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author | mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-28 12:27:36 +0100 |
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committer | mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-28 12:27:36 +0100 |
commit | 03f86ad3fcb6503e642119aa7dd292fc0848be53 (patch) | |
tree | a4f3dbc34ed571cc42ab10508d3738dee2457eb0 | |
parent | Little improvement to save some cpu time but it´s still very heavy cpu load (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cClientHandle.cpp | 9 | ||||
-rw-r--r-- | source/cClientHandle.h | 2 |
2 files changed, 10 insertions, 1 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index 2d3bbd87e..39b566ba9 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -825,6 +825,7 @@ void cClientHandle::HandlePacket( cPacket* a_Packet ) Item.m_ItemCount = 1;
LOG("PacketData->m_ItemType: %i", (int)PacketData->m_ItemType);
// Hacked in edible items go!~
+ // TODO: Handle hunger
bool bEat = false;
bool isDoor = false;
switch( Item.m_ItemID )
@@ -861,6 +862,14 @@ void cClientHandle::HandlePacket( cPacket* a_Packet ) m_Player->Heal( 5 ); // 2.5 hearts
bEat = true;
break;
+ case E_ITEM_RAW_CHICKEN:
+ m_Player->Heal(3);
+ bEat = true;
+ break;
+ case E_ITEM_COOKED_CHICKEN:
+ m_Player->Heal( 8 );
+ bEat = true;
+ break;
default:
break;
};
diff --git a/source/cClientHandle.h b/source/cClientHandle.h index abb0c14c6..6f3e3ddc0 100644 --- a/source/cClientHandle.h +++ b/source/cClientHandle.h @@ -17,7 +17,7 @@ public: E_PRIORITY_NORMAL
};
- static const int MAXBLOCKCHANGEINTERACTIONS = 5;
+ static const int MAXBLOCKCHANGEINTERACTIONS = 10; // 5 didn't help, 10 seems to have done the trick
cClientHandle(const cSocket & a_Socket);
~cClientHandle();
|