634,7 @@ static int tolua_AllToLua_cServer_ServerCommand00(lua_State* tolua_S) tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"cServer",0,&tolua_err) || - !tolua_isstring(tolua_S,2,0,&tolua_err) || + !tolua_iscppstring(tolua_S,2,0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; @@ -10640,15 +10642,16 @@ static int tolua_AllToLua_cServer_ServerCommand00(lua_State* tolua_S) #endif { cServer* self = (cServer*) tolua_tousertype(tolua_S,1,0); - const char* a_Cmd = ((const char*) tolua_tostring(tolua_S,2,0)); + const AString a_Cmd = ((const AString) tolua_tocppstring(tolua_S,2,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ServerCommand'", NULL); #endif { self->ServerCommand(a_Cmd); + tolua_pushcppstring(tolua_S,(const char*)a_Cmd); } } - return 0; + return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'ServerCommand'.",&tolua_err); @@ -14546,7 +14549,7 @@ static int tolua_AllToLua_cRoot_ServerCommand00(lua_State* tolua_S) tolua_Error tolua_err; if ( !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) || - !tolua_isstring(tolua_S,2,0,&tolua_err) || + !tolua_iscppstring(tolua_S,2,0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; @@ -14554,15 +14557,16 @@ static int tolua_AllToLua_cRoot_ServerCommand00(lua_State* tolua_S) #endif { cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0); - const char* a_Cmd = ((const char*) tolua_tostring(tolua_S,2,0)); + const AString a_Cmd = ((const AString) tolua_tocppstring(tolua_S,2,0)); #ifndef TOLUA_RELEASE if (!self) tolua_error(tolua_S,"invalid 'self' in function 'ServerCommand'", NULL); #endif { self->ServerCommand(a_Cmd); + tolua_pushcppstring(tolua_S,(const char*)a_Cmd); } } - return 0; + return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'ServerCommand'.",&tolua_err); diff --git a/source/Bindings.h b/source/Bindings.h index 6b5c612d3..1468ba3a7 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 08/18/12 11:57:21. +** Generated automatically by tolua++-1.0.92 on 08/18/12 12:40:25. */ /* Exported function */ diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index 07cf1c62f..a2629133f 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -634,8 +634,12 @@ void cClientHandle::HandlePacket(cPacket * a_Packet) HandleBlockPlace(bp->m_PosX, bp->m_PosY, bp->m_PosZ, bp->m_Direction, bp->m_HeldItem); break; } - case E_PICKUP_SPAWN: HandlePickupSpawn (reinterpret_cast<cPacket_PickupSpawn *> (a_Packet)); break; - case E_CHAT: HandleChat (reinterpret_cast<cPacket_Chat *> (a_Packet)); break; + case E_CHAT: + { + cPacket_Chat * ch = reinterpret_cast<cPacket_Chat *>(a_Packet); + HandleChat(ch->m_Message); + break; + } case E_PLAYERLOOK: HandlePlayerLook (reinterpret_cast<cPacket_PlayerLook *> (a_Packet)); break; case E_PLAYERMOVELOOK: HandlePlayerMoveLook (reinterpret_cast<cPacket_PlayerMoveLook *> (a_Packet)); break; case E_ANIMATION: HandleAnimation (reinterpret_cast<cPacket_ArmAnim *> (a_Packet)); break; @@ -1022,31 +1026,18 @@ void cClientHandle::HandleBlockPlace(int a_BlockX, int a_BlockY, int a_BlockZ, c -void cClientHandle::HandlePickupSpawn(cPacket_PickupSpawn * a_Packet) +void cClientHandle::HandleChat(const AString & a_Message) { - LOG("Received packet E_PICKUP_SPAWN"); - - cItem DroppedItem; - DroppedItem.m_ItemID = (ENUM_ITEM_ID)a_Packet->m_Item; - DroppedItem.m_ItemCount = a_Packet->m_Count; - DroppedItem.m_ItemHealth = 0x0; // TODO: Somehow figure out what item was dropped, and apply correct health - if (m_Player->GetInventory().RemoveItem(DroppedItem)) - { - cPickup * Pickup = new cPickup(a_Packet); - Pickup->Initialize(m_Player->GetWorld()); - } -} - - - - - -void cClientHandle::HandleChat(cPacket_Chat * a_Packet) -{ - if (!cRoot::Get()->GetServer()->Command(*this, a_Packet->m_Message.c_str())) - { - a_Packet->m_Message.insert(0, "<" + m_Player->GetColor() + m_Username + cChatColor::White + "> "); - cRoot::Get()->GetServer()->Broadcast(*a_Packet); + if (!cRoot::Get()->GetServer()->Command(*this, a_Message)) + { + AString