diff options
author | Lukas Pioch <lukas@zgow.de> | 2015-05-21 12:27:54 +0200 |
---|---|---|
committer | Lukas Pioch <lukas@zgow.de> | 2015-05-21 12:27:54 +0200 |
commit | bc838e5bd28172cf6dd1c1a4568270cb4250cac4 (patch) | |
tree | cb7d0aa34f6f3bff4ce24642c4e23a0328eb6c65 | |
parent | Merge pull request #2074 from SafwatHalaby/rmUnique (diff) | |
download | cuberite-bc838e5bd28172cf6dd1c1a4568270cb4250cac4.tar cuberite-bc838e5bd28172cf6dd1c1a4568270cb4250cac4.tar.gz cuberite-bc838e5bd28172cf6dd1c1a4568270cb4250cac4.tar.bz2 cuberite-bc838e5bd28172cf6dd1c1a4568270cb4250cac4.tar.lz cuberite-bc838e5bd28172cf6dd1c1a4568270cb4250cac4.tar.xz cuberite-bc838e5bd28172cf6dd1c1a4568270cb4250cac4.tar.zst cuberite-bc838e5bd28172cf6dd1c1a4568270cb4250cac4.zip |
Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnEntityChangedWorld.lua | 2 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnEntityChangingWorld.lua (renamed from MCServer/Plugins/APIDump/Hooks/OnEntityChangeWorld.lua) | 6 | ||||
-rw-r--r-- | src/Bindings/Plugin.h | 2 | ||||
-rw-r--r-- | src/Bindings/PluginLua.cpp | 6 | ||||
-rw-r--r-- | src/Bindings/PluginLua.h | 2 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 6 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 4 | ||||
-rw-r--r-- | src/Entities/Entity.cpp | 6 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 5 |
9 files changed, 20 insertions, 19 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnEntityChangedWorld.lua b/MCServer/Plugins/APIDump/Hooks/OnEntityChangedWorld.lua index 00645c152..6675fdbe0 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnEntityChangedWorld.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnEntityChangedWorld.lua @@ -7,7 +7,7 @@ return Desc = [[ This hook is called after the server has moved the {{cEntity|entity}} to the given world. This is an information-only callback, the entity is already in the new world.<p> - See also the {{OnEntityChangeWorld|HOOK_ENTITY_CHANGE_WORLD}} hook for a similar hook called before the + See also the {{OnEntityChangingWorld|HOOK_ENTITY_CHANGING_WORLD}} hook for a similar hook called before the entity is moved to the new world. ]], Params = diff --git a/MCServer/Plugins/APIDump/Hooks/OnEntityChangeWorld.lua b/MCServer/Plugins/APIDump/Hooks/OnEntityChangingWorld.lua index 25072ca5c..521f829c7 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnEntityChangeWorld.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnEntityChangingWorld.lua @@ -1,9 +1,9 @@ return { - HOOK_ENTITY_CHANGE_WORLD = + HOOK_ENTITY_CHANGING_WORLD = { CalledWhen = "Before a entity is changing the world.", - DefaultFnName = "OnEntityChangeWorld", -- also used as pagename + DefaultFnName = "OnEntityChangingWorld", -- also used as pagename Desc = [[ This hook is called before the server moves the {{cEntity|entity}} to the given world. Plugins may refuse the changing of the entity to the new world.<p> @@ -20,7 +20,7 @@ return returns true, no other callback is called for this event and the change of the entity to the world is cancelled. ]], - }, -- HOOK_ENTITY_CHANGE_WORLD + }, -- HOOK_ENTITY_CHANGING_WORLD } diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index b4bbfd802..1330bca0d 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -56,7 +56,7 @@ public: virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) = 0; virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) = 0; virtual bool OnEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) = 0; - virtual bool OnEntityChangeWorld (cEntity & a_Entity, cWorld & a_World) = 0; + virtual bool OnEntityChangingWorld (cEntity & a_Entity, cWorld & a_World) = 0; virtual bool OnEntityChangedWorld (cEntity & a_Entity, cWorld & a_World) = 0; virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) = 0; virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index a8be26f71..234bf579b 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -534,7 +534,7 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E -bool cPluginLua::OnEntityChangeWorld(cEntity & a_Entity, cWorld & a_World) +bool cPluginLua::OnEntityChangingWorld(cEntity & a_Entity, cWorld & a_World) { cCSLock Lock(m_CriticalSection); if (!m_LuaState.IsValid()) @@ -542,7 +542,7 @@ bool cPluginLua::OnEntityChangeWorld(cEntity & a_Entity, cWorld & a_World) return false; } bool res = false; - cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGE_WORLD]; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGING_WORLD]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { m_LuaState.Call((int)(**itr), &a_Entity, &a_World, cLuaState::Return, res); @@ -1932,7 +1932,7 @@ const char * cPluginLua::GetHookFnName(int a_HookType) case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect"; case cPluginManager::HOOK_PLAYER_ANIMATION: return "OnPlayerAnimation"; case cPluginManager::HOOK_ENTITY_ADD_EFFECT: return "OnEntityAddEffect"; - case cPluginManager::HOOK_ENTITY_CHANGE_WORLD: return "OnEntityChangeWorld"; + case cPluginManager::HOOK_ENTITY_CHANGING_WORLD: return "OnEntityChangingWorld"; case cPluginManager::HOOK_ENTITY_CHANGED_WORLD: return "OnEntityChangedWorld"; case cPluginManager::HOOK_ENTITY_TELEPORT: return "OnEntityTeleport"; case cPluginManager::HOOK_EXECUTE_COMMAND: return "OnExecuteCommand"; diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index 533dc0331..29f0319ab 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -115,7 +115,7 @@ public: virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) override; virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) override; virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) override; - virtual bool OnEntityChangeWorld (cEntity & a_Entity, cWorld & a_World) override; + virtual bool OnEntityChangingWorld (cEntity & a_Entity, cWorld & a_World) override; virtual bool OnEntityChangedWorld (cEntity & a_Entity, cWorld & a_World) override; virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) override; virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 6fb6ef4fa..4dc3e20d3 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -525,14 +525,14 @@ bool cPluginManager::CallHookEntityTeleport(cEntity & a_Entity, const Vector3d & -bool cPluginManager::CallHookEntityChangeWorld(cEntity & a_Entity, cWorld & a_World) +bool cPluginManager::CallHookEntityChangingWorld(cEntity & a_Entity, cWorld & a_World) { - FIND_HOOK(HOOK_ENTITY_CHANGE_WORLD); + FIND_HOOK(HOOK_ENTITY_CHANGING_WORLD); VERIFY_HOOK; for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnEntityChangeWorld(a_Entity, a_World)) + if ((*itr)->OnEntityChangingWorld(a_Entity, a_World)) { return true; } diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index e528c049f..6bcef87bf 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -86,7 +86,7 @@ public: HOOK_DISCONNECT, HOOK_PLAYER_ANIMATION, HOOK_ENTITY_ADD_EFFECT, - HOOK_ENTITY_CHANGE_WORLD, + HOOK_ENTITY_CHANGING_WORLD, HOOK_ENTITY_CHANGED_WORLD, HOOK_EXECUTE_COMMAND, HOOK_EXPLODED, @@ -203,7 +203,7 @@ public: bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason); bool CallHookEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier); bool CallHookEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition); - bool CallHookEntityChangeWorld (cEntity & a_Entity, cWorld & a_World); + bool CallHookEntityChangingWorld (cEntity & a_Entity, cWorld & a_World); bool CallHookEntityChangedWorld (cEntity & a_Entity, cWorld & a_World); bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result); // If a_Player == nullptr, it is a console cmd bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index bc2b3e93e..dca44488b 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1403,10 +1403,10 @@ bool cEntity::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) return false; } - // Ask the plugins if the entity is allowed to change the world - if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World)) + // Ask the plugins if the entity is allowed to changing the world + if (cRoot::Get()->GetPluginManager()->CallHookEntityChangingWorld(*this, *a_World)) { - // A Plugin doesn't allow the entity to change the world + // A Plugin doesn't allow the entity to changing the world return false; } diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 01ad26297..f23d58ed1 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1606,9 +1606,10 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) return false; } - if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World)) + // Ask the plugins if the player is allowed to changing the world + if (cRoot::Get()->GetPluginManager()->CallHookEntityChangingWorld(*this, *a_World)) { - // A Plugin doesn't allow the player to change the world + // A Plugin doesn't allow the player to changing the world return false; } |