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author | madmaxoft <github@xoft.cz> | 2014-08-30 22:24:04 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-08-30 22:24:04 +0200 |
commit | db663c7ee1737f5e03c0bce6584933123b9d58e3 (patch) | |
tree | a6ad2990fdaff104c3663a8655be26ad55dc1ccc | |
parent | Merge branch 'master' into fixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/CommandBlockEntity.cpp | 5 | ||||
-rw-r--r-- | src/ChunkMap.cpp | 5 |
2 files changed, 6 insertions, 4 deletions
diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp index fe2f5e60a..dd0858378 100644 --- a/src/BlockEntities/CommandBlockEntity.cpp +++ b/src/BlockEntities/CommandBlockEntity.cpp @@ -211,13 +211,14 @@ void cCommandBlockEntity::Execute() } } CmdBlockOutCb(this); - if ( // Administrator commands are not executable by command blocks + // Administrator commands are not executable by command blocks: + if ( (m_Command != "stop") && (m_Command != "restart") && (m_Command != "kick") && (m_Command != "ban") && (m_Command != "ipban") - ) + ) { cServer * Server = cRoot::Get()->GetServer(); LOGD("cCommandBlockEntity: Executing command %s", m_Command.c_str()); diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 8ca61e2cf..a3692ef11 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -1880,10 +1880,11 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_ } else if ((m_World->GetTNTShrapnelLevel() > slNone) && (m_World->GetTickRandomNumber(100) < 20)) // 20% chance of flinging stuff around { + // If the block is shrapnel-able, make a falling block entity out of it: if ( ((m_World->GetTNTShrapnelLevel() == slAll) && cBlockInfo::FullyOccupiesVoxel(Block)) || ((m_World->GetTNTShrapnelLevel() == slGravityAffectedOnly) && ((Block == E_BLOCK_SAND) || (Block == E_BLOCK_GRAVEL))) - ) + ) { m_World->SpawnFallingBlock(bx + x, by + y + 5, bz + z, Block, area.GetBlockMeta(bx + x, by + y, bz + z)); } @@ -1891,7 +1892,7 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_ area.SetBlockTypeMeta(bx + x, by + y, bz + z, E_BLOCK_AIR, 0); a_BlocksAffected.push_back(Vector3i(bx + x, by + y, bz + z)); - break; + break; } } // switch (BlockType) } // for z |