Msg; + Printf(Msg, "<%s%s%s> %s", + m_Player->GetColor().c_str(), + m_Player->GetName().c_str(), + cChatColor::White.c_str(), + a_Message.c_str() + ); + m_Player->GetWorld()->BroadcastChat(Msg); } } @@ -1443,6 +1434,17 @@ void cClientHandle::SendInventorySlot(int a_WindowID, short a_SlotNum, const cIt Packet.m_ItemID = (short)(a_Item.m_ItemID); Packet.m_ItemCount = a_Item.m_ItemCount; Packet.m_ItemUses = a_Item.m_ItemHealth; + Send(Packet); +} + + + + + +void cClientHandle::SendChat(const AString & a_Message) +{ + cPacket_Chat Chat(a_Message); + Send(Chat); } diff --git a/source/cClientHandle.h b/source/cClientHandle.h index 1085f4695..cf47dd720 100644 --- a/source/cClientHandle.h +++ b/source/cClientHandle.h @@ -105,6 +105,7 @@ public: void SendDisconnect(const AString & a_Reason); void SendHandshake (const AString & a_ServerName); void SendInventorySlot(int a_WindowID, short a_SlotNum, const cItem & a_Item); + void SendChat(const AString & a_Message); const AString & GetUsername(void) const; //tolua_export @@ -196,8 +197,7 @@ private: void HandlePlayerPos (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround); void HandleBlockDig (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); void HandleBlockPlace (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem); - void HandlePickupSpawn (cPacket_PickupSpawn * a_Packet); - void HandleChat (cPacket_Chat * a_Packet); + void HandleChat (const AString & a_Message); void HandlePlayerLook (cPacket_PlayerLook * a_Packet); void HandlePlayerMoveLook (cPacket_PlayerMoveLook * a_Packet); // While m_bPositionConfirmed (normal gameplay) void HandleAnimation (cPacket_ArmAnim * a_Packet); diff --git a/source/cPlugin.cpp b/source/cPlugin.cpp index 146e222cc..86f9e8fd5 100644 --- a/source/cPlugin.cpp +++ b/source/cPlugin.cpp @@ -83,10 +83,10 @@ bool cPlugin::OnBlockToPickup(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, con -bool cPlugin::OnChat(const char * a_Chat, cPlayer * a_Player) +bool cPlugin::OnChat(cPlayer * a_Player, const AString & a_Message) { - UNUSED(a_Chat); UNUSED(a_Player); + UNUSED(a_Message); return false; } diff --git a/source/cPlugin.h b/source/cPlugin.h index 97c8cec5f..1c013c9e2 100644 --- a/source/cPlugin.h +++ b/source/cPlugin.h @@ -51,7 +51,7 @@ public: virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta); virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem); virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); - virtual bool OnChat (const char * a_Chat, cPlayer * a_Player ); + virtual bool OnChat (cPlayer * a_Player, const AString & a_Message); virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ); virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk); virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ); diff --git a/source/cPluginManager.cpp b/source/cPluginManager.cpp index c64b466c2..dd1051762 100644 --- a/source/cPluginManager.cpp +++ b/source/cPluginManager.cpp @@ -191,55 +191,6 @@ bool cPluginManager::CallHook(PluginHook a_Hook, unsigned int a_NumArgs, ...) { HookMap::iterator Plugins = m_Hooks.find( a_Hook ); - // Special case for chat hook, since you can also bind commands (bound commands don't use chat hook) - if (a_Hook == HOOK_CHAT) - { - if (a_NumArgs != 2) - { - return false; - } - va_list argptr; - va_start( argptr, a_NumArgs); - const char * Message = va_arg(argptr, const char* ); - cPlayer * Player = va_arg(argptr, cPlayer * ); - va_end (argptr); - -#ifdef USE_SQUIRREL - if (m_SquirrelCommandBinder->HandleCommand( std::string( Message ), Player)) - { - return true; - } -#endif - - if (m_LuaCommandBinder->HandleCommand( std::string( Message ), Player)) - { - return true; - } - - //Check if it was a standard command (starts with a slash) - if(Message[0] == '/') - { - Player->SendMessage("Unknown Command"); - LOGINFO("Player \"%s\" issued command: %s", Player->GetName().c_str(), Message); - return true; //Cancel sending - } - - if (Plugins == m_Hooks.end()) - { - return false; - } - - for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) - { - if ((*itr)->OnChat(Message, Player)) - { - return true; - } - } - - return false; - } - if (Plugins == m_Hooks.end()) { return false; @@ -452,6 +403,49 @@ bool cPluginManager::CallHookBlockPlace(cPlayer * a_Player, int a_BlockX, int a_ +bool cPluginManager::CallHookChat(cPlayer * a_Player, const AString & a_Message) +{ + #ifdef USE_SQUIRREL + if (m_SquirrelCommandBinder->HandleCommand(a_Message, a_Player)) + { + return true; + } + #endif // USE_SQUIRREL + + if (m_LuaCommandBinder->HandleCommand(a_Message, a_Player)) + { + return true; + } + + //Check if it was a standard command (starts with a slash) + if (a_Message[0] == '/') + { + a_Player->SendMessage("Unknown Command"); + LOGINFO("Player \"%s\" issued an unknown command: \"%s\"", a_Player->GetName().c_str(), a_Message.c_str()); + return true; // Cancel sending + } + + HookMap::iterator Plugins = m_Hooks.find(HOOK_CHAT); + if (Plugins == m_Hooks.end()) + { + return false; + } + + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnChat(a_Player, a_Message)) + { + return true; + } + } + + return false; +} + + + + + bool cPluginManager::CallHookChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_LuaChunk) { HookMap::iterator Plugins = m_Hooks.find(HOOK_CHUNK_GENERATING); diff --git a/source/cPluginManager.h b/source/cPluginManager.h index 3edf80e73..cac2ea977 100644 --- a/source/cPluginManager.h +++ b/source/cPluginManager.h @@ -97,17 +97,18 @@ public: //tolua_export // If the hook returns true, no further hook is called and the functions return false bool CallHook( PluginHook a_Hook, unsigned int a_NumArgs, ... ); - bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username); bool CallHookBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE OldBlock, NIBBLETYPE OldMeta); bool CallHookBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem); + bool CallHookBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); + bool CallHookChat (cPlayer * a_Player, const AString & a_Message); bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_Chunk); - bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username); bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - bool CallHookBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); - bool CallHookWeatherChanged (cWorld * a_World); - bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); + bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4); + bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); + bool CallHookWeatherChanged (cWorld * a_World); void RemoveHooks( cPlugin* a_Plugin ); void RemovePlugin( cPlugin* a_Plugin, bool a_bDelete = false ); //tolua_export diff --git a/source/cPlugin_NewLua.cpp b/source/cPlugin_NewLua.cpp index 51d2dc9df..55010c3b2 100644 --- a/source/cPlugin_NewLua.cpp +++ b/source/cPlugin_NewLua.cpp @@ -260,20 +260,23 @@ bool cPlugin_NewLua::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY, -bool cPlugin_NewLua::OnChat( const char* a_Chat, cPlayer* a_Player ) +bool cPlugin_NewLua::OnChat(cPlayer * a_Player, const AString & a_Message) { - cCSLock Lock( m_CriticalSection ); - if( !PushFunction("OnChat") ) + cCSLock Lock(m_CriticalSection); + if (!PushFunction("OnChat")) + { return false; + } - tolua_pushstring( m_LuaState, a_Chat ); tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); + tolua_pushstring (m_LuaState, a_Message.c_str()); - if( !CallFunction(2, 1, "OnChat") ) + if (!CallFunction(2, 1, "OnChat")) + { return false; + } - bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0); - return bRetVal; + return (tolua_toboolean( m_LuaState, -1, 0) > 0); } diff --git a/source/cPlugin_NewLua.h b/source/cPlugin_NewLua.h index 13f8ce8f4..6ead29293 100644 --- a/source/cPlugin_NewLua.h +++ b/source/cPlugin_NewLua.h @@ -25,26 +25,26 @@ public: //tolua_export virtual void Tick(float a_Dt); //tolua_export + virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override; + virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override; + virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); + virtual