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author | Howaner <franzi.moos@googlemail.com> | 2014-02-11 15:34:18 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-02-16 01:18:10 +0100 |
commit | d15d6acc5837b0f2aa6814b2d9c9a2e440a952e6 (patch) | |
tree | bdcf9050ad5bd38854be47d23331ab425aa12d96 | |
parent | Removed the unnecessary LoopPlayersAndBroadcastChat() functions. (diff) | |
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-rw-r--r-- | src/Entities/Player.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index d568e068d..6e3db5194 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1764,6 +1764,12 @@ void cPlayer::HandleFood(void) { // Ref.: http://www.minecraftwiki.net/wiki/Hunger + if (IsGameModeCreative()) + { + // Hunger is disabled for Creative + return; + } + // Remember the food level before processing, for later comparison int LastFoodLevel = m_FoodLevel; @@ -1781,7 +1787,7 @@ void cPlayer::HandleFood(void) Heal(1); m_FoodExhaustionLevel += 3; } - else if (m_FoodLevel <= 0) + else if (m_FoodLevel <= 0 && m_Health > 1) { // Damage from starving TakeDamage(dtStarving, NULL, 1, 1, 0); |