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author | nielsbreu@gmail.com <nielsbreu@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-22 13:45:41 +0200 |
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committer | nielsbreu@gmail.com <nielsbreu@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-06-22 13:45:41 +0200 |
commit | c8fc397b431a6cd6c34aafc70796fd3ad9835488 (patch) | |
tree | 24f0e6ba9290015dca6aa29af07238009f15786f | |
parent | Dispensers spawn fire if it has Flint and steel. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Simulator/RedstoneSimulator.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/source/Simulator/RedstoneSimulator.cpp b/source/Simulator/RedstoneSimulator.cpp index e11157c2b..6d1415265 100644 --- a/source/Simulator/RedstoneSimulator.cpp +++ b/source/Simulator/RedstoneSimulator.cpp @@ -161,6 +161,11 @@ void cRedstoneSimulator::RefreshTorchesAround(const Vector3i & a_BlockPos) m_World.SpawnPrimedTNT(a_BlockPos.x + 0.5, a_BlockPos.y + 0.5, a_BlockPos.z + 0.5, 4); // 4 seconds to boom m_World.SetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_AIR, 0); } + //Turn a redstone lamp on when it gets powered. + if (m_World.GetBlock(a_BlockPos) == E_BLOCK_REDSTONE_LAMP_OFF) + { + m_World.SetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_REDSTONE_LAMP_ON, 0); + } //if (m_World.GetBlock(a_BlockPos) == E_BLOCK_DIRT) //{ // m_World.FastSetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_STONE, 0); @@ -168,6 +173,11 @@ void cRedstoneSimulator::RefreshTorchesAround(const Vector3i & a_BlockPos) } else { + //Turn a redstone lamp off when it gets powered. + if (m_World.GetBlock(a_BlockPos) == E_BLOCK_REDSTONE_LAMP_ON) + { + m_World.SetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_REDSTONE_LAMP_OFF, 0); + } //if (m_World.GetBlock(a_BlockPos) == E_BLOCK_STONE) //{ // m_World.FastSetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, E_BLOCK_DIRT, 0); |