bool OnChat (cPlayer * a_Player, const AString & a_Message) override; + virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; + virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override; virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override; + virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override; - virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override; - virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override; - virtual bool OnChat (const char* a_Chat, cPlayer* a_Player ) override; + virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override; virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override; - virtual void OnPlayerSpawn (cPlayer* a_Player ) override; virtual bool OnPlayerJoin (cPlayer* a_Player ) override; virtual void OnPlayerMove (cPlayer* a_Player ) override; - virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override; - virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override; - virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; - virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override; - virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; - virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual void OnPlayerSpawn (cPlayer* a_Player ) override; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; - virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); - virtual bool OnWeatherChanged (cWorld * a_World) override; - virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) override; + virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override; virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; + virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) override; + virtual bool OnWeatherChanged (cWorld * a_World) override; lua_State* GetLuaState() { return m_LuaState; } diff --git a/source/cPlugin_Squirrel.cpp b/source/cPlugin_Squirrel.cpp index 07ca0d2da..903f28e0f 100644 --- a/source/cPlugin_Squirrel.cpp +++ b/source/cPlugin_Squirrel.cpp @@ -151,13 +151,13 @@ bool cPlugin_Squirrel::OnBlockDig(cPlayer * a_Player, int a_BlockX, int a_BlockY -bool cPlugin_Squirrel::OnChat(const char * a_Chat, cPlayer * a_Player)
+bool cPlugin_Squirrel::OnChat(cPlayer * a_Player, const AString & a_Message)
{
- cCSLock Lock( m_CriticalSection );
+ cCSLock Lock(m_CriticalSection);
if (!m_Plugin->HasFunction("OnChat")) return false;
- return m_Plugin->GetFunction("OnChat").Evaluate<bool>(a_Chat, a_Player);
+ return m_Plugin->GetFunction("OnChat").Evaluate<bool>(a_Player, a_Message);
}
diff --git a/source/cPlugin_Squirrel.h b/source/cPlugin_Squirrel.h index d32ccb3d0..15cdc6d59 100644 --- a/source/cPlugin_Squirrel.h +++ b/source/cPlugin_Squirrel.h @@ -14,26 +14,26 @@ public: void Tick(float a_Dt);
- bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
- bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
- bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override;
- bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override;
- bool OnChat (const char * a_Chat, cPlayer * a_Player ) override;
- bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
- void OnPlayerSpawn (cPlayer* a_Player ) override;
- bool OnPlayerJoin (cPlayer* a_Player ) override;
- void OnPlayerMove (cPlayer* a_Player ) override;
- void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
- bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
- void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
- bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
- bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
- bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
- bool OnWeatherChanged (cWorld * a_World) override;
- bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) override;
- bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
+ virtual bool OnBlockDig (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta) override;
+ virtual bool OnBlockPlace (cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, const cItem & a_HeldItem) override;
+ virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
+ virtual bool OnChat (cPlayer * a_Player, const AString & a_Message) override;
+ virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override;
+ virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
+ virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
+ virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
+ virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
+ virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
+ virtual bool OnPlayerJoin (cPlayer* a_Player ) override;
+ virtual void OnPlayerMove (cPlayer* a_Player ) override;
+ virtual void OnPlayerSpawn (cPlayer* a_Player ) override;
+ virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
+ virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override;
+ virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
+ virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) override;
+ virtual bool OnWeatherChanged (cWorld * a_World) override;
protected:
const char * m_PluginName;
diff --git a/source/cRoot.cpp b/source/cRoot.cpp index 81e7daccb..643b4105b 100644 --- a/source/cRoot.cpp +++ b/source/cRoot.cpp @@ -75,18 +75,18 @@ cRoot::~cRoot() -void cRoot::InputThread(void* a_Params) +void cRoot::InputThread(void * a_Params) { #if defined(ANDROID_NDK) return; #else - cRoot& self = *(cRoot*)a_Params; + cRoot & self = *(cRoot*)a_Params; - while( !(self.m_bStop || self.m_bRestart) ) + while (!(self.m_bStop || self.m_bRestart)) { std::string Command; std::getline(std::cin, Command); - self.ServerCommand( Command.c_str() ); + self.ServerCommand(Command); } #endif } @@ -351,15 +351,15 @@ void cRoot::TickWorlds( float a_Dt ) -void cRoot::ServerCommand( const char * a_Cmd ) +void cRoot::ServerCommand(const AString & a_Cmd) { - LOG("Server console command: \"%s\"", a_Cmd ); - m_Server->ServerCommand( a_Cmd ); - if( strcmp(a_Cmd, "stop") == 0 ) + LOG("Server console command: \"%s\"", a_Cmd.c_str()); + m_Server->ServerCommand(a_Cmd); + if (a_Cmd == "stop") { m_bStop = true; } - else if( strcmp( a_Cmd, "restart") == 0 ) + else if (a_Cmd == "restart") { m_bRestart = true; } diff --git a/source/cRoot.h b/source/cRoot.h index 9a8520642..a426207e8 100644 --- a/source/cRoot.h +++ b/source/cRoot.h @@ -56,7 +56,7 @@ public: cPluginManager * GetPluginManager (void) { return m_PluginManager; } // tolua_export cAuthenticator & GetAuthenticator (void) { return m_Authenticator; } - void ServerCommand(const char* a_Cmd ); //tolua_export + void ServerCommand(const AString & a_Cmd); //tolua_export void KickUser(int a_ClientID, const AString & a_Reason); // Kicks the user, no matter in what world they are. Used from cAuthenticator void AuthenticateUser(int a_ClientID); // Called by cAuthenticator to auth the specified user diff --git a/source/cServer.cpp b/source/cServer.cpp index 1724dea40..ef626614a 100644 --- a/source/cServer.cpp +++ b/source/cServer.cpp @@ -437,45 +437,24 @@ void cServer::StartListenThread() -template <class T> -bool from_string( - T& t, - const std::string& s, - std::ios_base& (*f)(std::ios_base&) -) +bool cServer::Command(cClientHandle & a_Client, const AString & a_Cmd) { - std::istringstream iss(s); - return !(iss >> f >> t).fail(); + return cRoot::Get()->GetPluginManager()->CallHookChat(a_Client.GetPlayer(), a_Cmd); } -bool cServer::Command( cClientHandle & a_Client, const char* a_Cmd ) +void cServer::ServerCommand(const AString & a_Cmd) { - cPluginManager* PM = cRoot::Get()->GetPluginManager(); - if( PM->CallHook( cPluginManager::E_PLUGIN_CHAT, 2, a_Cmd, a_Client.GetPlayer() ) ) - { - return true; - } - return false; -} - - - - - -void cServer::ServerCommand( const char * a_Cmd ) -{ - AString Command( a_Cmd ); - AStringVector split = StringSplit( Command, " " ); - if( split.empty()) + AStringVector split = StringSplit(a_Cmd, " "); + if (split.empty()) { return; } - if( split[0].compare( "help" ) == 0 ) + if (split[0].compare( "help" ) == 0) { printf("================== ALL COMMANDS ===================\n"); printf("help - Shows this message\n"); @@ -491,11 +470,11 @@ void cServer::ServerCommand( const char * a_Cmd ) printf("===================================================\n"); return; } - if( split[0].compare( "stop" ) == 0 || split[0].compare( "restart" ) == 0 ) + if ((split[0].compare("stop") == 0) || (split[0].compare("restart") == 0)) { return; } - if( split[0].compare( "save-all" ) == 0 ) + if (split[0].compare("save-all") == 0) { cRoot::Get()->SaveAllChunks(); return; @@ -507,7 +486,7 @@ void cServer::ServerCommand( const char * a_Cmd ) LOG("Num loaded chunks after: %i", cRoot::Get()->GetTotalChunkCount() ); return; } - if( split[0].compare( "list" ) == 0 ) + if (split[0].compare("list") == 0) { class cPlayerLogger : public cPlayerListCallback { @@ -520,7 +499,7 @@ void cServer::ServerCommand( const char * a_Cmd ) cRoot::Get()->ForEachPlayer(Logger); return; } - if( split[0].compare( "numchunks" ) == 0 ) + if (split[0].compare("numchunks") == 0) { LOG("Num loaded chunks: %i", cRoot::Get()->GetTotalChunkCount() ); return; @@ -531,19 +510,19 @@ void cServer::ServerCommand( const char * a_Cmd ) return; } - if(split[0].compare("monsters") == 0 ) + if (split[0].compare("monsters") == 0) { // TODO: cWorld::ListMonsters(); return; } - if(split.size() > 1) + if (split.size() > 1) { - if( split[0].compare( "say" ) == 0 ) + if (split[0].compare("say") == 0) { - std::string Message = cChatColor::Purple + "[SERVER] " + Command.substr( Command.find_first_of("say") + 4 ); + AString Message = cChatColor::Purple + "[SERVER] " + a_Cmd.substr(a_Cmd.find_first_of("say") + 4); LOG("%s", Message.c_str() ); - Broadcast( cPacket_Chat(Message) ); + Broadcast(cPacket_Chat(Message)); return; } } diff --git a/source/cServer.h b/source/cServer.h index e0723f76a..52094e2f7 100644 --- a/source/cServer.h +++ b/source/cServer.h @@ -44,8 +44,8 @@ public: //tolua_export void StartListenThread(); - bool Command( cClientHandle & a_Client, const char* a_Cmd ); - void ServerCommand( const char* a_Cmd ); //tolua_export + bool Command(cClientHandle & a_Client, const AString & a_Cmd); + void ServerCommand(const AString & a_Cmd); //tolua_export void Shutdown(); void SendMessage( const char* a_Message, cPlayer* a_Player = 0, bool a_bExclude = false ); //tolua_export diff --git a/source/cWorld.cpp b/source/cWorld.cpp index 5bb1e8094..3c1da9945 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -1238,7 +1238,7 @@ void cWorld::Broadcast( const cPacket & a_Packet, cClientHandle * a_Exclude) { continue; } - (*itr)->GetClientHandle()->Send( a_Packet ); + ch->Send( a_Packet ); } } @@ -1264,6 +1264,24 @@ void cWorld::BroadcastToChunkOfBlock(int a_X, int a_Y, int a_Z, cPacket * a_Pack +void cWorld::BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude) +{ + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + cClientHandle * ch = (*itr)->GetClientHandle(); + if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + { + continue; + } + ch->SendChat(a_Message); + } +} + + + + + void cWorld::MarkChunkDirty (int a_ChunkX, int a_ChunkY, int a_ChunkZ) { m_ChunkMap->MarkChunkDirty (a_ChunkX, a_ChunkY, a_ChunkZ); diff --git a/source/cWorld.h b/source/cWorld.h index ebba2ca5d..9e865183c 100644 --- a/source/cWorld.h +++ b/source/cWorld.h @@ -74,10 +74,12 @@ public: int GetHeight( int a_X, int a_Z ); //tolua_export - void Broadcast( const cPacket & a_Packet, cClientHandle* a_Exclude = 0 ); + void Broadcast(const cPacket & a_Packet, cClientHandle * a_Exclude = NULL); void BroadcastToChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, const cPacket & a_Packet, cClientHandle * a_Exclude = NULL); void BroadcastToChunkOfBlock(int a_X, int a_Y, int a_Z, cPacket * a_Packet, cClientHandle * a_Exclude = NULL); + void BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude = NULL); + void MarkChunkDirty (int a_ChunkX, int a_ChunkY, int a_ChunkZ); void MarkChunkSaving(int a_ChunkX, int a_ChunkY, int a_ChunkZ); void MarkChunkSaved (int a_ChunkX, int a_ChunkY, int a_ChunkZ); |